mirror of
https://github.com/wxWidgets/Phoenix.git
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In Python 3.10, a change[1] was implemented where extension functions that take integer arguments will no longer silently accept non-integer arguments (e.g., floats) that can only be converted to integers with a loss of precision. This PR fixes most of these issues in the pure-Python classes and demos by explicitly converting the parameters to int before passing them to wxWidgets. There is loss of precision, but this was happening before (automatically) anyway as most wxWidgets DeviceContext functions operate using integers. Additionally, the PR fixes a few sizing issues, mostly with SpinCtrls being too small on GTK3. This is an example of the relevant exception: Traceback (most recent call last): File "/usr/lib64/python3.10/site-packages/wx/lib/agw/pygauge.py", line 355, in OnPaint r.width = w TypeError: 'float' object cannot be interpreted as an integer Fixes #2038. [1] https://bugs.python.org/issue37999
1141 lines
34 KiB
Python
1141 lines
34 KiB
Python
#----------------------------------------------------------------------
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# Name: wx.lib.buttons
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# Purpose: Various kinds of generic buttons, (not native controls but
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# self-drawn.)
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#
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# Author: Robin Dunn
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#
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# Created: 9-Dec-1999
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# Copyright: (c) 1999-2020 by Total Control Software
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# Licence: wxWindows license
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# Tags: phoenix-port, unittest, documented
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#----------------------------------------------------------------------
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# 11/30/2003 - Jeff Grimmett (grimmtooth@softhome.net)
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#
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# o Updated for wx namespace
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# o Tested with updated demo
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#
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"""
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This module implements various forms of generic buttons, meaning that
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they are not built on native controls but are self-drawn.
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Description
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===========
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This module implements various forms of generic buttons, meaning that
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they are not built on native controls but are self-drawn.
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They act like normal buttons but you are able to better control how they look,
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bevel width, colours, etc...
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Usage
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=====
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Sample usage::
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import wx
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import wx.lib.buttons as buttons
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class MyFrame(wx.Frame):
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def __init__(self, parent, title):
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wx.Frame.__init__(self, parent, wx.ID_ANY, title, size=(400, 300))
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panel = wx.Panel(self)
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# Build a bitmap button and a normal one
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bmp = wx.ArtProvider.GetBitmap(wx.ART_INFORMATION, wx.ART_OTHER, (16, 16))
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btn1 = buttons.ThemedGenBitmapButton(panel, -1, bmp, pos=(50, 50))
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btn2 = buttons.GenButton(panel, -1, "Hello World!", pos=(50, 100))
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app = wx.App()
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frame = MyFrame(None, 'wx.lib.buttons Test')
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frame.Show()
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app.MainLoop()
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"""
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import wx
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import wx.lib.imageutils as imageutils
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#----------------------------------------------------------------------
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class GenButtonEvent(wx.CommandEvent):
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""" Event sent from the generic buttons when the button is activated. """
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def __init__(self, eventType, id):
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"""
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Default class constructor.
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:param integer `eventType`: the event type;
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:param integer `id`: the event identifier.
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"""
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wx.CommandEvent.__init__(self, eventType, id)
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self.isDown = False
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self.theButton = None
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def SetIsDown(self, isDown):
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"""
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Set the button toggle status as 'down' or 'up'.
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:param bool `isDown`: ``True`` if the button is clicked, ``False`` otherwise.
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"""
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self.isDown = isDown
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def GetIsDown(self):
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"""
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Returns the button toggle status as ``True`` if the button is down, ``False``
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otherwise.
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:rtype: bool
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"""
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return self.isDown
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def SetButtonObj(self, btn):
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"""
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Sets the event object for the event.
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:param `btn`: the button object, an instance of :class:`GenButton`.
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"""
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self.theButton = btn
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def GetButtonObj(self):
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"""
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Returns the object associated with this event.
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:return: An instance of :class:`GenButton`.
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"""
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return self.theButton
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#----------------------------------------------------------------------
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class GenButton(wx.Control):
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""" A generic button, and base class for the other generic buttons. """
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labelDelta = 1
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def __init__(self, parent, id=-1, label='',
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pos = wx.DefaultPosition, size = wx.DefaultSize,
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style = 0, validator = wx.DefaultValidator,
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name = "genbutton"):
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"""
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Default class constructor.
