Update pygameControls/controller.py
Added support for getting connection type of controller. /JL
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@@ -1,4 +1,5 @@
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import pygame
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from evdev import InputDevice, list_devices
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from .controlsbase import ControlsBase
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from .dualsense_controller import DualSenseController
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from .dualsense_edge_controller import DualSenseEdgeController
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@@ -11,7 +12,7 @@ from .playstation3_controller import PlayStation3Controller
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from .generic_controller import GenericController
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from .logitech_dual_action_controller import LogitechDualActionController
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__version__ = "0.1.13"
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__version__ = "0.2.0"
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CONTROLLERS = {
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"DualSense Wireless Controller": DualSenseController,
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@@ -29,7 +30,23 @@ class Controllers:
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def __init__(self, joy):
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self.controllers = []
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if not joy.get_name() in CONTROLLERS:
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self.get_connection_type(joy.get_name())
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self.controllers.append(GenericController(joy))
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else:
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self.get_connection_type(joy.get_name())
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self.controllers.append(CONTROLLERS[joy.get_name()](joy))
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def get_connection_type(self, controller_name):
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for path in list_devices()
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device = InputDevice(path)
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name = device.name.lower()
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if name != controller_name.lower():
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continue
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if 'usb' in device.phys.lower():
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return 'usb'
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elif 'bluetooth' in device.phys.lower():
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return 'bluetooth'
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elif 'rf' in device.phys.lower() or 'wireless' in name:
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return 'wireless'
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