70 Commits

Author SHA1 Message Date
Flo
d19bfc6507 release of 0.6.2
Update to 0.6.2 for typo and new release
2022-08-17 15:57:28 +02:00
Flo
2a448890ff Fix small typo on l2 event
Add small typo on the l2 event #35 - thanks to @thiagonc2 for reporting
2022-08-17 15:56:24 +02:00
Flo
5404852ec4 Merge pull request #34 from flok/dev
Update readme with docs link
2022-08-15 13:54:44 +02:00
Florian Kaiser
12b5743895 Update readme with docs link 2022-08-15 13:53:13 +02:00
Florian Kaiser
ab3f786013 added more documentation 2022-08-14 22:51:18 +02:00
Florian Kaiser
e8cb5de594 Update doc-strings and examples 2022-08-14 22:51:02 +02:00
Florian Kaiser
79bf833c9a Update requirements and author name in setup.py 2022-08-14 22:06:34 +02:00
Florian Kaiser
e1907e7a6f Add github action to publish docs 2022-08-14 20:29:41 +02:00
Florian Kaiser
60aa11b496 Add Docs 2022-08-14 20:27:55 +02:00
Florian Kaiser
330d117340 Fix wrong import v0.6.1 2022-08-14 16:20:15 +02:00
Flo
9d8ab950de Merge pull request #32 from flok/event_system
Event System and Gyro / Accelerometer support
2022-08-14 15:55:03 +02:00
Florian Kaiser
40f74472d7 Update README.md and version to 0.6 2022-08-14 15:51:39 +02:00
Florian Kaiser
b091660130 Add event system for states, added gyro and accelerometer 2022-08-14 15:48:58 +02:00
Florian Kaiser
82d407bfe2 Linting with pep8 2022-08-14 14:08:57 +02:00
Flo
0f279f1ee8 Update hidapi-usb version for linux support 2021-08-05 23:02:39 +02:00
Flo
624d17c919 Update README.md with Linux instructions 2021-08-05 21:55:24 +02:00
Florian Kaiser
24c628a182 Update package version 2021-06-28 23:04:55 +02:00
Florian Kaiser
36e8886754 Update version 2021-06-28 23:03:23 +02:00
Florian Kaiser
28605e0023 Update with linux support over usb 2021-06-28 23:00:22 +02:00
Florian Kaiser
f5529f1463 Add state for microphone button 2021-03-07 21:40:55 +01:00
Florian Kaiser
b3ff9fd375 Update 0.5.2
- Added Microphone mute
- changed MicrphoneLED function to boolean instead of int parameter
- using diffrent hidapi library for interacting with c library to get length of reports from device for bt support later
2021-03-07 21:21:01 +01:00
Flo
98b13798cd Merge pull request #19 from nougator/master
Fixed verbose
2021-01-17 21:10:33 +01:00
Nougator
b51c8b49f6 Fixed verbose. 2021-01-17 20:55:59 +01:00
Nougator
cdbe03ad56 Merge pull request #1 from flok/master
e
2021-01-17 20:55:19 +01:00
Flo
3a14ab3e7a Update setup.py 2021-01-10 14:53:56 +01:00
Flo
32f9042abb Merge pull request #16 from flok/hidapi_rewrite
Refactor hidapi
2021-01-10 14:08:31 +01:00
Florian Kaiser
4c86d71633 Refactor hidapi 2021-01-10 14:06:53 +01:00
Flo
9c79d961f1 Merge pull request #15 from TheComputerDan/master
Adapting Platform Agnostic Practices
2021-01-07 10:13:15 +01:00
Dan
c1c10e4eac Remove self reference 2021-01-06 18:25:15 -05:00
Dan
04ce807bc0 Added platform check for add_dll_directory 2021-01-03 22:16:31 -05:00
Dan
71a49da5d2 Removing accidently merged imports 2021-01-02 23:29:59 -05:00
Dan
f4e1d73dd3 Merge remote-tracking branch 'upstream/master'
Updating Fork with Master
2021-01-02 23:25:19 -05:00
Florian K
e766dca70f Deleting mypy action
Mypy gives weird results on github. Lets only work with it locally
2021-01-01 23:42:29 +01:00
Florian K
1e0b23da41 Update python-mypy.yml 2021-01-01 23:41:15 +01:00
Florian K
ff01788c89 Mypy enums import error fix 2021-01-01 23:39:54 +01:00
Florian K
c07b975bc5 Merge pull request #13 from nougator/patch-1
Update README.md
2021-01-01 23:16:08 +01:00
Nougator
7b0270fa7d Update README.md 2021-01-01 20:56:57 +01:00
Florian Kaiser
d76717c163 Fix missing import 2021-01-01 20:34:42 +01:00
Florian Kaiser
786657cc90 Merge branch 'master' of https://github.com/flok/pydualsense into master 2021-01-01 20:33:39 +01:00
Florian Kaiser
11e78fbece Fix Python > 3.8 dll import 2021-01-01 20:32:55 +01:00
Florian K
a3f697866b Changed place for hidapi.dll
Adding dlls to your System32 is not a good idea. Place the dll into your Workspace
2021-01-01 19:01:30 +01:00
Florian K
1530c79dd7 Update install instructions
Updated the install instructions with the hidapi download and placement.
2021-01-01 11:36:35 +01:00
Dan
83a37750d1 linting 2021-01-01 00:28:46 -05:00
Dan
bc0eb35c3c Moving winreg check to support other OSes 2020-12-31 20:39:50 -05:00
Florian Kaiser
93b5e38e6e v0.4.1
- Fix mypy errors
2020-12-31 23:53:23 +01:00
Florian Kaiser
94cb09dbdd v0.4.0
- refactored code structure
- fixed playerID led display
- added Color function with tuple support
- added type checking in every function
- added more Exceptions for out of bound values
2020-12-31 23:48:34 +01:00
Florian Kaiser
8fb31f86ba added mypy static analyzer action on push 2020-12-31 23:09:03 +01:00
Florian Kaiser
e04766d48d Add requirements.txt for dependabot 2020-12-27 15:06:23 +01:00
Florian K
c39f3f2ea5 Merge pull request #6 from flok/examples
Examples
2020-12-22 15:12:05 +01:00
Florian K
ea319db5a3 Merge branch 'master' into examples 2020-12-22 15:09:36 +01:00
Florian Kaiser
d62e8d133e update version and readme 2020-12-22 15:05:21 +01:00
Florian Kaiser
fe435f6e36 Update 0.3.0
* Added low freq motor support
2020-12-22 15:00:46 +01:00
Florian Kaiser
cc767d5fcd add and update examples 2020-12-22 14:58:21 +01:00
Florian Kaiser
1ab69d6c96 Aligned the sticks x and y values so idle position is 0 on both axes 2020-12-22 14:32:39 +01:00
Florian Kaiser
b004d2bc7b Added init function for better usability, added check for HIDGuardian usage 2020-12-22 14:15:42 +01:00
Florian K
3f16538555 added credits to README.md 2020-12-22 14:15:42 +01:00
Florian Kaiser
f1be774e68 0.2.0
- added more light functions
- added docstrings for functions
2020-12-22 14:15:42 +01:00
Florian Kaiser
9560d8e637 delete demo 2020-12-22 14:15:42 +01:00
Florian Kaiser
ecb42d9c0a Added init function for better usability, added check for HIDGuardian usage 2020-12-22 14:11:33 +01:00
Florian K
604c5f2800 added credits to README.md 2020-11-30 21:25:13 +01:00
Florian Kaiser
a54fb55b91 0.2.0
- added more light functions
- added docstrings for functions
2020-11-29 22:41:09 +01:00
Florian Kaiser
0bf55f756b delete demo 2020-11-29 22:32:02 +01:00
Florian K
2a5afd7cb0 Merge pull request #2 from flok/examples
- examples
- verbose mode
2020-11-29 19:47:57 +01:00
Florian Kaiser
0a6fee2f85 Reference example in README 2020-11-29 19:44:53 +01:00
Florian Kaiser
2f5579cc49 Examples, closing controller HID device on close function 2020-11-29 19:40:37 +01:00
Florian K
a353bb006a Merge pull request #1 from flok/read_input
basic input reading done, restructured code
2020-11-29 17:22:45 +01:00
Florian Kaiser
b9d0edf08e basic input reading done, restructured code
- only using 1 thread for reading inputs and updating the controller
- reading the inputs mostly done, gyro and accel missing
2020-11-29 17:19:56 +01:00
Florian Kaiser
0521f0180b Add MIT license 2020-11-29 13:25:31 +01:00
Florian Kaiser
567d712f67 Add install instructions 2020-11-29 13:18:40 +01:00
Florian Kaiser
a55fe59d2b 0.0.4
fixed structure of the package
added background send thread
added close function for terminating the background thread
2020-11-29 12:49:16 +01:00
27 changed files with 1295 additions and 224 deletions

