Files
PyGame-Controller/pygameControls/generic_controller.py
2025-04-19 20:39:24 +02:00

45 lines
1.2 KiB
Python

import pygame
from pygameControls.controlsbase import ControlsBase
class GenericController(ControlsBase):
def __init__(self, joy):
self.device = joy
self.instance_id: int = self.device.get_instance_id()
self.name = self.device.get_name()
self.guid = self.device.get_guid()
self.numaxis: int = self.device.get_numaxes()
self.axis: list = [self.device.get_axis(a) for a in range(self.numaxis)]
self.numhats: int = self.device.get_numhats()
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
self.numbuttons: int = self.device.get_numbuttons()
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
def handle_input(self, event):
pass
def left(self):
pass
def right(self):
pass
def up(self):
pass
def down(self):
pass
def pause(self):
pass
def rumble(self):
pass
@property
def name(self) -> str:
return self._name
@name.setter
def name(self, name: str) -> None:
self._name = name