Added Playstation 3 controller. /JL #22

Merged
Lerking merged 1 commits from 0.1.13 into main 2025-05-04 14:45:26 +02:00
4 changed files with 77 additions and 5 deletions

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@@ -6,11 +6,12 @@ from .logitech_f310_controller import LogitechF310Controller
from .logitech_f510_controller import LogitechF510Controller from .logitech_f510_controller import LogitechF510Controller
from .logitech_f710_controller import LogitechF710Controller from .logitech_f710_controller import LogitechF710Controller
from .xbox_series_x_controller import XboxSeriesXController from .xbox_series_x_controller import XboxSeriesXController
from .dualshock3_controller import DualShock3Controller from .sony_playstation3_controller import SonyPlayStation3Controller
from .playstation3_controller import PlayStation3Controller
from .generic_controller import GenericController from .generic_controller import GenericController
from .logitech_dual_action_controller import LogitechDualActionController from .logitech_dual_action_controller import LogitechDualActionController
__version__ = "0.1.12" __version__ = "0.1.13"
CONTROLLERS = { CONTROLLERS = {
"DualSense Wireless Controller": DualSenseController, "DualSense Wireless Controller": DualSenseController,
@@ -20,7 +21,8 @@ CONTROLLERS = {
"Logitech Gamepad F710": LogitechF710Controller, "Logitech Gamepad F710": LogitechF710Controller,
"Logitech Dual Action": LogitechDualActionController, "Logitech Dual Action": LogitechDualActionController,
"Xbox Series X Controller": XboxSeriesXController, "Xbox Series X Controller": XboxSeriesXController,
"PLAYSTATION(R)3 Controller": DualShock3Controller "Sony PLAYSTATION(R)3 Controller": SonyPlayStation3Controller,
"PLAYSTATION(R)3 Controller": PlayStation3Controller
} }
class Controllers: class Controllers:

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@@ -1,6 +1,6 @@
from pygameControls.controlsbase import ControlsBase from pygameControls.controlsbase import ControlsBase
class DualShock3Controller(ControlsBase): class PlayStation3Controller(ControlsBase):
def __init__(self, joy): def __init__(self, joy):
self.device = joy self.device = joy
self.instance_id: int = self.device.get_instance_id() self.instance_id: int = self.device.get_instance_id()

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@@ -0,0 +1,70 @@
from pygameControls.controlsbase import ControlsBase
class SonyPlayStation3Controller(ControlsBase):
def __init__(self, joy):
self.device = joy
self.instance_id: int = self.device.get_instance_id()
self.name = self.device.get_name()
self.guid = self.device.get_guid()
self.numaxis: int = self.device.get_numaxes()
self.axis: list = [self.device.get_axis(a) for a in range(self.numaxis)]
self.numhats: int = self.device.get_numhats()
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
self.numbuttons: int = self.device.get_numbuttons()
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
self.mapping = {
"l1 button": 4,
"r1 button": 5,
"cross button": 0,
"triangle button": 2,
"circle button": 1,
"square button": 3,
"left stick button": 11,
"right stick button": 12,
"logo button": 10,
"select button": 8,
"start button": 9,
"down button": 14,
"up button": 13,
"left button": 15,
"right button": 16
}
print(f"{self.name} connected.")
def close(self):
self.device.quit()
def handle_input(self, event):
pass
def left(self):
pass
def right(self):
pass
def up(self):
pass
def down(self):
pass
def pause(self):
pass
def rumble(self, left, right, duration=0):
if not left in range(256) or not right in range(256):
raise ValueError("left and right values must be in the range 0 - 255")
self.device.rumble(left / 255, right / 255, duration)
def stop_rumble(self):
self.device.stop_rumble()
@property
def name(self) -> str:
return self._name
@name.setter
def name(self, name: str) -> None:
self._name = name

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@@ -3,7 +3,7 @@ if __name__ == "__main__":
setup( setup(
name='pygameControls', name='pygameControls',
version='0.1.12', version='0.1.13',
packages=find_packages(), packages=find_packages(),
install_requires=[], install_requires=[],
author='Jan Lerking', author='Jan Lerking',