22
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name: publish_docs
on: [push, pull_request, workflow_dispatch]
jobs:
docs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2
- name: Install dependencies
run: |
pip install sphinx furo
- name: Sphinx build
run: |
sphinx-build docs/source docs/build
- name: Deploy
uses: peaceiris/actions-gh-pages@v3
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' }}
with:
publish_branch: gh-pages
github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: docs/build/
force_orphan: true

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@@ -149,5 +149,10 @@ dmypy.json
!.vscode/extensions.json
*.code-workspace
### pycharm ###
.idea/*
# End of https://www.toptal.com/developers/gitignore/api/python,vscode
pydualsense/interface.py
pydualsense/interface.ui

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MIT License
Copyright (c) 2020 Florian K.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -1,2 +1,77 @@
# pydualsense
controll your dualsense through python
control your dualsense through python. using the hid library this package implements the report features for controlling your PS5 controller.
# Documentation
You can find the documentation at [docs](https://flok.github.io/pydualsense/)
# Installation
## Windows
Download [hidapi](https://github.com/libusb/hidapi/releases) and place the x64 .dll file into your Workspace. After that install the package from [pypi](https://pypi.org/project/pydualsense/).
```bash
pip install --upgrade pydualsense
```
## Linux
On Linux based system you first need to install the hidapi through your package manager of your system.
On an Ubuntu system the package ```libhidapi-dev``` is required.
```bash
sudo apt install libhidapi-dev
```
After that install the package from [pypi](https://pypi.org/project/pydualsense/).
```bash
pip install --upgrade pydualsense
```
# usage
```python
from pydualsense import pydualsense, TriggerModes
def cross_pressed(state):
print(state)
ds = pydualsense() # open controller
ds.init() # initialize controller
ds.cross_pressed += cross_pressed
ds.light.setColorI(255,0,0) # set touchpad color to red
ds.triggerL.setMode(TriggerModes.Rigid)
ds.triggerL.setForce(1, 255)
ds.close() # closing the controller
```
See [examples](https://github.com/flok/pydualsense/tree/master/examples) or [examples docs](https://flok.github.io/pydualsense/examples.html) folder for some more ideas
# Help wanted
Help wanted from people that want to use this and have feature requests. Just open a issue with the correct label.
# dependecies
- hidapi-usb >= 0.3
# Credits
Most stuff for this implementation were provided by and used from:
- [https://www.reddit.com/r/gamedev/comments/jumvi5/dualsense_haptics_leds_and_more_hid_output_report/](https://www.reddit.com/r/gamedev/comments/jumvi5/dualsense_haptics_leds_and_more_hid_output_report/)
- [https://github.com/Ryochan7/DS4Windows](https://github.com/Ryochan7/DS4Windows)
# Coming soon
- add bluetooth support
- add multiple controllers
- partially done
- add documentation using sphinx

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# Minimal makefile for Sphinx documentation
#
# You can set these variables from the command line, and also
# from the environment for the first two.
SPHINXOPTS ?=
SPHINXBUILD ?= sphinx-build
SOURCEDIR = source
BUILDDIR = build
# Put it first so that "make" without argument is like "make help".
help:
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
.PHONY: help Makefile
# Catch-all target: route all unknown targets to Sphinx using the new
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
%: Makefile
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
generate_doc:
sphinx-apidoc ../pydualsense -f -o ./source --ext-autodoc --ext-coverage --ext-todo

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API
===
This is the front page for the API documentation of the **pydualsense** library.
.. toctree::
ds_enum
ds_main

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import sys
import os
# Configuration file for the Sphinx documentation builder.
#
# For the full list of built-in configuration values, see the documentation:
# https://www.sphinx-doc.org/en/master/usage/configuration.html
# -- Project information -----------------------------------------------------
# https://www.sphinx-doc.org/en/master/usage/configuration.html#project-information
project = 'pydualsense'
copyright = '2022, Florian (flok) K'
author = 'Florian (flok) K'
release = '0.6.1'
sys.path.insert(0, os.path.abspath('..'))
sys.path.insert(0, os.path.abspath('../../'))
# -- General configuration ---------------------------------------------------
# https://www.sphinx-doc.org/en/master/usage/configuration.html#general-configuration
extensions = ['sphinx.ext.autodoc', 'sphinx.ext.napoleon', 'sphinx.ext.coverage', 'sphinx.ext.todo']
templates_path = ['templates']
exclude_patterns = []
# -- Options for HTML output -------------------------------------------------
# https://www.sphinx-doc.org/en/master/usage/configuration.html#options-for-html-output
html_theme = 'furo'
html_static_path = ['static']
autodoc_default_options = {
'members': True,
'member-order': 'bysource',
'special-members': '__init__',
'undoc-members': True,
'exclude-members': '__weakref__'
}
autoclass_content = 'both'
todo_include_todos = True

