7 Commits

Author SHA1 Message Date
Florian Kaiser
330d117340 Fix wrong import v0.6.1 2022-08-14 16:20:15 +02:00
Flo
9d8ab950de Merge pull request #32 from flok/event_system
Event System and Gyro / Accelerometer support
2022-08-14 15:55:03 +02:00
Florian Kaiser
40f74472d7 Update README.md and version to 0.6 2022-08-14 15:51:39 +02:00
Florian Kaiser
b091660130 Add event system for states, added gyro and accelerometer 2022-08-14 15:48:58 +02:00
Florian Kaiser
82d407bfe2 Linting with pep8 2022-08-14 14:08:57 +02:00
Flo
0f279f1ee8 Update hidapi-usb version for linux support 2021-08-05 23:02:39 +02:00
Flo
624d17c919 Update README.md with Linux instructions 2021-08-05 21:55:24 +02:00
8 changed files with 352 additions and 87 deletions

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@@ -1,21 +1,45 @@
# pydualsense
control your dualsense through python. using the hid library this package implements the report features for controlling your new PS5 controller.
# install
# Installation
## Windows
Download [hidapi](https://github.com/libusb/hidapi/releases) and place the x64 .dll file into your Workspace. After that install the package from [pypi](https://pypi.org/project/pydualsense/).
```bash
pip install pydualsense
```
## Linux
On Linux based system you first need to install the hidapi through your package manager of your system.
On an Ubuntu system the package ```libhidapi-dev``` is required.
```bash
sudo apt install libhidapi-dev
```
After that install the package from [pypi](https://pypi.org/project/pydualsense/).
```bash
pip install pydualsense
```
# usage
```python
from pydualsense import pydualsense, TriggerModes
def cross_pressed(state):
print(state)
ds = pydualsense() # open controller
ds.init() # initialize controller
ds.cross_pressed += cross_pressed
ds.light.setColorI(255,0,0) # set touchpad color to red
ds.triggerL.setMode(TriggerModes.Rigid)
ds.triggerL.setForce(1, 255)
@@ -30,7 +54,7 @@ Help wanted from people that want to use this and have feature requests. Just op
# dependecies
- hidapi-usb >= 0.2.6
- hidapi-usb >= 0.3
# Credits

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@@ -1,15 +1,41 @@
from pydualsense import *
def cross_down(state):
print(f'cross {state}')
def circle_down(state):
print(f'circle {state}')
def dpad_down(state):
print(f'dpad {state}')
def joystick(stateX, stateY):
print(f'lj {stateX} {stateY}')
def gyro_changed(pitch, yaw, roll):
print(f'{pitch}, {yaw}, {roll}')
# create dualsense
dualsense = pydualsense()
# find device and initialize
dualsense.init()
# add events handler functions
dualsense.cross_pressed += cross_down
dualsense.circle_pressed += circle_down
dualsense.dpad_down += dpad_down
dualsense.left_joystick_changed += joystick
dualsense.gyro_changed += gyro_changed
# read controller state until R1 is pressed
while not dualsense.state.R1:
print(f"Circle : {dualsense.state.circle} Cross : {dualsense.state.cross} L Stick X : {dualsense.state.LX} L Stick Y : {dualsense.state.LY}")
...
# close device
dualsense.close()

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@@ -1,2 +1,3 @@
from .enums import LedOptions,Brightness,PlayerID,PulseOptions,TriggerModes
from .pydualsense import pydualsense, DSLight, DSState, DSTouchpad, DSTrigger, DSAudio
from .enums import LedOptions, Brightness, PlayerID, PulseOptions, TriggerModes
from .event_system import Event
from .pydualsense import pydualsense, DSLight, DSState, DSTouchpad, DSTrigger, DSAudio

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@@ -1,41 +1,46 @@
from enum import IntFlag
class ConnectionType(IntFlag):
BT = 0x0,
BT = 0x0
USB = 0x1
class LedOptions(IntFlag):
Off=0x0,
PlayerLedBrightness=0x1,
UninterrumpableLed=0x2,
Both=0x01 | 0x02
Off = 0x0
PlayerLedBrightness = 0x1
UninterrumpableLed = 0x2
Both = 0x01 | 0x02
class PulseOptions(IntFlag):
Off=0x0,
FadeBlue=0x1,
FadeOut=0x2
Off = 0x0
FadeBlue = 0x1
