Addiing individual controller support. /JL

This commit is contained in:
2025-04-13 12:55:39 +02:00
parent 724123e569
commit c99c9945cf
15 changed files with 1159 additions and 78 deletions

View File

@@ -1,76 +1,27 @@
import pygame
from controls.controlsbase import ControlsBase
from controls.dualsense_controller import DualSenseController
from controls.dualsense_edge_controller import DualSenseEdgeController
from controls.logitech_f310_controller import LogitechF310Controller
from controls.logitech_f510_controller import LogitechF510Controller
from controls.logitech_f710_controller import LogitechF710Controller
from controls.xbox_controller import XboxController
from controls.generic_controller import GenericController
class ControllerControls(ControlsBase):
CONTROLLERS = {
"DualSense Wireless Controller": DualSenseController,
"DualSense Edge Wireless Controller": DualSenseEdgeController,
"Logitech Gamepad F310": LogitechF310Controller,
"Logitech Gamepad F510": LogitechF510Controller,
"Logitech Gamepad F710": LogitechF710Controller,
"Xbox": XboxController
}
class Controllers:
def __init__(self, joy):
self.device = joy
self.instance_id: int = self.device.get_instance_id()
self.name = self.device.get_name()
self.numaxis: int = self.device.get_numaxis()
self.axis: list = []
self.numhats: int = self.device.get_numhats()
self.hats: list = []
self.numbuttons: int = self.device.get_numbuttons()
self.buttons: list = []
self.power_level: str = ""
def handle_input(self, event):
pass
def left(self):
pass
def right(self):
pass
def up(self):
pass
def down(self):
pass
def pause(self):
pass
def rumble(self):
pass
@property
def name(self) -> str:
return self._name
@name.setter
def name(self, name: str) -> None:
self._name = name
@property
def axis(self) -> list:
return self._axis
@axis.setter
def axis(self) -> None:
self._axis = [self.device.get_axis(a) for a in range(self.numaxis)]
@property
def hats(self) -> list:
return self._hats
@hats.setter
def hats(self) -> None:
self.hats = [self.device.get_hats(h) for h in range(self.numhats)]
@property
def buttons(self) -> list:
return self._buttons
@buttons.setter
def buttons(self) -> None:
self._buttons = [self.device.get_buttons(b) for b in range(self.numbuttons)]
@property
def power_level(self) -> str:
return self._power_level
@power_level.setter
def power_level(self) -> None:
self._power_level = self.device.get_power_level()
self.controllers = []
if not joy.get_name() in CONTROLLERS:
self.controllers.append(GenericController(joy))
else:
self.controllers.append(CONTROLLERS[joy.get_name()](joy))