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pydualsense enums classes
=========================
The enum module provides the used `enums` by **pydualsense**. These `enums` are used to update the state of the controller as a parameter to call the used functions.
.. automodule:: pydualsense.enums
:noindex:
:members:
:undoc-members:
:show-inheritance:

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pydualsense main class
======================
`pydualsense` is the main class of the library with the same name. It provides access to the states of the controller through manual reading of the :class:`DSState <pydualsense.pydualsense.DSState>`
.. automodule:: pydualsense.pydualsense
:noindex:
:members:
:undoc-members:
:show-inheritance:

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Examples
========
This pages displays some examples that on how the library can be used. All the examples can also be found inside the `examples` folder on the github repository.
.. code-block:: python
from pydualsense import *
def cross_down(state):
print(f'cross {state}')
def circle_down(state):
print(f'circle {state}')
def dpad_down(state):
print(f'dpad down {state}')
def joystick(stateX, stateY):
print(f'joystick {stateX} {stateY}')
def gyro_changed(pitch, yaw, roll):
print(f'{pitch}, {yaw}, {roll}')
# create dualsense
dualsense = pydualsense()
# find device and initialize
dualsense.init()
# add events handler functions
dualsense.cross_pressed += cross_down
dualsense.circle_pressed += circle_down
dualsense.dpad_down += dpad_down
dualsense.left_joystick_changed += joystick
dualsense.gyro_changed += gyro_changed
# read controller state until R1 is pressed
while not dualsense.state.R1:
...
# close device
dualsense.close()
The above example demonstrates the newly added c# like event system that makes it possible to trigger an event for the inputs of the controller.
.. code-block:: python
from pydualsense import *
# get dualsense instance
dualsense = pydualsense()
# initialize controller and connect
dualsense.init()
print('Trigger Effect demo started')
# set left and right rumble motors
dualsense.setLeftMotor(255)
dualsense.setRightMotor(100)
# set left l2 trigger to Rigid and set index 1 to force 255
dualsense.triggerL.setMode(TriggerModes.Rigid)
dualsense.triggerL.setForce(1, 255)
# set left r2 trigger to Rigid
dualsense.triggerR.setMode(TriggerModes.Pulse_A)
dualsense.triggerR.setForce(0, 200)
dualsense.triggerR.setForce(1, 255)
dualsense.triggerR.setForce(2, 175)
# loop until r1 is pressed to feel effect
while not dualsense.state.R1:
...
# terminate the thread for message and close the device
dualsense.close()

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Welcome to pydualsense's documentation!
=======================================
**pydualsense** is a Python library that helps you interact with your PlayStation 5 DualSense controller. It reads the current state of the controller and also allows to update the triggers and other options on the controller.
To get started check out the :doc:`usage` section for more information on how to install.
.. note::
This project is under active development.
Contents
--------
.. toctree::
usage
api
examples
TODOs
-----
.. todolist::

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pydualsense
===========
.. toctree::
:maxdepth: 4
pydualsense

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pydualsense package
===================
Submodules
----------
pydualsense.enums module
------------------------
.. automodule:: pydualsense.enums
:members:
:undoc-members:
:show-inheritance:
pydualsense.event\_system module
--------------------------------
.. automodule:: pydualsense.event_system
:members:
:undoc-members:
:show-inheritance:
pydualsense.hidguardian module
------------------------------
.. automodule:: pydualsense.hidguardian
:members:
:undoc-members:
:show-inheritance:
pydualsense.pydualsense module
------------------------------
.. automodule:: pydualsense.pydualsense
:members:
:undoc-members:
:show-inheritance:
Module contents
---------------
.. automodule:: pydualsense
:members:
:undoc-members:
:show-inheritance:

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Usage
=====
Installation
------------
To use **pydualsense**, first install it using pip:
.. code-block:: console
(.venv) $ pip install --upgrade pydualsense
This install the needed dependencies and the **pydualsense** library itself.
Windows
-------
If you are on Windows the hidapi need to downloaded from `here <https://github.com/libusb/hidapi/releases>`_.
The downloaded `.dll` file need to be placed in a path that is in your environments variable `path`.
Linux based
-----------
If you are on a linux based system (e.g debian) you need to first need to install the hidapi through your package manager.
On Ubuntu systems the package `libhidapi-dev` is required.
.. code-block:: console
sudo apt install libhidapi-dev
Examples
--------
For code examles on using the library see :doc:`examples`

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# Examples
This folder contains some examples on applications for the library and its usage
## leds.py
The leds.py shows you how you can interact and change the lights of the controller
## effects.py
The effects.py show some effects of the controller
## read_controller.py
The read_controller.py display how you can access the button state of the controller

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from pydualsense import *
# get dualsense instance
dualsense = pydualsense()
dualsense.init()
print('Trigger Effect demo started')
dualsense.setLeftMotor(255)
dualsense.setRightMotor(100)
dualsense.triggerL.setMode(TriggerModes.Rigid)
dualsense.triggerL.setForce(1, 255)
dualsense.triggerR.setMode(TriggerModes.Pulse_A)
dualsense.triggerR.setForce(0, 200)
dualsense.triggerR.setForce(1, 255)
dualsense.triggerR.setForce(2, 175)
# loop until r1 is pressed to feel effect
while not dualsense.state.R1:
...
# terminate the thread for message and close the device
dualsense.close()

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from pydualsense import *
# get dualsense instance
dualsense = pydualsense()
dualsense.init()
# set color around touchpad to red
dualsense.light.setColorI(255,0,0)
# mute microphone
dualsense.audio.setMicrophoneState(True)
# set all player 1 indicator on
dualsense.light.setPlayerID(PlayerID.player1)
# sleep a little to see the result on the controller
# this is not needed in normal usage
import time; time.sleep(2)
# terminate the thread for message and close the device
dualsense.close()

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from pydualsense import *
def cross_down(state):
print(f'cross {state}')
def circle_down(state):
print(f'circle {state}')
def dpad_down(state):
print(f'dpad {state}')
def joystick(stateX, stateY):
print(f'lj {stateX} {stateY}')
def gyro_changed(pitch, yaw, roll):
print(f'{pitch}, {yaw}, {roll}')
# create dualsense
dualsense = pydualsense()
# find device and initialize
dualsense.init()
# add events handler functions
dualsense.cross_pressed += cross_down
dualsense.circle_pressed += circle_down
dualsense.dpad_down += dpad_down
dualsense.left_joystick_changed += joystick
dualsense.gyro_changed += gyro_changed
# read controller state until R1 is pressed
while not dualsense.state.R1:
...
# close device
dualsense.close()