FadeOut = 0x2
class Brightness(IntFlag):
high = 0x0,
medium = 0x1,
high = 0x0
medium = 0x1
low = 0x2
class PlayerID(IntFlag):
player1 = 4,
player2 = 10,
player3 = 21,
player4 = 27,
all = 31
PLAYER_1 = 4
PLAYER_2 = 10
PLAYER_3 = 21
PLAYER_4 = 27
ALL = 31
class TriggerModes(IntFlag):
Off = 0x0, # no resistance
Rigid = 0x1, # continous resistance
Pulse = 0x2, # section resistance
Rigid_A = 0x1 | 0x20,
Rigid_B = 0x1 | 0x04,
Rigid_AB = 0x1 | 0x20 | 0x04,
Pulse_A = 0x2 | 0x20,
Pulse_B = 0x2 | 0x04,
Pulse_AB = 0x2 | 0x20 | 0x04,
Calibration= 0xFC
Off = 0x0 # no resistance
Rigid = 0x1 # continous resistance
Pulse = 0x2 # section resistance
Rigid_A = 0x1 | 0x20
Rigid_B = 0x1 | 0x04
Rigid_AB = 0x1 | 0x20 | 0x04
Pulse_A = 0x2 | 0x20
Pulse_B = 0x2 | 0x04
Pulse_AB = 0x2 | 0x20 | 0x04
Calibration = 0xFC

View File

@@ -0,0 +1,60 @@
from collections import defaultdict
class Event(object):
"""
Base class for the event driven system
"""
def __init__(self) -> None:
"""
initialise event system
"""
self._event_handler = []
def subscribe(self, fn):
"""
add a event subscription
Args:
fn (function): _description_
"""
self._event_handler.append(fn)
return self
def unsubscribe(self, fn):
"""
delete event subscription fn
Args:
fn (function): _description_
"""
self._event_handler.remove(fn)
return self
def __iadd__(self, fn):
"""
add event subscription fn
Args:
fn (function): _description_
"""
self._event_handler.append(fn)
return self
def __isub__(self, fn):
"""
delete event subscription fn
Args:
fn (function): _description_
"""
self._event_handler.remove(fn)
return self
def __call__(self, *args, **keywargs):
"""
calls all event subscription functions
"""
for eventhandler in self._event_handler:
eventhandler(*args, **keywargs)

View File

@@ -1,18 +1,20 @@
import winreg
import sys
def check_hide() -> bool:
"""check if hidguardian is used and controller is hidden
"""
if sys.platform.startswith('win32'):
try:
access_reg = winreg.ConnectRegistry(None, winreg.HKEY_LOCAL_MACHINE)
access_key = winreg.OpenKey(access_reg, 'SYSTEM\CurrentControlSet\Services\HidGuardian\Parameters', 0, winreg.KEY_READ)
affected_devices = winreg.QueryValueEx(access_key, 'AffectedDevices')[0]
if "054C" in affected_devices and "0CE6" in affected_devices:
return True
return False
except OSError as e:
pass
return False
def check_hide() -> bool:
"""
check if hidguardian is used and controller is hidden
"""
if sys.platform.startswith('win32'):
try:
access_reg = winreg.ConnectRegistry(None, winreg.HKEY_LOCAL_MACHINE)
access_key = winreg.OpenKey(access_reg, r'SYSTEM\CurrentControlSet\Services\HidGuardian\Parameters', 0, winreg.KEY_READ)
affected_devices = winreg.QueryValueEx(access_key, 'AffectedDevices')[0]
if "054C" in affected_devices and "0CE6" in affected_devices:
return True
return False
except OSError as e:
pass
return False

View File

@@ -1,14 +1,17 @@
# needed for python > 3.8
import os, sys
import os
import sys
from sys import platform
if platform.startswith('Windows') and sys.version_info >= (3,8):
if platform.startswith('Windows') and sys.version_info >= (3, 8):
os.add_dll_directory(os.getcwd())
import hidapi
from .enums import (LedOptions, PlayerID, PulseOptions, TriggerModes, Brightness, ConnectionType) # type: ignore
import threading
from .event_system import Event
from copy import deepcopy
class pydualsense:
def __init__(self, verbose: bool = False) -> None:#
@@ -18,6 +21,54 @@ class pydualsense:
self.leftMotor = 0
self.rightMotor = 0
self.last_states = None
self.register_available_events()
def register_available_events(self):
# button events
self.triangle_pressed = Event()
self.circle_pressed = Event()
self.cross_pressed = Event()
self.square_pressed = Event()
# dpad events
# TODO: add a event that sends the pressed key if any key is pressed
# self.dpad_changed = Event()
self.dpad_up = Event()
self.dpad_down = Event()
self.dpad_left = Event()
