Files
gtk/testsuite
Benjamin Otte 56fc8f0077 gpu: Blur opaque textures correctly
Opaque textures don't clamp to transparent but instead to black.
We didn't consider this, so we were blurring their edges into blackness
not into transparency.

Fix this by adding the GSK_GPU_AS_IMAGE_SAMPLED_OUT_OF_BOUNDS flag
and respecting it in the implementation that uses it.

Test included.

Fixes #6980
2024-09-09 05:10:51 +02:00
..
2024-09-09 04:18:13 +02:00
2024-09-09 05:10:51 +02:00
2024-02-17 14:31:51 +01:00
2024-09-06 22:51:07 -04:00
2023-06-05 05:33:07 +02:00