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from .enums import LedOptions, Brightness, PlayerID, PulseOptions, TriggerModes
from .event_system import Event
from .pydualsense import pydualsense, DSLight, DSState, DSTouchpad, DSTrigger, DSAudio

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from enum import Enum, IntFlag
from flags import Flags # bitflag
from enum import IntFlag
class ConnectionType(IntFlag):
BT = 0x0
USB = 0x1
class LedOptions(IntFlag):
Off = 0x0
PlayerLedBrightness = 0x1
UninterrumpableLed = 0x2
Both = 0x01 | 0x02
class LedOptions(IntFlag):
Off=0x0,
PlayerLedBrightness=0x1,
UninterrumpableLed=0x2,
Both=0x01 | 0x02
class PulseOptions(IntFlag):
Off=0x0,
FadeBlue=0x1,
FadeOut=0x2
Off = 0x0
FadeBlue = 0x1
FadeOut = 0x2
class Brightness(IntFlag):
high = 0x0,
medium = 0x1,
high = 0x0
medium = 0x1
low = 0x2
class PlayerID(IntFlag):
player1 = 1,
player2 = 2,
player3 = 4,
player4 = 8,
player5 = 16,
all = 31
PLAYER_1 = 4
PLAYER_2 = 10
PLAYER_3 = 21
PLAYER_4 = 27
ALL = 31
class TriggerModes(IntFlag):
Off =0x0, # no resistance
Rigid =0x1, # continous resistance
Pulse =0x2, # section resistance
Rigid_A=0x1 | 0x20,
Rigid_B=0x1 | 0x04,
Rigid_AB=0x1 | 0x20 | 0x04,
Pulse_A = 0x2 | 0x20,
Pulse_B = 0x2 | 0x04,
Pulse_AB = 0x2 | 0x20 | 0x04,
Calibration= 0xFC
Off = 0x0 # no resistance
Rigid = 0x1 # continous resistance
Pulse = 0x2 # section resistance
Rigid_A = 0x1 | 0x20
Rigid_B = 0x1 | 0x04
Rigid_AB = 0x1 | 0x20 | 0x04
Pulse_A = 0x2 | 0x20
Pulse_B = 0x2 | 0x04
Pulse_AB = 0x2 | 0x20 | 0x04
Calibration = 0xFC

View File

@@ -0,0 +1,60 @@
from collections import defaultdict
class Event(object):
"""
Base class for the event driven system
"""
def __init__(self) -> None:
"""
initialise event system
"""
self._event_handler = []
def subscribe(self, fn):
"""
add a event subscription
Args:
fn (function): _description_
"""
self._event_handler.append(fn)
return self
def unsubscribe(self, fn):
"""
delete event subscription fn
Args:
fn (function): _description_
"""
self._event_handler.remove(fn)
return self
def __iadd__(self, fn):
"""
add event subscription fn
Args:
fn (function): _description_
"""
self._event_handler.append(fn)
return self
def __isub__(self, fn):
"""
delete event subscription fn
Args:
fn (function): _description_
"""
self._event_handler.remove(fn)
return self
def __call__(self, *args, **keywargs):
"""
calls all event subscription functions
"""
for eventhandler in self._event_handler:
eventhandler(*args, **keywargs)

View File

@@ -0,0 +1,20 @@
import winreg
import sys
def check_hide() -> bool:
"""
check if hidguardian is used and controller is hidden
"""
if sys.platform.startswith('win32'):
try:
access_reg = winreg.ConnectRegistry(None, winreg.HKEY_LOCAL_MACHINE)
access_key = winreg.OpenKey(access_reg, r'SYSTEM\CurrentControlSet\Services\HidGuardian\Parameters', 0, winreg.KEY_READ)
affected_devices = winreg.QueryValueEx(access_key, 'AffectedDevices')[0]
if "054C" in affected_devices and "0CE6" in affected_devices:
return True
return False
except OSError as e:
pass
return False

View File

@@ -1,34 +0,0 @@
from PyQt5 import QtCore, QtGui, QtWidgets
import sys
from interface import Ui_MainWindow
from pydualsense import pydualsense
def colorR(value):
global colorR
colorR = value
def colorG(value):
global colorG
colorG = value
def colorB(value):
global colorB
colorB = value
def send():
ds.setColor(colorR, colorG, colorB)
ds.sendReport()
if __name__ == "__main__":
global ds
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
ds = pydualsense()
# connect interface to
ui.slider_r.valueChanged.connect(colorR)
ui.slider_g.valueChanged.connect(colorG)
ui.slider_b.valueChanged.connect(colorB)
ui.pushButton.clicked.connect(send)
MainWindow.show()
sys.exit(app.exec_())

