From e53b52b1d7f4e5956e18f96d9ecf3a8729643d1c Mon Sep 17 00:00:00 2001 From: Lerking Date: Tue, 15 Apr 2025 22:18:22 +0200 Subject: [PATCH] Update actors/pill.py --- actors/pill.py | 26 ++++++++++++++++++++++++-- 1 file changed, 24 insertions(+), 2 deletions(-) diff --git a/actors/pill.py b/actors/pill.py index af3a597..2329ba0 100644 --- a/actors/pill.py +++ b/actors/pill.py @@ -1,5 +1,5 @@ import pygame -from .enums import PillType +from enums import PillType class Pill(pygame.sprite.Sprite): def __init__(self, x, y, pill_type: PillType): @@ -7,16 +7,38 @@ class Pill(pygame.sprite.Sprite): self.x = x self.y = y self.pill_type = pill_type + self.eaten = False self.radius = 2 if pill_type == PillType.NORMAL else 6 self.color = (255, 255, 255) self.image = pygame.Surface((self.radius * 2, self.radius * 2), pygame.SRCALPHA) pygame.draw.circle(self.image, self.color, (self.radius, self.radius), self.radius) self.rect = self.image.get_rect(center=(x, y)) + def check_eaten(self, pacman_rect, game_state): + if not self.eaten and self.rect.colliderect(pacman_rect): + self.eaten = True + self.kill() + return self.on_eaten(game_state) + return 0 + + def on_eaten(self, game_state): + """Override this in subclasses to apply effects when eaten""" + return 0 + class NormalPill(Pill): def __init__(self, x, y): super().__init__(x, y, PillType.NORMAL) + def on_eaten(self, game_state): + game_state["score"] += 100 + return 100 + class PowerPill(Pill): def __init__(self, x, y): - super().__init__(x, y, PillType.POWER) \ No newline at end of file + super().__init__(x, y, PillType.POWER) + + def on_eaten(self, game_state): + game_state["score"] += 500 + game_state["ghost_mode"] = "frightened" + game_state["frightened_timer"] = pygame.time.get_ticks() # Optional + return 500 \ No newline at end of file