import unittest from unittests import wtc import wx import six #--------------------------------------------------------------------------- class WindowTests(wtc.WidgetTestCase): def test_SimpleWindowCtor(self): w = wx.Window(self.frame, -1, (10,10), (50,50), wx.BORDER_NONE) self.assertEqual(w.GetWindowStyleFlag(), wx.BORDER_NONE) self.assertTrue(w.Parent is self.frame) def test_windowHandle(self): w = wx.Window(self.frame, -1, (10,10), (50,50)) hdl = w.GetHandle() self.assertTrue(isinstance(hdl, six.integer_types)) def test_windowProperties(self): w = wx.Window(self.frame, -1, (10,10), (50,50)) # Just test that these properties exist for now. More tests can be # added later to ensure that they work correctly. w.AcceleratorTable w.AutoLayout w.BackgroundColour w.BackgroundStyle w.EffectiveMinSize w.BestSize w.BestVirtualSize w.Border w.Caret w.CharHeight w.CharWidth w.Children w.ClientAreaOrigin w.ClientRect w.ClientSize w.Constraints w.ContainingSizer w.Cursor w.DefaultAttributes w.DropTarget w.EventHandler w.ExtraStyle w.Font w.ForegroundColour w.GrandParent w.TopLevelParent w.Handle w.HelpText w.Id w.Label w.LayoutDirection w.MaxHeight w.MaxSize w.MaxWidth w.MinHeight w.MinSize w.MinWidth w.Name w.Parent w.Position w.Rect w.ScreenPosition w.ScreenRect w.Size w.Sizer w.ThemeEnabled w.ToolTip w.UpdateClientRect w.UpdateRegion w.Validator w.VirtualSize w.WindowStyle w.WindowStyleFlag w.WindowVariant w.Shown w.Enabled w.TopLevel w.MinClientSize w.MaxClientSize def test_windowFunctions(self): wx.FindWindowById wx.FindWindowByName wx.FindWindowByLabel self.assertEqual(wx.FindWindowById(self.frame.GetId()), self.frame) def test_windowCoordConvFunctions(self): w = wx.Window(self.frame, -1, (10,10), (50,50)) a = w.ClientToScreen(0, 0) b = w.ClientToScreen((0, 0)) c = w.ScreenToClient(0, 0) d = w.ScreenToClient((0, 0)) self.assertEqual(a[0], b.x) self.assertEqual(a[1], b.y) self.assertEqual(c[0], d.x) self.assertEqual(c[1], d.y) def test_DLG_UNIT(self): def _check(val, typ): assert isinstance(val, typ) a, b = val assert isinstance(a, int) assert isinstance(b, int) val = wx.DLG_UNIT(self.frame, wx.Point(10,10)) _check(val, wx.Point) val = wx.DLG_UNIT(self.frame, wx.Size(10,10)) _check(val, wx.Size) val = wx.DLG_UNIT(self.frame, (10,10)) _check(val, tuple) val = wx.DLG_UNIT(self.frame, [10,10]) _check(val, tuple) val = self.frame.DLG_UNIT(wx.Point(10, 10)) _check(val, wx.Point) val = self.frame.DLG_UNIT(wx.Size(10, 10)) _check(val, wx.Size) val = self.frame.DLG_UNIT((10, 10)) _check(val, tuple) val = self.frame.DLG_UNIT([10, 10]) _check(val, tuple) wx.DLG_SZE wx.DLG_PNT #--------------------------------------------------------------------------- if __name__ == '__main__': unittest.main()