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:param wx.Window `parent`: parent window. Must not be ``None``;
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:param integer `id`: window identifier. A value of -1 indicates a default value;
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:param string `label`: the button text label;
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:param `pos`: the control position. A value of (-1, -1) indicates a default
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position, chosen by either the windowing system or wxPython, depending on
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platform;
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:type `pos`: tuple or :class:`wx.Point`
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:param `size`: the control size. A value of (-1, -1) indicates a default size,
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chosen by either the windowing system or wxPython, depending on platform;
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:type `size`: tuple or :class:`wx.Size`
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:param integer `style`: the button style;
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:param wx.Validator `validator`: the validator associated with the button;
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:param string `name`: the button name.
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.. seealso:: :class:`wx.Button` for a list of valid window styles.
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"""
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cstyle = style
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if cstyle & wx.BORDER_MASK == 0:
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cstyle |= wx.BORDER_NONE
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wx.Control.__init__(self, parent, id, pos, size, cstyle, validator, name)
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self.up = True
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self.hasFocus = False
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self.style = style
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if style & wx.BORDER_NONE:
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self.bezelWidth = 0
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self.useFocusInd = False
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else:
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self.bezelWidth = 2
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self.useFocusInd = True
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self.SetLabel(label)
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self.InheritAttributes()
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self.SetInitialSize(size)
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face = wx.SystemSettings.GetColour(wx.SYS_COLOUR_BTNFACE)
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if 'wxMac' in wx.PlatformInfo and face.alpha == 0:
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face = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DLIGHT)
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assert face.alpha != 0, "a different default system colour is needed!"
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self.SetBackgroundColour(face)
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self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
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self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
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self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)
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self.Bind(wx.EVT_MOTION, self.OnMotion)
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self.Bind(wx.EVT_SET_FOCUS, self.OnGainFocus)
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self.Bind(wx.EVT_KILL_FOCUS, self.OnLoseFocus)
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self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self.OnLoseCapture)
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self.Bind(wx.EVT_KEY_DOWN, self.OnKeyDown)
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self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)
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self.Bind(wx.EVT_PAINT, self.OnPaint)
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self.Bind(wx.EVT_ERASE_BACKGROUND, lambda evt: None)
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self.Bind(wx.EVT_SIZE, self.OnSize)
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self.InitOtherEvents()
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def InitOtherEvents(self):
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"""
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Override this method in a subclass to initialize any other events that
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need to be bound. Added so :meth:`__init__` doesn't need to be
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overridden, which is complicated with multiple inheritance.
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"""
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pass
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def SetInitialSize(self, size=None):
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"""
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Given the current font and bezel width settings, calculate
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and set a good size.
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:param `size`: an instance of :class:`wx.Size` or ``None``,
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in which case the wxPython
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``wx.DefaultSize`` is used instead.
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"""
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if size is None:
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size = wx.DefaultSize
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wx.Control.SetInitialSize(self, size)
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SetBestSize = SetInitialSize
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def DoGetBestSize(self):
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"""
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Overridden base class virtual. Determines the best size of the
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button based on the label and bezel size.
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:return: An instance of :class:`wx.Size`.
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.. note:: Overridden from :class:`wx.Control`.
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"""
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w, h, useMin = self._GetLabelSize()
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if self.style & wx.BU_EXACTFIT:
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width = w + 2 + 2 * self.bezelWidth + 4 * int(self.useFocusInd)
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height = h + 2 + 2 * self.bezelWidth + 4 * int(self.useFocusInd)
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else:
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defSize = wx.Button.GetDefaultSize()
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width = 12 + w
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if useMin and width < defSize.width:
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width = defSize.width
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height = 11 + h
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if useMin and height < defSize.height:
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height = defSize.height
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width = width + self.bezelWidth - 1
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height = height + self.bezelWidth - 1
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return wx.Size(width, height)
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def AcceptsFocus(self):
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"""
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Can this window be given focus by mouse click?
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.. note:: Overridden from :class:`wx.Control`.
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"""
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return self.IsShown() and self.IsEnabled()
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def GetDefaultAttributes(self):
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"""
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Overridden base class virtual. By default we should use
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the same font/colour attributes as the native :class:`wx.Button`.
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:return: an instance of :class:`wx.VisualAttributes`.
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.. note:: Overridden from :class:`wx.Control`.
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"""
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return wx.Button.GetClassDefaultAttributes()
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def ShouldInheritColours(self):
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"""
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Overridden base class virtual. Buttons usually don't inherit
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the parent's colours.
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.. note:: Overridden from :class:`wx.Control`.
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"""
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return False
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def Enable(self, enable=True):
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"""
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Enables/disables the button.
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:param bool `enable`: ``True`` to enable the button, ``False`` to disable it.
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.. note:: Overridden from :class:`wx.Control`.
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"""
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if enable != self.IsEnabled():
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wx.Control.Enable(self, enable)
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self.Refresh()
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def SetBezelWidth(self, width):
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"""
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Sets the width of the 3D effect.