View File

@@ -1,116 +1,406 @@
import hid
from enums import (LedOptions, PlayerID,
PulseOptions, TriggerModes, Brightness)
import logging
import os
import sys
from sys import platform
if platform.startswith('Windows') and sys.version_info >= (3, 8):
os.add_dll_directory(os.getcwd())
import hidapi
from .enums import (LedOptions, PlayerID, PulseOptions, TriggerModes, Brightness, ConnectionType) # type: ignore
import threading
from .event_system import Event
from copy import deepcopy
logger = logging.getLogger()
FORMAT = '%(asctime)s %(message)s'
logging.basicConfig(format=FORMAT)
logger.setLevel(logging.INFO)
class pydualsense:
def __init__(self) -> None:
def __init__(self, verbose: bool = False) -> None:
"""
initialise the library but dont connect to the controller. call :func:`init() <pydualsense.pydualsense.init>` to connect to the controller
Args:
verbose (bool, optional): display verbose out (debug prints of input and output). Defaults to False.
"""
# TODO: maybe add a init function to not automatically allocate controller when class is declared
self.device = self.__find_device()
self.verbose = verbose
if self.verbose:
logger.setLevel(logging.DEBUG)
self.leftMotor = 0
self.rightMotor = 0
self.last_states = None
self.register_available_events()
def register_available_events(self) -> None:
"""
register all available events that can be used for the controller
"""
# button events
self.triangle_pressed = Event()
self.circle_pressed = Event()
self.cross_pressed = Event()
self.square_pressed = Event()
# dpad events
# TODO: add a event that sends the pressed key if any key is pressed
# self.dpad_changed = Event()
self.dpad_up = Event()
self.dpad_down = Event()
self.dpad_left = Event()
self.dpad_right = Event()
# joystick
self.left_joystick_changed = Event()
self.right_joystick_changed = Event()
# trigger back buttons
self.r1_changed = Event()
self.r2_changed = Event()
self.r3_changed = Event()
self.l1_changed = Event()
self.l2_changed = Event()
self.l3_changed = Event()
# misc
self.ps_pressed = Event()
self.touch_pressed = Event()
self.microphone_pressed = Event()
self.share_pressed = Event()
self.option_pressed = Event()
# trackpad touch
# handles 1 or 2 fingers
#self.trackpad_frame_reported = Event()
# gyrometer events
self.gyro_changed = Event()
self.accelerometer_changed = Event()
def init(self) -> None:
"""
initialize module and device states. Starts the sendReport background thread at the end
"""
self.device: hidapi.Device = self.__find_device()
self.light = DSLight() # control led light of ds
self.audio = DSAudio()
self.triggerL = DSTrigger()
self.triggerR = DSTrigger()
self.audio = DSAudio() # ds audio setting
self.triggerL = DSTrigger() # left trigger
self.triggerR = DSTrigger() # right trigger
self.state = DSState() # controller states
# set default for the controller
self.color = (0,0,255) # set dualsense color around the touchpad to blue
if platform.startswith('Windows'):
self.conType = self.determineConnectionType() # determine USB or BT connection
else:
# set for usb manually
self.input_report_length = 64
self.output_report_length = 64
self.send_thread = True
send_report = threading.Thread(target=self.sendReport)
#send_report.start()
# create thread for sending
self.ds_thread = True
self.report_thread = threading.Thread(target=self.sendReport)
self.report_thread.start()
def __find_device(self):
devices = hid.enumerate(vid=0x054c)
found_devices = []
for device in devices:
if device['vendor_id'] == 0x54c and device['product_id'] == 0xCE6:
found_devices.append(device)
def determineConnectionType(self) -> ConnectionType:
"""
Determine the connection type of the controller. eg USB or BT.
Currently only USB is supported.
Returns:
ConnectionType: Detected connection type of the controller.
"""
if self.device._device.input_report_length == 64:
self.input_report_length = 64
self.output_report_length = 64
return ConnectionType.USB
elif self.device._device.input_report_length == 78:
self.input_report_length = 78
self.output_report_length = 78
return ConnectionType.BT
def close(self) -> None:
"""
Stops the report thread and closes the HID device
"""
# TODO: reset trigger effect to default
self.ds_thread = False
self.report_thread.join()
self.device.close()
def __find_device(self) -> hidapi.Device:
"""
find HID dualsense device and open it
Raises:
Exception: HIDGuardian detected
Exception: No device detected
Returns:
hid.Device: returns opened controller device
"""
# TODO: detect connection mode, bluetooth has a bigger write buffer
# TODO: implement multiple controllers working
if len(found_devices) != 1:
raise Exception('no dualsense controller detected')
if sys.platform.startswith('win32'):
import pydualsense.hidguardian as hidguardian
if hidguardian.check_hide():
raise Exception('HIDGuardian detected. Delete the controller from HIDGuardian and restart PC to connect to controller')
detected_device: hidapi.Device = None
devices = hidapi.enumerate(vendor_id=0x054c)
for device in devices:
if device.vendor_id == 0x054c and device.product_id == 0x0CE6:
detected_device = device
dual_sense = hid.Device(vid=found_devices[0]['vendor_id'], pid=found_devices[0]['product_id'])
if detected_device is None:
raise Exception('No device detected')
dual_sense = hidapi.Device(vendor_id=detected_device.vendor_id, product_id=detected_device.product_id)
return dual_sense
# color stuff
def setColor(self, r: int, g:int, b:int):
if r > 255 or g > 255 or b > 255:
raise Exception('colors have values from 0 to 255 only')
self.color = (r,g,b)
# right trigger
def setRightTriggerMode(self, mode: TriggerModes):
"""set the trigger mode for R2
:param mode: enum of Trigger mode
:type mode: TriggerModes
def setLeftMotor(self, intensity: int) -> None:
"""
self.triggerR.mode = mode
set left motor rumble
def setRightTriggerForce(self, forceID: int, force: int):
"""set the right trigger force. trigger consist of 7 parameter
Args:
intensity (int): rumble intensity
:param forceID: parameter id from 0 to 6
:type forceID: int
:param force: force from 0..ff (0..255) applied to the trigger
:type force: int
Raises:
TypeError: intensity false type
Exception: intensity out of bounds 0..255
"""
if forceID > 6:
raise Exception('only 7 parameters available')
if not isinstance(intensity, int):
raise TypeError('left motor intensity needs to be an int')
self.triggerR.setForce(id=forceID, force=force)
if intensity > 255 or intensity < 0:
raise Exception('maximum intensity is 255')
self.leftMotor = intensity
# left trigger
def setLeftTriggerMode(self, mode: TriggerModes):
"""set the trigger mode for L2
:param mode: enum of Trigger mode
