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This adds the "gui log" command, which pops up a window you can use for logging. There are also new "gui" subcommands for sending output to a log window: gui print, gui output, gui printf, and gui dprintf. These all work pretty much like their non-gui counterparts, except that the output goes to the log window. If you have more than one log window you can specify which one to use with an "@", like gui print @1 value
gdb-gui This is gdb-gui, a GUI for gdb. This GUI differs from existing gdb GUIs in a few ways: * It runs in-process. * It is written in Python. * It is intended to interoperate well with the CLI. You can pick and choose which windows you want to see, and you can still do whatever you like in the terminal. * It is totally incomplete. To get started, install the prerequisites. You'll need a Python-enabled gdb, PyGObject, and PyGktSourceView. (And maybe more -- if you trip across something, let me know.) You'll need the Python development package to compile the small C module that is included here. On Fedora I think this suffices: sudo yum install gdb python-devel gtksourceview3 pygobject3 After you install this, type "make". Now, start gdb and source the "SourceMe.py" file. This sets everything up. If you want it to always be available, you can use "make hack-gdbinit", which will add the appropriate "source" line to your ~/.gdbinit. This adds a new "gui" command to gdb. Currently the only subcommand is "gui source", which pops up a source window. The source window will automatically track your progress when debugging. You can make multiple source windows; they will be reused in an LRU fashion. If you want to hack on this, you will need Glade to edit the UI elements. For Fedora 18, you'll need a special hack to make the gtksourceview widget visible to Glade.
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