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:param integer `width`: the 3D border width, in pixels.
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"""
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self.bezelWidth = width
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def GetBezelWidth(self):
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"""
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Returns the width of the 3D effect, in pixels.
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:rtype: integer
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"""
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return self.bezelWidth
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def SetUseFocusIndicator(self, flag):
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"""
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Specifies if a focus indicator (dotted line) should be used.
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:param bool `flag`: ``True`` to draw a focus ring, ``False`` otherwise.
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"""
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self.useFocusInd = flag
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def GetUseFocusIndicator(self):
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"""
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Returns the focus indicator flag, specifying if a focus indicator
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(dotted line) is being used.
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:rtype: bool
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"""
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return self.useFocusInd
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def InitColours(self):
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"""
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Calculate a new set of highlight and shadow colours based on
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the background colour. Works okay if the colour is dark...
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"""
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faceClr = self.GetBackgroundColour()
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r, g, b, a = faceClr
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fr, fg, fb = min(255,r+32), min(255,g+32), min(255,b+32)
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self.faceDnClr = wx.Colour(fr, fg, fb)
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sr, sg, sb = max(0,r-32), max(0,g-32), max(0,b-32)
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self.shadowPenClr = wx.Colour(sr,sg,sb)
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hr, hg, hb = min(255,r+64), min(255,g+64), min(255,b+64)
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self.highlightPenClr = wx.Colour(hr,hg,hb)
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self.focusClr = wx.Colour(hr, hg, hb)
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def SetBackgroundColour(self, colour):
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"""
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Sets the :class:`GenButton` background colour.
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:param `colour`: a valid :class:`wx.Colour` object.
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.. note:: Overridden from :class:`wx.Control`.
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"""
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wx.Control.SetBackgroundColour(self, colour)
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self.InitColours()
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def SetForegroundColour(self, colour):
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"""
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Sets the :class:`wx.GenButton` foreground colour.
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:param `colour`: a valid :class:`wx.Colour` object.
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.. note:: Overridden from :class:`wx.Control`.
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"""
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wx.Control.SetForegroundColour(self, colour)
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self.InitColours()
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def SetDefault(self):
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"""
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This sets the :class:`GenButton` to be the default item for
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the panel or dialog box.
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.. note:: Under Windows, only dialog box buttons respond to this function.
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As normal under Windows and Motif, pressing return causes the
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default button to be depressed when the return key is pressed. See
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also :meth:`wx.Window.SetFocus` which sets the keyboard focus for
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windows and text panel items, and
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:meth:`wx.TopLevelWindow.SetDefaultItem`.
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.. note:: Note that under Motif, calling this function immediately after
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creation of a button and before the creation of other buttons will
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cause misalignment of the row of buttons, since default buttons are
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larger. To get around this, call :meth:`wx.SetDefault` after you
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have created a row of buttons: wxPython will then set the size of
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all buttons currently on the panel to the same size.
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"""
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tlw = wx.GetTopLevelParent(self)
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if hasattr(tlw, 'SetDefaultItem'):
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tlw.SetDefaultItem(self)
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def _GetLabelSize(self):
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""" Used internally. """
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w, h = self.GetTextExtent(self.GetLabel())
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return w, h, True
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def Notify(self):
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""" Actually sends a ``wx.EVT_BUTTON`` event to the listener (if any). """
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evt = GenButtonEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId())
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evt.SetIsDown(not self.up)
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evt.SetButtonObj(self)
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evt.SetEventObject(self)
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self.GetEventHandler().ProcessEvent(evt)
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def DrawBezel(self, dc, x1, y1, x2, y2):
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# draw the upper left sides
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if self.up:
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dc.SetPen(wx.Pen(self.highlightPenClr, 1))
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else:
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dc.SetPen(wx.Pen(self.shadowPenClr, 1))
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for i in range(self.bezelWidth):
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dc.DrawLine(x1+i, y1, x1+i, y2-i)
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dc.DrawLine(x1, y1+i, x2-i, y1+i)
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# draw the lower right sides
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if self.up:
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dc.SetPen(wx.Pen(self.shadowPenClr, 1))
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else:
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dc.SetPen(wx.Pen(self.highlightPenClr, 1))
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for i in range(self.bezelWidth):
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dc.DrawLine(x1+i, y2-i, x2+1, y2-i)
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dc.DrawLine(x2-i, y1+i, x2-i, y2)
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def DrawLabel(self, dc, width, height, dx=0, dy=0):
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dc.SetFont(self.GetFont())
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if self.IsEnabled():
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dc.SetTextForeground(self.GetForegroundColour())
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else:
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dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
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label = self.GetLabel()
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tw, th = dc.GetTextExtent(label)
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if not self.up:
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dx = dy = self.labelDelta
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dc.DrawText(label, (width-tw)//2+dx, (height-th)//2+dy)
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def DrawFocusIndicator(self, dc, w, h):
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bw = self.bezelWidth
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textClr = self.GetForegroundColour()
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focusIndPen = wx.Pen(textClr, 1, wx.PENSTYLE_USER_DASH)
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focusIndPen.SetDashes([1,1])
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focusIndPen.SetCap(wx.CAP_BUTT)
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if wx.Platform == "__WXMAC__":
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dc.SetLogicalFunction(wx.XOR)
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else:
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focusIndPen.SetColour(self.focusClr)
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dc.SetLogicalFunction(wx.INVERT)
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dc.SetPen(focusIndPen)
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dc.SetBrush(wx.TRANSPARENT_BRUSH)
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dc.DrawRectangle(bw+2,bw+2, w-bw*2-4, h-bw*2-4)
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dc.SetLogicalFunction(wx.COPY)
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def OnPaint(self, event):
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"""
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Handles the ``wx.EVT_PAINT`` event for :class:`GenButton`.