self.dpad_right = Event()
# joystick
self.left_joystick_changed = Event()
self.right_joystick_changed = Event()
# trigger back buttons
self.r1_changed = Event()
self.r2_changed = Event()
self.r3_changed = Event()
self.l1_changed = Event()
self.l2_changed = Event()
self.l3_changed = Event()
# misc
self.ps_pressed = Event()
self.touch_pressed = Event()
self.microphone_pressed = Event()
self.share_pressed = Event()
self.option_pressed = Event()
# trackpad touch
# handles 1 or 2 fingers
#self.trackpad_frame_reported = Event()
# gyrometer events
self.gyro_changed = Event()
self.accelerometer_changed = Event()
def init(self):
"""initialize module and device states
@@ -27,7 +78,6 @@ class pydualsense:
self.audio = DSAudio() # ds audio setting
self.triggerL = DSTrigger() # left trigger
self.triggerR = DSTrigger() # right trigger
self.state = DSState() # controller states
if platform.startswith('Windows'):
@@ -37,8 +87,6 @@ class pydualsense:
self.input_report_length = 64
self.output_report_length = 64
# thread for receiving and sending
self.ds_thread = True
self.report_thread = threading.Thread(target=self.sendReport)
self.report_thread.start()
@@ -49,12 +97,11 @@ class pydualsense:
self.input_report_length = 64
self.output_report_length = 64
return ConnectionType.USB
elif self.device._device.input_report_length == 78:
elif self.device._device.input_report_length == 78:
self.input_report_length = 78
self.output_report_length = 78
return ConnectionType.BT
def close(self):
"""
Stops the report thread and closes the HID device
@@ -63,7 +110,6 @@ class pydualsense:
self.report_thread.join()
self.device.close()
def __find_device(self) -> hidapi.Device:
"""
find HID device and open it
@@ -87,8 +133,7 @@ class pydualsense:
if device.vendor_id == 0x054c and device.product_id == 0x0CE6:
detected_device = device
if detected_device == None:
if detected_device is None:
raise Exception('No device detected')
dual_sense = hidapi.Device(vendor_id=detected_device.vendor_id, product_id=detected_device.product_id)
@@ -112,7 +157,6 @@ class pydualsense:
raise Exception('maximum intensity is 255')
self.leftMotor = intensity
def setRightMotor(self, intensity: int):
"""
set right motor rumble
@@ -131,7 +175,6 @@ class pydualsense:
raise Exception('maximum intensity is 255')
self.rightMotor = intensity
def sendReport(self):
"""background thread handling the reading of the device and updating its states
"""
@@ -143,7 +186,6 @@ class pydualsense:
# decrypt the packet and bind the inputs
self.readInput(inReport)
# prepare new report for device
outReport = self.prepareReport()
@@ -174,7 +216,6 @@ class pydualsense:
self.state.cross = (buttonState & (1 << 5)) != 0
self.state.square = (buttonState & (1 << 4)) != 0
# dpad
dpad_state = buttonState & 0x0F
self.state.setDPadState(dpad_state)
@@ -194,7 +235,6 @@ class pydualsense:
self.state.touchBtn = (misc2 & 0x02) != 0
self.state.micBtn = (misc2 & 0x04) != 0
# trackpad touch
self.state.trackPadTouch0.ID = inReport[33] & 0x7F
self.state.trackPadTouch0.isActive = (inReport[33] & 0x80) == 0
@@ -207,17 +247,102 @@ class pydualsense:
self.state.trackPadTouch1.X = ((inReport[39] & 0x0f) << 8) | (inReport[38])
self.state.trackPadTouch1.Y = ((inReport[40]) << 4) | ((inReport[39] & 0xf0) >> 4)
# print(f'1Active = {self.state.trackPadTouch0.isActive}')
# print(f'X1: {self.state.trackPadTouch0.X} Y2: {self.state.trackPadTouch0.Y}')
# accelerometer
self.state.accelerometer.X = int.from_bytes(([inReport[16], inReport[17]]), byteorder='little', signed=True)
self.state.accelerometer.Y = int.from_bytes(([inReport[18], inReport[19]]), byteorder='little', signed=True)
self.state.accelerometer.Z = int.from_bytes(([inReport[20], inReport[21]]), byteorder='little', signed=True)
