Add main.py
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115
main.py
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115
main.py
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import sys
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import gi
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gi.require_version('Gtk', '4.0')
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gi.require_version('Adw', '1')
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from gi.repository import Gtk, Adw, Gio, GObject
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class MainWindow(Gtk.ApplicationWindow):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.set_default_size(600, 250)
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self.set_title("MyApp")
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# Main layout containers
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self.box1 = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
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self.box2 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
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self.box3 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
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self.set_child(self.box1) # Horizontal box to window
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self.box1.append(self.box2) # Put vert box in that box
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self.box1.append(self.box3) # And another one, empty for now
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self.grid1 = Gtk.GridView()
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self.box3.append(self.grid1)
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fruits = ["Banana", "Apple", "Strawberry", "Pear", "Watermelon", "Blueberry"]
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class Fruit(GObject.Object):
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name = GObject.Property(type=str)
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def __init__(self, name):
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super().__init__()
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self.name = name
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self.ls = Gio.ListStore()
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for f in fruits:
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self.ls.append(Fruit(f))
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ss = Gtk.SingleSelection()
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ss.set_model(self.ls)
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self.grid1.set_model(ss)
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factory = Gtk.SignalListItemFactory()
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def f_setup(fact, item):
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label = Gtk.Label(halign=Gtk.Align.START)
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label.set_selectable(False)
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item.set_child(label)
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factory.connect("setup", f_setup)
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def f_bind(fact, item):
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item.get_child().set_label(item.get_item().name)
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factory.connect("bind", f_bind)
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self.grid1.set_factory(factory)
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print(ss.get_selected_item().name)
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def on_selected_items_changed(selection, position, n_items):
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selected_item = selection.get_selected_item()
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if selected_item is not None:
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print(f"Selected item changed to: {selected_item.name}")
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ss.connect("selection-changed", on_selected_items_changed)
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# Add a button
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self.button = Gtk.Button(label="Hello")
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self.button.connect('clicked', self.hello)
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self.box2.append(self.button) # But button in the first of the two vertical boxes
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# Add a check button
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self.check = Gtk.CheckButton(label="And goodbye?")
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self.box2.append(self.check)
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# Add a box containing a switch and label
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self.switch_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
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self.switch_box.set_spacing(5)
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self.switch = Gtk.Switch()
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self.switch.set_active(True) # Let's default it to on
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self.switch.connect("state-set", self.switch_switched) # Lets trigger a function on state change
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self.label = Gtk.Label(label="A switch")
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self.switch_box.append(self.switch)
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self.switch_box.append(self.label)
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self.box2.append(self.switch_box)
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def switch_switched(self, switch, state):
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print(f"The switch has been switched {'on' if state else 'off'}")
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def hello(self, button):
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print("Hello world")
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if self.check.get_active():
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print("Goodbye world!")
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self.close()
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class MyApp(Adw.Application):
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def __init__(self, **kwargs):
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super().__init__(**kwargs)
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self.connect('activate', self.on_activate)
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def on_activate(self, app):
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self.win = MainWindow(application=app)
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self.win.present()
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app = MyApp(application_id="com.example.GtkApplication")
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app.run(sys.argv)
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