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:param `event`: a :class:`wx.PaintEvent` event to be processed.
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"""
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(width, height) = self.GetClientSize()
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x1 = y1 = 0
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x2 = width-1
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y2 = height-1
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dc = wx.PaintDC(self)
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brush = self.GetBackgroundBrush(dc)
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if brush is not None:
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dc.SetBackground(brush)
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dc.Clear()
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self.DrawBezel(dc, x1, y1, x2, y2)
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self.DrawLabel(dc, width, height)
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if self.hasFocus and self.useFocusInd:
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self.DrawFocusIndicator(dc, width, height)
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def OnSize(self, event):
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"""
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Handles the ``wx.EVT_SIZE`` event for :class:`GenButton`.
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:param `event`: a :class:`wx.SizeEvent` event to be processed.
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"""
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self.Refresh()
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event.Skip()
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def GetBackgroundBrush(self, dc):
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"""
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Returns the current :class:`wx.Brush` to be used to draw the button background.
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:param wx.DC `dc`: the device context used to draw the button background.
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"""
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if self.up:
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colBg = self.GetBackgroundColour()
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brush = wx.Brush(colBg)
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if self.style & wx.BORDER_NONE:
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myAttr = self.GetDefaultAttributes()
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parAttr = self.GetParent().GetDefaultAttributes()
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myDef = colBg == myAttr.colBg
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parDef = self.GetParent().GetBackgroundColour() == parAttr.colBg
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if myDef and parDef:
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if wx.Platform == "__WXMAC__":
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c = wx.MacThemeColour(1) # 1 == kThemeBrushDialogBackgroundActive
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brush = wx.Brush(c)
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elif wx.Platform == "__WXMSW__":
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if hasattr(self, 'DoEraseBackground') and self.DoEraseBackground(dc):
|
|
brush = None
|
|
elif myDef and not parDef:
|
|
colBg = self.GetParent().GetBackgroundColour()
|
|
brush = wx.Brush(colBg)
|
|
else:
|
|
# this line assumes that a pressed button should be hilighted with
|
|
# a solid colour even if the background is supposed to be transparent
|
|
brush = wx.Brush(self.faceDnClr)
|
|
return brush
|
|
|
|
|
|
def OnLeftDown(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_LEFT_DOWN`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
if (not self.IsEnabled()) or self.HasCapture():
|
|
return
|
|
|
|
self.up = False
|
|
self.CaptureMouse()
|
|
self.SetFocus()
|
|
self.Refresh()
|
|
event.Skip()
|
|
|
|
|
|
def OnLeftUp(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_LEFT_UP`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
if not self.IsEnabled() or not self.HasCapture():
|
|
return
|
|
|
|
if self.HasCapture():
|
|
self.ReleaseMouse()
|
|
if not self.up: # if the button was down when the mouse was released...
|
|
self.Notify()
|
|
self.up = True
|
|
if self: # in case the button was destroyed in the eventhandler
|
|
self.Refresh()
|
|
event.Skip()
|
|
|
|
|
|
def OnMotion(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_MOTION`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
if not self.IsEnabled() or not self.HasCapture():
|
|
return
|
|
|
|
if event.LeftIsDown() and self.HasCapture():
|
|
x,y = event.GetPosition()
|
|
w,h = self.GetClientSize()
|
|
|
|
if self.up and x<w and x>=0 and y<h and y>=0:
|
|
self.up = False
|
|
self.Refresh()
|
|
return
|
|
|
|
if not self.up and (x<0 or y<0 or x>=w or y>=h):
|
|
self.up = True
|
|
self.Refresh()
|
|
return
|
|
|
|
event.Skip()
|
|
|
|
|
|
def OnGainFocus(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_SET_FOCUS`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.FocusEvent` event to be processed.
