Files
gtk/tests
xndcn 34ffdc6e3f gl: Fix implicit leaking of shader object
According to OpenGL spec, a shader object will only be flagged
for deletion unless it has been detached; when a program object
is deleted, those shader objects attached to it will be detached
but not deleted unless they have already been flagged for deletion.

So we shall detach a shader object before it is deleted, and delete
it before the program object is deleted best.
2020-12-29 23:50:45 +08:00
..
2020-08-02 17:58:03 -04:00
2020-07-25 00:47:36 +02:00
2020-05-11 03:36:51 +05:00
2019-04-28 23:28:39 +00:00
2020-07-25 00:47:36 +02:00
2020-02-25 20:59:04 -05:00
2020-05-11 19:21:03 +05:00
2020-04-29 10:54:40 -04:00
2020-04-29 10:54:40 -04:00
2020-07-25 00:47:36 +02:00
2020-03-06 18:21:58 +01:00
2020-07-25 00:47:36 +02:00
2020-08-30 21:23:25 -04:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-06-28 13:42:02 -04:00
2020-07-26 18:09:54 -04:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-08-29 16:46:28 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-05-11 18:12:18 +05:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-26 20:31:14 +01:00
2020-07-25 00:47:36 +02:00
2020-08-29 16:46:28 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-28 11:22:33 -07:00
2020-08-14 07:03:27 -04:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-08-29 16:46:28 +02:00
2020-09-04 13:20:59 -04:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00
2020-09-26 17:26:12 -04:00
2020-07-25 00:47:36 +02:00
2020-07-25 00:47:36 +02:00