:type mode: TriggerModes
def setRightMotor(self, intensity: int) -> None:
"""
self.triggerL.mode = mode
set right motor rumble
def setLeftTriggerForce(self, forceID: int, force: int):
"""set the left trigger force. trigger consist of 7 parameter
Args:
intensity (int): rumble intensity
:param forceID: parameter id from 0 to 6
:type forceID: int
:param force: force from 0..ff (0..255) applied to the trigger
:type force: int
Raises:
TypeError: intensity false type
Exception: intensity out of bounds 0..255
"""
if not isinstance(intensity, int):
raise TypeError('right motor intensity needs to be an int')
if intensity > 255 or intensity < 0:
raise Exception('maximum intensity is 255')
self.rightMotor = intensity
def sendReport(self) -> None:
"""background thread handling the reading of the device and updating its states
"""
while self.ds_thread:
# read data from the input report of the controller
inReport = self.device.read(self.input_report_length)
if self.verbose:
logger.debug(inReport)
# decrypt the packet and bind the inputs
self.readInput(inReport)
# prepare new report for device
outReport = self.prepareReport()
# write the report to the device
self.writeReport(outReport)
def readInput(self, inReport) -> None:
"""
read the input from the controller and assign the states
Args:
inReport (bytearray): read bytearray containing the state of the whole controller
"""
states = list(inReport) # convert bytes to list
# states 0 is always 1
self.state.LX = states[1] - 127
self.state.LY = states[2] - 127
self.state.RX = states[3] - 127
self.state.RY = states[4] - 127
self.state.L2 = states[5]
self.state.R2 = states[6]
# state 7 always increments -> not used anywhere
buttonState = states[8]
self.state.triangle = (buttonState & (1 << 7)) != 0
self.state.circle = (buttonState & (1 << 6)) != 0
self.state.cross = (buttonState & (1 << 5)) != 0
self.state.square = (buttonState & (1 << 4)) != 0
# dpad
dpad_state = buttonState & 0x0F
self.state.setDPadState(dpad_state)
misc = states[9]
self.state.R3 = (misc & (1 << 7)) != 0
self.state.L3 = (misc & (1 << 6)) != 0
self.state.options = (misc & (1 << 5)) != 0
self.state.share = (misc & (1 << 4)) != 0
self.state.R2Btn = (misc & (1 << 3)) != 0
self.state.L2Btn = (misc & (1 << 2)) != 0
self.state.R1 = (misc & (1 << 1)) != 0
self.state.L1 = (misc & (1 << 0)) != 0
misc2 = states[10]
self.state.ps = (misc2 & (1 << 0)) != 0
self.state.touchBtn = (misc2 & 0x02) != 0
self.state.micBtn = (misc2 & 0x04) != 0
# trackpad touch
self.state.trackPadTouch0.ID = inReport[33] & 0x7F
self.state.trackPadTouch0.isActive = (inReport[33] & 0x80) == 0
self.state.trackPadTouch0.X = ((inReport[35] & 0x0f) << 8) | (inReport[34])
self.state.trackPadTouch0.Y = ((inReport[36]) << 4) | ((inReport[35] & 0xf0) >> 4)
# trackpad touch
self.state.trackPadTouch1.ID = inReport[37] & 0x7F
self.state.trackPadTouch1.isActive = (inReport[37] & 0x80) == 0
self.state.trackPadTouch1.X = ((inReport[39] & 0x0f) << 8) | (inReport[38])
self.state.trackPadTouch1.Y = ((inReport[40]) << 4) | ((inReport[39] & 0xf0) >> 4)
# accelerometer
self.state.accelerometer.X = int.from_bytes(([inReport[16], inReport[17]]), byteorder='little', signed=True)
self.state.accelerometer.Y = int.from_bytes(([inReport[18], inReport[19]]), byteorder='little', signed=True)
self.state.accelerometer.Z = int.from_bytes(([inReport[20], inReport[21]]), byteorder='little', signed=True)
# gyrometer
self.state.gyro.Pitch = int.from_bytes(([inReport[22], inReport[23]]), byteorder='little', signed=True)
self.state.gyro.Yaw = int.from_bytes(([inReport[24], inReport[25]]), byteorder='little', signed=True)
self.state.gyro.Roll = int.from_bytes(([inReport[26], inReport[27]]), byteorder='little', signed=True)
# first call we dont have a "last state" so we create if with the first occurence
if self.last_states is None:
self.last_states = deepcopy(self.state)
return
# send all events if neede
if self.state.circle != self.last_states.circle:
self.circle_pressed(self.state.circle)
if self.state.cross != self.last_states.cross:
self.cross_pressed(self.state.cross)
if self.state.triangle != self.last_states.triangle:
self.triangle_pressed(self.state.triangle)
if self.state.square != self.last_states.square:
self.square_pressed(self.state.square)
if self.state.DpadDown != self.last_states.DpadDown:
self.dpad_down(self.state.DpadDown)
if self.state.DpadLeft != self.last_states.DpadLeft:
self.dpad_left(self.state.DpadLeft)
if self.state.DpadRight != self.last_states.DpadRight:
self.dpad_right(self.state.DpadRight)
if self.state.DpadUp != self.last_states.DpadUp:
self.dpad_up(self.state.DpadUp)
if self.state.LX != self.last_states.LX or self.state.LY != self.last_states.LY:
self.left_joystick_changed(self.state.LX, self.state.LY)
if self.state.RX != self.last_states.RX or self.state.RY != self.last_states.RY:
self.right_joystick_changed(self.state.RX, self.state.RY)
if self.state.R1 != self.last_states.R1:
self.r1_changed(self.state.R1)
if self.state.R2 != self.last_states.R2:
self.r2_changed(self.state.R2)
if self.state.L1 != self.last_states.L1:
self.l1_changed(self.state.L1)
if self.state.L2 != self.last_states.L2:
self.l2_changed(self.state.L2)
if self.state.R3 != self.last_states.R3:
self.r3_changed(self.state.R3)
if self.state.L3 != self.last_states.L3:
self.l3_changed(self.state.L3)
if self.state.ps != self.last_states.ps:
self.ps_pressed(self.state.ps)
if self.state.touchBtn != self.last_states.touchBtn:
self.touch_pressed(self.state.touchBtn)
if self.state.micBtn != self.last_states.micBtn:
self.microphone_pressed(self.state.micBtn)
if self.state.share != self.last_states.share:
self.share_pressed(self.state.share)
if self.state.options != self.last_states.options:
self.option_pressed(self.state.options)
if self.state.accelerometer.X != self.last_states.accelerometer.X or \
self.state.accelerometer.Y != self.last_states.accelerometer.Y or \
self.state.accelerometer.Z != self.last_states.accelerometer.Z:
self.accelerometer_changed(self.state.accelerometer.X, self.state.accelerometer.Y, self.state.accelerometer.Z)
if self.state.gyro.Pitch != self.last_states.gyro.Pitch or \
self.state.gyro.Yaw != self.last_states.gyro.Yaw or \
self.state.gyro.Roll != self.last_states.gyro.Roll:
self.gyro_changed(self.state.gyro.Pitch, self.state.gyro.Yaw, self.state.gyro.Roll)
"""
copy current state into temp object to check next cycle if a change occuret
and event trigger is needed
"""
self.last_states = deepcopy(self.state) # copy current state into object to check next time
# TODO: control mouse with touchpad for fun as DS4Windows
def writeReport(self, outReport) -> None:
"""
write the report to the device
Args:
outReport (list): report to be written to device
"""
self.device.write(bytes(outReport))
def prepareReport(self) -> None:
"""
prepare the output to be send to the controller
Returns:
list: report to send to controller
"""
if forceID > 6:
raise Exception('only 7 parameters available')
self.triggerL.setForce(id=forceID, force=force)
# TODO: audio
# audio stuff
def setMicrophoneLED(self, value):
self.audio.microphoneLED = 0x1
def sendReport(self):
# while self.send_thread:
outReport = [0] * 48 # create empty list with range of output report
# packet type
outReport = [0] * self.output_report_length # create empty list with range of output report
# packet type
outReport[0] = 0x2
# flags determing what changes this packet will perform
# 0x01 set the main motors (also requires flag 0x02); setting this by itself will allow rumble to gracefully terminate and then re-enable audio haptics, whereas not setting it will kill the rumble instantly and re-enable audio haptics.
# 0x02 set the main motors (also requires flag 0x01; without bit 0x01 motors are allowed to time out without re-enabling audio haptics)
# 0x04 set the right trigger motor
# 0x08 set the left trigger motor
# 0x10 modification of audio volume
# 0x20 toggling of internal speaker while headset is connected
# 0x20 toggling of internal speaker while headset is connected
# 0x40 modification of microphone volume
outReport[1] = 0xff # [1]
@@ -121,23 +411,19 @@ class pydualsense:
# 0x08 will actively turn all LEDs off? Convenience flag? (if so, third parties might not support it properly)
# 0x10 toggling white player indicator LEDs below touchpad
# 0x20 ???
# 0x40 adjustment of overall motor/effect power (index 37 - read note on triggers)
# 0x40 adjustment of overall motor/effect power (index 37 - read note on triggers)
# 0x80 ???
outReport[2] = 0x1 | 0x2 | 0x4 | 0x10 | 0x40 # [2]
outReport[3]= 0 # left low freq motor 0-255 # [3]
outReport[4] = 0 # right low freq motor 0-255 # [4]
outReport[3] = self.leftMotor # left low freq motor 0-255 # [3]
outReport[4] = self.rightMotor # right low freq motor 0-255 # [4]
# outReport[5] - outReport[8] audio related
# set Micrphone LED, setting doesnt effect microphone settings
outReport[9] = self.audio.microphone_led # [9]
# set microphone muting
outReport[10] = 0x10 if self.audio.microphone_mute is True else 0x00
# add right trigger mode + parameters to packet
outReport[11] = self.triggerR.mode.value
@@ -158,104 +444,319 @@ class pydualsense:
outReport[28] = self.triggerL.forces[5]
outReport[31] = self.triggerL.forces[6]
"""
outReport.append(self.light.ledOption.value[0]) #
outReport.append(self.light.pulseOptions.value[0])
outReport.append(self.light.brightness.value[0])
outReport.append(self.light.playerNumber.value[0])
outReport.append(self.color[0]) # r
outReport.append(self.color[1]) # g
outReport.append(self.color[2]) # b
"""
outReport[39] = self.light.ledOption.value
outReport[42] = self.light.pulseOptions.value
outReport[43] = self.light.brightness.value
outReport[44] = self.light.playerNumber.value
outReport[45] = self.color[0]
outReport[46] = self.color[1]
outReport[47] = self.color[2]
self.device.write(bytes(outReport)) # send to controller
outReport[45] = self.light.TouchpadColor[0]
outReport[46] = self.light.TouchpadColor[1]
outReport[47] = self.light.TouchpadColor[2]
if self.verbose:
logger.debug(outReport)
return outReport
class DSTouchpad:
"""
Dualsense Touchpad class. Contains X and Y position of touch and if the touch isActive
"""
def __init__(self) -> None:
"""
Class represents the Touchpad of the controller
"""
self.isActive = False
self.ID = 0
self.X = 0
self.Y = 0
class DSState:
def __init__(self) -> None:
"""
All dualsense states (inputs) that can be read. Second method to check if a input is pressed.
"""
self.square, self.triangle, self.circle, self.cross = False, False, False, False
self.DpadUp, self.DpadDown, self.DpadLeft, self.DpadRight = False, False, False, False
self.L1, self.L2, self.L3, self.R1, self.R2, self.R3, self.R2Btn, self.L2Btn = False, False, False, False, False, False, False, False
self.share, self.options, self.ps, self.touch1, self.touch2, self.touchBtn, self.touchRight, self.touchLeft = False, False, False, False, False, False, False, False
self.touchFinger1, self.touchFinger2 = False, False
self.micBtn = False
self.RX, self.RY, self.LX, self.LY = 128, 128, 128, 128
self.trackPadTouch0, self.trackPadTouch1 = DSTouchpad(), DSTouchpad()
self.gyro = DSGyro()
self.accelerometer = DSAccelerometer()
def setDPadState(self, dpad_state: int):
"""
Sets the dpad state variables according to the integers that was read from the controller
Args:
dpad_state (int): integer number representing the dpad state
"""
if dpad_state == 0:
self.DpadUp = True
self.DpadDown = False
self.DpadLeft = False
self.DpadRight = False
elif dpad_state == 1:
self.DpadUp = True
self.DpadDown = False
self.DpadLeft = False
self.DpadRight = True
elif dpad_state == 2:
self.DpadUp = False
self.DpadDown = False
self.DpadLeft = False
self.DpadRight = True
elif dpad_state == 3:
self.DpadUp = False
self.DpadDown = True
self.DpadLeft = False
self.DpadRight = True
elif dpad_state == 4:
self.DpadUp = False
self.DpadDown = True
self.DpadLeft = False
self.DpadRight = False
elif dpad_state == 5:
self.DpadUp = False
self.DpadDown = True
self.DpadLeft = False
self.DpadRight = False
elif dpad_state == 6:
self.DpadUp = False
self.DpadDown = False
self.DpadLeft = True
self.DpadRight = False
elif dpad_state == 7:
self.DpadUp = True
self.DpadDown = False
self.DpadLeft = True
self.DpadRight = False
else:
self.DpadUp = False
self.DpadDown = False
self.DpadLeft = False
self.DpadRight = False
class DSLight:
"""DualSense Light class
make it simple, no get or set functions. quick and dirty
"""
Represents all features of lights on the controller
"""
def __init__(self) -> None:
self.brightness: Brightness = Brightness.low # sets
self.playerNumber: PlayerID = PlayerID.player1
self.ledOption : LedOptions = LedOptions.Both
self.pulseOptions : PulseOptions = PulseOptions.Off
self.brightness: Brightness = Brightness.low # sets
self.playerNumber: PlayerID = PlayerID.PLAYER_1
self.ledOption: LedOptions = LedOptions.Both
self.pulseOptions: PulseOptions = PulseOptions.Off
self.TouchpadColor = (0, 0, 255)
def setLEDOption(self, option: LedOptions):
"""
Sets the LED Option
Args:
option (LedOptions): Led option
Raises:
TypeError: LedOption is false type
"""
if not isinstance(option, LedOptions):
raise TypeError('Need LEDOption type')
self.ledOption = option
def setPulseOption(self, option: PulseOptions):