|
|
"""
|
|
|
|
self.hasFocus = True
|
|
self.Refresh()
|
|
self.Update()
|
|
|
|
|
|
def OnLoseFocus(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_KILL_FOCUS`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.FocusEvent` event to be processed.
|
|
"""
|
|
|
|
self.hasFocus = False
|
|
self.Refresh()
|
|
self.Update()
|
|
|
|
|
|
def OnLoseCapture(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_MOUSE_CAPTURE_LOST`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.MouseCaptureLostEvent` event to be processed.
|
|
"""
|
|
|
|
self.up = True
|
|
self.Refresh()
|
|
self.Update()
|
|
|
|
|
|
def OnKeyDown(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_KEY_DOWN`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.KeyEvent` event to be processed.
|
|
"""
|
|
|
|
if self.hasFocus and event.GetKeyCode() == ord(" "):
|
|
self.up = False
|
|
self.Refresh()
|
|
|
|
event.Skip()
|
|
|
|
|
|
def OnKeyUp(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_KEY_UP`` event for :class:`GenButton`.
|
|
|
|
:param `event`: a :class:`wx.KeyEvent` event to be processed.
|
|
"""
|
|
|
|
if self.hasFocus and event.GetKeyCode() == ord(" "):
|
|
self.up = True
|
|
self.Notify()
|
|
self.Refresh()
|
|
|
|
event.Skip()
|
|
|
|
|
|
#----------------------------------------------------------------------
|
|
|
|
class GenBitmapButton(GenButton):
|
|
""" A generic bitmap button. """
|
|
|
|
def __init__(self, parent, id=-1, bitmap=wx.NullBitmap,
|
|
pos = wx.DefaultPosition, size = wx.DefaultSize,
|
|
style = 0, validator = wx.DefaultValidator,
|
|
name = "genbutton"):
|
|
"""
|
|
Default class constructor.
|
|
|
|
:param wx.Window `parent`: parent window. Must not be ``None``;
|
|
:param integer `id`: window identifier. A value of -1 indicates a default value;
|
|
:param wx.Bitmap `bitmap`: the button bitmap;
|
|
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
|
|
chosen by either the windowing system or wxPython, depending on platform;
|
|
:type `pos`: tuple or :class:`wx.Point`
|
|
:param `size`: the control size. A value of (-1, -1) indicates a default size,
|
|
chosen by either the windowing system or wxPython, depending on platform;
|
|
:type `size`: tuple or :class:`wx.Size`
|
|
:param integer `style`: the button style;
|
|
:param wx.Validator `validator`: the validator associated to the button;
|
|
:param string `name`: the button name.
|
|
|
|
.. seealso:: :class:`wx.Button` for a list of valid window styles.
|
|
"""
|
|
|
|
self.bmpDisabled = None
|
|
self.bmpFocus = None
|
|
self.bmpSelected = None
|
|
self.SetBitmapLabel(bitmap)
|
|
GenButton.__init__(self, parent, id, "", pos, size, style, validator, name)
|
|
|
|
|
|
def GetBitmapLabel(self):
|
|
"""
|
|
Returns the bitmap for the button's normal state.
|
|
|
|
:rtype: :class:`wx.Bitmap`
|
|
|
|
.. seealso:: :meth:`SetBitmapLabel`
|
|
"""
|
|
|
|
return self.bmpLabel
|
|
|
|
|
|
def GetBitmapDisabled(self):
|
|
"""
|
|
Returns the bitmap for the button's disabled state, which may be invalid.
|
|
|
|
:rtype: :class:`wx.Bitmap`
|
|
|
|
.. seealso:: :meth:`SetBitmapDisabled`
|
|
"""
|
|
|
|
return self.bmpDisabled
|
|
|
|
|
|
def GetBitmapFocus(self):
|
|
"""
|
|
Returns the bitmap for the button's focused state, which may be invalid.
|
|
|
|
:rtype: :class:`wx.Bitmap`
|
|
|
|
.. seealso:: :meth:`SetBitmapFocus`
|
|
"""
|
|
|
|
return self.bmpFocus
|
|
|
|
|
|
def GetBitmapSelected(self):
|
|
"""
|
|
Returns the bitmap for the button's pressed state, which may be invalid.