# print(f'2Active = {self.state.trackPadTouch1.isActive}')
# print(f'X2: {self.state.trackPadTouch1.X} Y2: {self.state.trackPadTouch1.Y}')
# print(f'DPAD {self.state.DpadLeft} {self.state.DpadUp} {self.state.DpadRight} {self.state.DpadDown}')
# gyrometer
self.state.gyro.Pitch = int.from_bytes(([inReport[22], inReport[23]]), byteorder='little', signed=True)
self.state.gyro.Yaw = int.from_bytes(([inReport[24], inReport[25]]), byteorder='little', signed=True)
self.state.gyro.Roll = int.from_bytes(([inReport[26], inReport[27]]), byteorder='little', signed=True)
# first call we dont have a "last state" so we create if with the first occurence
if self.last_states is None:
self.last_states = deepcopy(self.state)
return
if self.state.circle != self.last_states.circle:
self.circle_pressed(self.state.circle)
if self.state.cross != self.last_states.cross:
self.cross_pressed(self.state.cross)
if self.state.triangle != self.last_states.triangle:
self.triangle_pressed(self.state.triangle)
if self.state.square != self.last_states.square:
self.square_pressed(self.state.square)
if self.state.DpadDown != self.last_states.DpadDown:
self.dpad_down(self.state.DpadDown)
if self.state.DpadLeft != self.last_states.DpadLeft:
self.dpad_left(self.state.DpadLeft)
if self.state.DpadRight != self.last_states.DpadRight:
self.dpad_right(self.state.DpadRight)
if self.state.DpadUp != self.last_states.DpadUp:
self.dpad_up(self.state.DpadUp)
if self.state.LX != self.last_states.LX or self.state.LY != self.last_states.LY:
self.left_joystick_changed(self.state.LX, self.state.LY)
if self.state.RX != self.last_states.RX or self.state.RY != self.last_states.RY:
self.right_joystick_changed(self.state.RX, self.state.RY)
if self.state.R1 != self.last_states.R1:
self.r1_changed(self.state.R1)
if self.state.R2 != self.last_states.R2:
self.r2_changed(self.state.R2)
if self.state.L1 != self.last_states.L1:
self.l1_changed(self.state.L1)
if self.state.L2 != self.last_states.L2:
self.l1_changed(self.state.L2)
if self.state.R3 != self.last_states.R3:
self.r3_changed(self.state.R3)
if self.state.L3 != self.last_states.L3:
self.l3_changed(self.state.L3)
if self.state.ps != self.last_states.ps:
self.ps_pressed(self.state.ps)
if self.state.touchBtn != self.last_states.touchBtn:
self.touch_pressed(self.state.touchBtn)
if self.state.micBtn != self.last_states.micBtn:
self.microphone_pressed(self.state.micBtn)
if self.state.share != self.last_states.share:
self.share_pressed(self.state.share)
if self.state.options != self.last_states.options:
self.option_pressed(self.state.options)
if self.state.accelerometer.X != self.last_states.accelerometer.X or \
self.state.accelerometer.Y != self.last_states.accelerometer.Y or \
self.state.accelerometer.Z != self.last_states.accelerometer.Z:
self.accelerometer_changed(self.state.accelerometer.X, self.state.accelerometer.Y, self.state.accelerometer.Z)
if self.state.gyro.Pitch != self.last_states.gyro.Pitch or \
self.state.gyro.Yaw != self.last_states.gyro.Yaw or \
self.state.gyro.Roll != self.last_states.gyro.Roll:
self.gyro_changed(self.state.gyro.Pitch, self.state.gyro.Yaw, self.state.gyro.Roll)
# copy current state into ltemp object to check next cycle if a change occuret
# and event trigger is needed
self.last_states = deepcopy(self.state) # copy current state into object to check next time
# TODO: implement gyrometer and accelerometer
# TODO: control mouse with touchpad for fun as DS4Windows
def writeReport(self, outReport):
"""
write the report to the device
@@ -227,7 +352,6 @@ class pydualsense:
"""
self.device.write(bytes(outReport))
def prepareReport(self):
"""
prepare the output to be send to the controller
@@ -240,7 +364,6 @@ class pydualsense:
# packet type
outReport[0] = 0x2
# flags determing what changes this packet will perform
# 0x01 set the main motors (also requires flag 0x02); setting this by itself will allow rumble to gracefully terminate and then re-enable audio haptics, whereas not setting it will kill the rumble instantly and re-enable audio haptics.
