Files
PyGame-Tetris/dropnext.py

18 lines
613 B
Python

import pygame
import globals
from enums import BrickColor
class DropNext():
def __init__(self, width, height):
self.dropnext = pygame.Surface((width, height))
self.width = width
self.height = height
self.dropnext.fill((0, 0, 0)) # Fill with black
def draw(self, screen):
screen.blit(self.dropnext, (globals.TILE_SIZE * 15, globals.TILE_SIZE * 2))
def draw_block(self, brick):
self.dropnext.fill(BrickColor.Black.value)
self.dropnext.blit(brick, ((self.width - brick.get_width()) / 2, (self.height - brick.get_height()) / 2))