import sys import gi gi.require_version('Gtk', '4.0') gi.require_version('Adw', '1') from gi.repository import Gtk, Adw class MainWindow(Gtk.ApplicationWindow): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.set_default_size(600, 250) self.set_title("MyApp") # Main layout containers self.box1 = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL) self.box2 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL) self.box3 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL) self.set_child(self.box1) # Horizontal box to window self.box1.append(self.box2) # Put vert box in that box self.box1.append(self.box3) # And another one, empty for now # Add a button self.button = Gtk.Button(label="Hello") self.button.connect('clicked', self.hello) self.box2.append(self.button) # But button in the first of the two vertical boxes # Add a check button self.check = Gtk.CheckButton(label="And goodbye?") self.box2.append(self.check) # Add a box containing a switch and label self.switch_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL) self.switch_box.set_spacing(5) self.switch = Gtk.Switch() self.switch.set_active(True) # Let's default it to on self.switch.connect("state-set", self.switch_switched) # Lets trigger a function on state change self.label = Gtk.Label(label="A switch") self.switch_box.append(self.switch) self.switch_box.append(self.label) self.box2.append(self.switch_box) def switch_switched(self, switch, state): print(f"The switch has been switched {'on' if state else 'off'}") def hello(self, button): print("Hello world") if self.check.get_active(): print("Goodbye world!") self.close() class MyApp(Adw.Application): def __init__(self, **kwargs): super().__init__(**kwargs) self.connect('activate', self.on_activate) def on_activate(self, app): self.win = MainWindow(application=app) self.win.present() app = MyApp(application_id="com.example.GtkApplication") app.run(sys.argv)