"""
Sets the Pulse Option of the LEDs
Args:
option (PulseOptions): pulse option of the LEDs
Raises:
TypeError: Pulse option is false type
"""
if not isinstance(option, PulseOptions):
raise TypeError('Need PulseOption type')
self.pulseOptions = option
def setBrightness(self, brightness: Brightness):
self._brightness = brightness
"""
Defines the brightness of the Player LEDs
def setPlayerNumer(self, player):
if player > 5:
raise Exception('only 5 players supported. choose 1-5')
Args:
brightness (Brightness): brightness of LEDS
Raises:
TypeError: brightness false type
"""
if not isinstance(brightness, Brightness):
raise TypeError('Need Brightness type')
self.brightness = brightness
def setPlayerID(self, player: PlayerID):
"""
Sets the PlayerID of the controller with the choosen LEDs.
The controller has 4 Player states
Args:
player (PlayerID): chosen PlayerID for the Controller
Raises:
TypeError: [description]
"""
if not isinstance(player, PlayerID):
raise TypeError('Need PlayerID type')
self.playerNumber = player
def setColorI(self, r: int, g: int, b: int) -> None:
"""
Sets the Color around the Touchpad of the controller
Args:
r (int): red channel
g (int): green channel
b (int): blue channel
Raises:
TypeError: color channels have wrong type
Exception: color channels are out of bounds
"""
if not isinstance(r, int) or not isinstance(g, int) or not isinstance(b, int):
raise TypeError('Color parameter need to be int')
# check if color is out of bounds
if (r > 255 or g > 255 or b > 255) or (r < 0 or g < 0 or b < 0):
raise Exception('colors have values from 0 to 255 only')
self.TouchpadColor = (r, g, b)
def setColorT(self, color: tuple) -> None:
"""
Sets the Color around the Touchpad as a tuple
Args:
color (tuple): color as tuple
Raises:
TypeError: color has wrong type
Exception: color channels are out of bounds
"""
if not isinstance(color, tuple):
raise TypeError('Color type is tuple')
# unpack for out of bounds check
r, g, b = map(int, color)
# check if color is out of bounds
if (r > 255 or g > 255 or b > 255) or (r < 0 or g < 0 or b < 0):
raise Exception('colors have values from 0 to 255 only')
self.TouchpadColor = (r, g, b)
class DSAudio:
def __init__(self) -> None:
"""
initialize the limited Audio features of the controller
"""
self.microphone_mute = 0
self.microphone_led = 0
def setMicrophoneLED(self, value):
"""
Activates or disables the microphone led.
This doesnt change the mute/unmutes the microphone itself.
Args:
value (bool): On or off microphone LED
Raises:
Exception: false state for the led
"""
if not isinstance(value, bool):
raise TypeError('MicrophoneLED can only be a bool')
self.microphone_led = value
def setMicrophoneState(self, state: bool):
"""
Set the microphone state and also sets the microphone led accordingle
Args:
state (bool): desired state of the microphone
Raises:
TypeError: state was not a bool
"""
if not isinstance(state, bool):
raise TypeError('state needs to be bool')
self.setMicrophoneLED(state) # set led accordingly
self.microphone_mute = state
class DSTrigger:
"""
Dualsense trigger class. Allowes for multiple :class:`TriggerModes <pydualsense.enums.TriggerModes>` and multiple forces
# TODO: make this interface more userfriendly so a developer knows what he is doing
"""
def __init__(self) -> None:
# trigger modes
self.mode : TriggerModes = TriggerModes.Off
self.mode: TriggerModes = TriggerModes.Off
# force parameters for the triggers
self.forces = [0 for i in range(7)]
def setForce(self, id:int = 0, force:int = 0):
"""set the force of the trigger
:param id: id of the trigger parameters. 6 possible, defaults to 0
:type id: int, optional
:param force: force 0 to 255, defaults to 0
:type force: int, optional
:raises Exception: false trigger parameter accessed. only available trigger parameters from 0 to 6
def setForce(self, forceID: int = 0, force: int = 0):
"""
if id > 6 or id < 0:
raise Exception('only trigger parameters 0 to 6 available')
self.forces[id] = force
Sets the forces of the choosen force parameter
Args:
forceID (int, optional): force parameter. Defaults to 0.
force (int, optional): applied force to the parameter. Defaults to 0.
Raises:
TypeError: wrong type of forceID or force
Exception: choosen a false force parameter
"""
if not isinstance(forceID, int) or not isinstance(force, int):
raise TypeError('forceID and force needs to be type int')
if forceID > 6 or forceID < 0:
raise Exception('only 7 parameters available')
self.forces[forceID] = force
def setMode(self, mode: TriggerModes):
"""set mode on the trigger
:param mode: mode for trigger
:type mode: TriggerModes
"""
Set the Mode for the Trigger
Args:
mode (TriggerModes): Trigger mode
Raises:
TypeError: false Trigger mode type
"""
if not isinstance(mode, TriggerModes):
raise TypeError('Trigger mode parameter needs to be of type `TriggerModes`')
self.mode = mode
def getTriggerPacket(self):
"""returns array of the trigger modes and its parameters
:return: packet of the trigger settings
:rtype: list
"""
# create packet
packet = [self.mode.value]
packet += [self.forces[i] for i in range(6)]
packet += [0,0] # unknown what these do ?
packet.append(self.forces[-1]) # last force has a offset of 2 from the other forces. this is the frequency of the actuation
return packet
if __name__ == "__main__":
ds = pydualsense()
import time
# ds.triggerR.setMode(TriggerModes.Rigid)
# ds.triggerR.setForce(0, 255)
ds.setLeftTriggerMode(TriggerModes.Pulse)
ds.setLeftTriggerForce(1, 255)
ds.setRightTriggerMode(TriggerModes.Rigid)
ds.setRightTriggerForce(1, 255)
# ds.triggerL.setForce(6,255)
ds.sendReport()
time.sleep(2)
time.sleep(3)
class DSGyro:
"""
Class representing the Gyro2 of the controller
"""
def __init__(self) -> None:
self.Pitch = 0
self.Yaw = 0
self.Roll = 0
class DSAccelerometer:
"""
Class representing the Accelerometer of the controller
"""
def __init__(self) -> None:
self.X = 0
self.Y = 0
self.Z = 0

3
requirements.txt Normal file
View File

@@ -0,0 +1,3 @@
hid-usb
sphinx
furo

View File

@@ -6,14 +6,13 @@ with open("README.md", "r") as fh:
setup(
name='pydualsense',
version='0.0.1',
description='control your dualsense controller with python',
version='0.6.2',
description='use your DualSense (PS5) controller with python',
long_description=long_description,
long_description_content_type="text/markdown",
url='https://github.com/flok/pydualsense',
author='Florian Kaiser',
author_email='shudson@anl.gov',
license='BSD 2-clause',
author='Florian (flok) K',
license='MIT License',
packages=setuptools.find_packages(),
install_requires=['hid>=1.0.4']
install_requires=['hidapi-usb>=0.3', 'cffi']
)