import pygame class Scoreboard: def __init__(self, font_size=24): self.score = 0 self.font = pygame.font.Font(None, font_size) self.color = (255, 255, 255) self.position = (10, 10) def add_points(self, points): self.score += points def reset(self): self.score = 0 def draw(self, screen): score_text = self.font.render(f"Score: {self.score}", True, self.color) screen.blit(score_text, self.position)