|
|
|
|
:rtype: :class:`wx.Bitmap`
|
|
|
|
.. seealso:: :meth:`SetBitmapSelected`
|
|
"""
|
|
|
|
return self.bmpSelected
|
|
|
|
|
|
def SetBitmapDisabled(self, bitmap):
|
|
"""
|
|
Sets the bitmap for the disabled button appearance.
|
|
|
|
:param wx.Bitmap `bitmap`: the bitmap for the disabled button appearance.
|
|
|
|
.. seealso::
|
|
|
|
:meth:`GetBitmapDisabled`, :meth:`SetBitmapLabel`,
|
|
:meth:`SetBitmapSelected`, :meth:`SetBitmapFocus`
|
|
|
|
"""
|
|
|
|
self.bmpDisabled = bitmap
|
|
|
|
|
|
def SetBitmapFocus(self, bitmap):
|
|
"""
|
|
Sets the bitmap for the focused button appearance.
|
|
|
|
:param wx.Bitmap `bitmap`: the bitmap for the focused button appearance.
|
|
|
|
.. seealso::
|
|
|
|
:meth:`GetBitmapFocus`, :meth:`SetBitmapLabel`,
|
|
:meth:`SetBitmapSelected`, :meth:`SetBitmapDisabled`
|
|
|
|
"""
|
|
|
|
self.bmpFocus = bitmap
|
|
self.SetUseFocusIndicator(False)
|
|
|
|
|
|
def SetBitmapSelected(self, bitmap):
|
|
"""
|
|
Sets the bitmap for the selected (depressed) button appearance.
|
|
|
|
:param wx.Bitmap `bitmap`: the bitmap for the selected (depressed) button appearance.
|
|
|
|
.. seealso::
|
|
|
|
:meth:`GetBitmapSelected`, :meth:`SetBitmapLabel`,
|
|
:meth:`SetBitmapDisabled`, :meth:`SetBitmapFocus`
|
|
|
|
"""
|
|
|
|
self.bmpSelected = bitmap
|
|
|
|
|
|
def SetBitmapLabel(self, bitmap, createOthers=True):
|
|
"""
|
|
Set the bitmap to display normally.
|
|
This is the only one that is required.
|
|
|
|
If `createOthers` is ``True``, then the other bitmaps will be generated
|
|
on the fly. Currently, only the disabled bitmap is generated.
|
|
|
|
:param wx.Bitmap `bitmap`: the bitmap for the normal button appearance.
|
|
|
|
.. note:: This is the bitmap used for the unselected state, and for all other
|
|
states if no other bitmaps are provided.
|
|
"""
|
|
|
|
self.bmpLabel = bitmap
|
|
if bitmap is not None and createOthers:
|
|
image = bitmap.ConvertToImage()
|
|
imageutils.grayOut(image)
|
|
self.SetBitmapDisabled(wx.Bitmap(image))
|
|
|
|
|
|
def _GetLabelSize(self):
|
|
""" Used internally. """
|
|
|
|
if not self.bmpLabel:
|
|
return -1, -1, False
|
|
|
|
return self.bmpLabel.GetWidth()+2, self.bmpLabel.GetHeight()+2, False
|
|
|
|
|
|
def DrawLabel(self, dc, width, height, dx=0, dy=0):
|
|
bmp = self.bmpLabel
|
|
if self.bmpDisabled and not self.IsEnabled():
|
|
bmp = self.bmpDisabled
|
|
if self.bmpFocus and self.hasFocus:
|
|
bmp = self.bmpFocus
|
|
if self.bmpSelected and not self.up:
|
|
bmp = self.bmpSelected
|
|
bw,bh = bmp.GetWidth(), bmp.GetHeight()
|
|
if not self.up:
|
|
dx = dy = self.labelDelta
|
|
hasMask = bmp.GetMask() is not None
|
|
dc.DrawBitmap(bmp, (width-bw)//2+dx, (height-bh)//2+dy, hasMask)
|
|
|
|
|
|
#----------------------------------------------------------------------
|
|
|
|
|
|
class GenBitmapTextButton(GenBitmapButton):
|
|
""" A generic bitmapped button with text label. """
|
|
|
|
def __init__(self, parent, id=-1, bitmap=wx.NullBitmap, label='',
|
|
pos = wx.DefaultPosition, size = wx.DefaultSize,
|
|
style = 0, validator = wx.DefaultValidator,
|
|
name = "genbutton"):
|
|
"""
|
|
Default class constructor.
