17 lines
585 B
Python
17 lines
585 B
Python
import pygame
|
|
import globals
|
|
from enums import BrickColor
|
|
|
|
class DropZone():
|
|
def __init__(self, width, height):
|
|
self.dropzone = pygame.Surface((width * globals.TILE_SIZE, height * globals.TILE_SIZE))
|
|
self.width = width
|
|
self.height = height
|
|
|
|
def draw(self, screen):
|
|
screen.blit(self.dropzone, (globals.TILE_SIZE * 4, globals.TILE_SIZE * 1))
|
|
|
|
def draw_brick(self, brick, location):
|
|
self.dropzone.fill(BrickColor.Black.value)
|
|
self.dropzone.blit(brick, (location[0] * globals.TILE_SIZE, location[1] * globals.TILE_SIZE))
|