# 0x02 set the main motors (also requires flag 0x01; without bit 0x01 motors are allowed to time out without re-enabling audio haptics)
@@ -270,7 +393,7 @@ class pydualsense:
# set Micrphone LED, setting doesnt effect microphone settings
outReport[9] = self.audio.microphone_led # [9]
outReport[10] = 0x10 if self.audio.microphone_mute == True else 0x00
outReport[10] = 0x10 if self.audio.microphone_mute is True else 0x00
# add right trigger mode + parameters to packet
outReport[11] = self.triggerR.mode.value
@@ -302,6 +425,7 @@ class pydualsense:
print(outReport)
return outReport
class DSTouchpad:
def __init__(self) -> None:
"""
@@ -312,6 +436,7 @@ class DSTouchpad:
self.X = 0
self.Y = 0
class DSState:
def __init__(self) -> None:
@@ -321,8 +446,11 @@ class DSState:
self.L1, self.L2, self.L3, self.R1, self.R2, self.R3, self.R2Btn, self.L2Btn = False, False, False, False, False, False, False, False
self.share, self.options, self.ps, self.touch1, self.touch2, self.touchBtn, self.touchRight, self.touchLeft = False, False, False, False, False, False, False, False
self.touchFinger1, self.touchFinger2 = False, False
self.RX, self.RY, self.LX, self.LY = 128,128,128,128
self.micBtn = False
self.RX, self.RY, self.LX, self.LY = 128, 128, 128, 128
self.trackPadTouch0, self.trackPadTouch1 = DSTouchpad(), DSTouchpad()
self.gyro = DSGyro()
self.accelerometer = DSAccelerometer()
def setDPadState(self, dpad_state):
if dpad_state == 0:
@@ -378,10 +506,10 @@ class DSLight:
"""
def __init__(self) -> None:
self.brightness: Brightness = Brightness.low # sets
self.playerNumber: PlayerID = PlayerID.player1
self.ledOption : LedOptions = LedOptions.Both
self.pulseOptions : PulseOptions = PulseOptions.Off
self.TouchpadColor = (0,0,255)
self.playerNumber: PlayerID = PlayerID.PLAYER_1
self.ledOption: LedOptions = LedOptions.Both
self.pulseOptions: PulseOptions = PulseOptions.Off
self.TouchpadColor = (0, 0, 255)
def setLEDOption(self, option: LedOptions):
"""
@@ -425,7 +553,7 @@ class DSLight:
raise TypeError('Need Brightness type')
self.brightness = brightness
def setPlayerID(self, player : PlayerID):
def setPlayerID(self, player: PlayerID):
"""
Sets the PlayerID of the controller with the choosen LEDs.
The controller has 4 Player states
@@ -440,7 +568,7 @@ class DSLight:
raise TypeError('Need PlayerID type')
self.playerNumber = player
def setColorI(self, r: int , g: int, b: int) -> None:
def setColorI(self, r: int, g: int, b: int) -> None:
"""
Sets the Color around the Touchpad of the controller
@@ -458,8 +586,7 @@ class DSLight:
# check if color is out of bounds
if (r > 255 or g > 255 or b > 255) or (r < 0 or g < 0 or b < 0):
raise Exception('colors have values from 0 to 255 only')
self.TouchpadColor = (r,g,b)
self.TouchpadColor = (r, g, b)
def setColorT(self, color: tuple) -> None:
"""
@@ -475,11 +602,11 @@ class DSLight:
if not isinstance(color, tuple):
raise TypeError('Color type is tuple')
# unpack for out of bounds check
r,g,b = map(int, color)
r, g, b = map(int, color)
# check if color is out of bounds
if (r > 255 or g > 255 or b > 255) or (r < 0 or g < 0 or b < 0):
raise Exception('colors have values from 0 to 255 only')
self.TouchpadColor = (r,g,b)
self.TouchpadColor = (r, g, b)
class DSAudio:
@@ -499,7 +626,7 @@ class DSAudio:
Exception: false state for the led
"""
if not isinstance(value, bool):
raise TypeError('MicrophoneLED can only be a bool')
raise TypeError('MicrophoneLED can only be a bool')
self.microphone_led = value
def setMicrophoneMute(self, state):
@@ -514,7 +641,7 @@ class DSAudio:
class DSTrigger:
def __init__(self) -> None:
# trigger modes
self.mode : TriggerModes = TriggerModes.Off
self.mode: TriggerModes = TriggerModes.Off
# force parameters for the triggers
self.forces = [0 for i in range(7)]
@@ -553,3 +680,23 @@ class DSTrigger:
raise TypeError('Trigger mode parameter needs to be of type `TriggerModes`')
self.mode = mode
class DSGyro:
def __init__(self) -> None:
"""
Class represents the Gyro of the controller
"""
self.Pitch = 0
self.Yaw = 0
self.Roll = 0
class DSAccelerometer:
def __init__(self) -> None:
"""
Class represents the Accelerometer of the controller
"""
self.X = 0
self.Y = 0
self.Z = 0

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@@ -6,7 +6,7 @@ with open("README.md", "r") as fh:
setup(
name='pydualsense',
version='0.5.5',
version='0.6.1',
description='use your DualSense (PS5) controller with python',
long_description=long_description,
long_description_content_type="text/markdown",