|
|
|
|
:param wx.Window `parent`: parent window. Must not be ``None``;
|
|
:param integer `id`: window identifier. A value of -1 indicates a default value;
|
|
:param wx.Bitmap `bitmap`: the button bitmap;
|
|
:param string `label`: the button text label;
|
|
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
|
|
chosen by either the windowing system or wxPython, depending on platform;
|
|
:type `pos`: tuple or :class:`wx.Point`
|
|
:param `size`: the control size. A value of (-1, -1) indicates a default size,
|
|
chosen by either the windowing system or wxPython, depending on platform;
|
|
:type `size`: tuple or :class:`wx.Size`
|
|
:param integer `style`: the button style;
|
|
:param wx.Validator `validator`: the validator associated to the button;
|
|
:param string `name`: the button name.
|
|
|
|
.. seealso:: :class:`wx.Button` for a list of valid window styles.
|
|
"""
|
|
|
|
GenBitmapButton.__init__(self, parent, id, bitmap, pos, size, style, validator, name)
|
|
self.SetLabel(label)
|
|
|
|
|
|
def _GetLabelSize(self):
|
|
""" Used internally. """
|
|
|
|
w, h = self.GetTextExtent(self.GetLabel())
|
|
if not self.bmpLabel:
|
|
return w, h, True # if there isn't a bitmap use the size of the text
|
|
|
|
w_bmp = self.bmpLabel.GetWidth()+2
|
|
h_bmp = self.bmpLabel.GetHeight()+2
|
|
width = w + w_bmp
|
|
if h_bmp > h:
|
|
height = h_bmp
|
|
else:
|
|
height = h
|
|
return width, height, True
|
|
|
|
|
|
def DrawLabel(self, dc, width, height, dx=0, dy=0):
|
|
bmp = self.bmpLabel
|
|
if bmp is not None: # if the bitmap is used
|
|
if self.bmpDisabled and not self.IsEnabled():
|
|
bmp = self.bmpDisabled
|
|
if self.bmpFocus and self.hasFocus:
|
|
bmp = self.bmpFocus
|
|
if self.bmpSelected and not self.up:
|
|
bmp = self.bmpSelected
|
|
bw,bh = bmp.GetWidth(), bmp.GetHeight()
|
|
if not self.up:
|
|
dx = dy = self.labelDelta
|
|
hasMask = bmp.GetMask() is not None
|
|
else:
|
|
bw = bh = 0 # no bitmap -> size is zero
|
|
hasMask = False
|
|
|
|
dc.SetFont(self.GetFont())
|
|
if self.IsEnabled():
|
|
dc.SetTextForeground(self.GetForegroundColour())
|
|
else:
|
|
dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
|
|
|
|
label = self.GetLabel()
|
|
tw, th = dc.GetTextExtent(label) # size of text
|
|
if not self.up:
|
|
dx = dy = self.labelDelta
|
|
|
|
pos_x = (width-bw-tw)//2+dx # adjust for bitmap and text to centre
|
|
if bmp is not None:
|
|
dc.DrawBitmap(bmp, pos_x, (height-bh)//2+dy, hasMask) # draw bitmap if available
|
|
pos_x = pos_x + 2 # extra spacing from bitmap
|
|
|
|
dc.DrawText(label, pos_x + dx+bw, (height-th)//2+dy) # draw the text
|
|
|
|
|
|
#----------------------------------------------------------------------
|
|
|
|
|
|
class __ToggleMixin(object):
|
|
"""
|
|
A mixin that allows to transform :class:`GenButton` in the corresponding
|
|
toggle button.
|
|
"""
|
|
|
|
def SetToggle(self, flag):
|
|
"""
|
|
Sets the button as toggled/not toggled.
|
|
|
|
:param bool `flag`: ``True`` to set the button as toggled, ``False`` otherwise.
|
|
"""
|
|
|
|
self.up = not flag
|
|
self.Refresh()
|
|
|
|
SetValue = SetToggle
|
|
|
|
|
|
def GetToggle(self):
|
|
"""
|
|
Returns the toggled state of a button.
|
|
|
|
:return: ``True`` is the button is toggled, ``False`` if it is not toggled.
|
|
"""
|
|
|
|
return not self.up
|
|
|
|
GetValue = GetToggle
|
|
|
|
|
|
def OnLeftDown(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_LEFT_DOWN`` event for :class:`GenButton` when used as toggle button.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
if not self.IsEnabled():
|
|
return
|
|
|
|
self.saveUp = self.up
|
|
if self.HasCapture():
|
|
return
|
|
|
|
self.up = not self.up
|
|
self.CaptureMouse()
|
|
self.SetFocus()
|
|
self.Refresh()
|
|
|
|
|
|
def OnLeftUp(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_LEFT_UP`` event for :class:`GenButton` when used as toggle button.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
if not self.IsEnabled() or not self.HasCapture():
|
|
return
|
|
|
|
if self.HasCapture():
|
|
self.ReleaseMouse()
|
|
self.Refresh()
|
|
if self.up != self.saveUp:
|
|
self.Notify()
|
|
|
|
|
|
def OnKeyDown(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_KEY_DOWN`` event for :class:`GenButton` when used as toggle button.
