Updated. /JL
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@@ -1,6 +1,7 @@
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import pygame
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import pygameControls as PC
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from globals import init
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import globals
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globals.init()
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from globals import GRID_WIDTH, GRID_HEIGHT, TILE_SIZE, BRICKS
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import enums
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from bricks import Brick
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@@ -48,7 +49,7 @@ class Tetris:
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print(self.next.color)
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self.hud = Hud(self.screen_width, self.screen_height)
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self.dropzone = DropZone(TILE_SIZE, GRID_WIDTH, GRID_HEIGHT)
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self.dropzone = DropZone(GRID_WIDTH, GRID_HEIGHT)
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self.dropnext = DropNext(width = TILE_SIZE * 4, height = TILE_SIZE * 4)
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self.clock = pygame.time.Clock()
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@@ -192,5 +193,4 @@ class Tetris:
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self.running = False
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if __name__ == "__main__":
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globals.init()
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game = Tetris()
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