#!/usr/bin/env python import wx ## import the installed version from wx.lib.floatcanvas import NavCanvas, FloatCanvas ## import a local version #import sys #sys.path.append("../") #from floatcanvas import NavCanvas, FloatCanvas class DrawFrame(wx.Frame): """ A frame used for the FloatCanvas Demo """ def __init__(self, *args, **kwargs): wx.Frame.__init__(self, *args, **kwargs) self.CreateStatusBar() # Add the Canvas Canvas = NavCanvas.NavCanvas(self,-1, size = (500,500), ProjectionFun = None, Debug = 0, BackgroundColor = "DARK SLATE BLUE", ).Canvas self.Canvas = Canvas self.Canvas.Bind(FloatCanvas.EVT_MOTION, self.OnMove) Pts = ((45,40), (20, 15), (10, 40), (30,30)) Points = Canvas.AddPointSet(Pts, Diameter=3, Color="Red") Points.HitLineWidth = 10 Points.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.OnOverPoints) Points.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.OnLeavePoints) Points.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.OnLeftDown) self.Show() Canvas.ZoomToBB() def OnOverPoints(self, obj): print "Mouse over point: ", obj.FindClosestPoint(obj.HitCoords) def OnLeavePoints(self, obj): print "Mouse left point: ", obj.FindClosestPoint(obj.HitCoords) def OnLeftDown(self, obj): print "Mouse left down on point: ", obj.FindClosestPoint(obj.HitCoords) def OnMove(self, event): """ Updates the status bar with the world coordinates """ self.SetStatusText("%.2f, %.2f"%tuple(event.Coords)) app = wx.App(False) F = DrawFrame(None, title="FloatCanvas Demo App", size=(700,700) ) app.MainLoop()