|
|
|
|
:param `event`: a :class:`wx.KeyEvent` event to be processed.
|
|
"""
|
|
|
|
event.Skip()
|
|
|
|
|
|
def OnMotion(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_MOTION`` event for :class:`GenButton` when used as toggle button.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
if not self.IsEnabled():
|
|
return
|
|
|
|
if event.LeftIsDown() and self.HasCapture():
|
|
x,y = event.GetPosition()
|
|
w,h = self.GetClientSize()
|
|
|
|
if x<w and x>=0 and y<h and y>=0:
|
|
self.up = not self.saveUp
|
|
self.Refresh()
|
|
return
|
|
|
|
if (x<0 or y<0 or x>=w or y>=h):
|
|
self.up = self.saveUp
|
|
self.Refresh()
|
|
return
|
|
|
|
event.Skip()
|
|
|
|
|
|
def OnKeyUp(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_KEY_UP`` event for :class:`GenButton` when used as toggle button.
|
|
|
|
:param `event`: a :class:`wx.KeyEvent` event to be processed.
|
|
"""
|
|
|
|
if self.hasFocus and event.GetKeyCode() == ord(" "):
|
|
self.up = not self.up
|
|
self.Notify()
|
|
self.Refresh()
|
|
event.Skip()
|
|
|
|
|
|
|
|
|
|
class GenToggleButton(__ToggleMixin, GenButton):
|
|
""" A generic toggle button. """
|
|
pass
|
|
|
|
class GenBitmapToggleButton(__ToggleMixin, GenBitmapButton):
|
|
""" A generic toggle bitmap button. """
|
|
pass
|
|
|
|
class GenBitmapTextToggleButton(__ToggleMixin, GenBitmapTextButton):
|
|
""" A generic toggle bitmap button with text label. """
|
|
pass
|
|
|
|
#----------------------------------------------------------------------
|
|
|
|
|
|
class __ThemedMixin(object):
|
|
""" Uses the native renderer to draw the bezel, also handle mouse-overs. """
|
|
|
|
|
|
def InitOtherEvents(self):
|
|
""" Initializes other events needed for themed buttons. """
|
|
|
|
self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouse)
|
|
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouse)
|
|
|
|
|
|
def OnMouse(self, event):
|
|
"""
|
|
Handles the ``wx.EVT_ENTER_WINDOW`` and ``wx.EVT_LEAVE_WINDOW`` events for
|
|
:class:`GenButton` when used as a themed button.
|
|
|
|
:param `event`: a :class:`wx.MouseEvent` event to be processed.
|
|
"""
|
|
|
|
self.Refresh()
|
|
event.Skip()
|
|
|
|
|
|
def DrawBezel(self, dc, x1, y1, x2, y2):
|
|
|
|
rect = wx.Rect(x1, y1, x2, y2)
|
|
if self.up:
|
|
state = 0
|
|
else:
|
|
state = wx.CONTROL_PRESSED | wx.CONTROL_SELECTED
|
|
if not self.IsEnabled():
|
|
state = wx.CONTROL_DISABLED
|
|
pt = self.ScreenToClient(wx.GetMousePosition())
|
|
if self.GetClientRect().Contains(pt):
|
|
state |= wx.CONTROL_CURRENT
|
|
wx.RendererNative.Get().DrawPushButton(self, dc, rect, state)
|
|
|
|
|
|
|
|
class ThemedGenButton(__ThemedMixin, GenButton):
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""" A themed generic button. """
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pass
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class ThemedGenBitmapButton(__ThemedMixin, GenBitmapButton):
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""" A themed generic bitmap button. """
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pass
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class ThemedGenBitmapTextButton(__ThemedMixin, GenBitmapTextButton):
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""" A themed generic bitmapped button with text label. """
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pass
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class ThemedGenToggleButton(__ThemedMixin, GenToggleButton):
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""" A themed generic toggle button. """
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pass
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class ThemedGenBitmapToggleButton(__ThemedMixin, GenBitmapToggleButton):
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""" A themed generic toggle bitmap button. """
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pass
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class ThemedGenBitmapTextToggleButton(__ThemedMixin, GenBitmapTextToggleButton):
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""" A themed generic toggle bitmap button with text label. """
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pass
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#----------------------------------------------------------------------
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