Treat headers more like multirow tiles, and
footers more like regular items. Also, explicitly
set the height of all tiles to 0 at the outset,
so we have a certain way to know which tiles have
already had their size set to row_height.
Compute the right items to include in a rectangular
selection even if it stretches across section boundaries.
This code currently does the simplest thing that can
work. If it turns out to be a problem for big selections,
we can try to make it smarter.
Make up-down focus movements preserve the column
across section boundaries.
This code does the simplest thing that can work.
If this turns out to be a problem, it can be
made smarter.
Note that the code currently prefers to jump over
short sections to preserve the column. If there
are many short sections, this not be desired,
and we may want to make it tweakable.
We must not include the header width when
determining the column width, but we do
want to take it into account when finding
the overall gridview width.
Update tile allocation for headers and foots in cases
where we go from having headers to not having headers.
Before this commit, turning sections off in testsections
would leave the global header and footer with some empty
space allocated.
Add a header factory, and implement prepare_section and
create_header_widget.
Allocating header and footer tiles properly will be
left to future commits.
Rewrite size_allocate to use the new split_tiles
function and the multirow helper, and move the handling
of the footer tile at the end into the regular allocation
loop.
This is preparing the code to work with sections.
For now, nothing has changed.
These tests are reusing the section model plumbing
of the listitemmanager tests, and just check that
splitting tiles according to a certain number of
columns works and produces multi-row tiles starting
and ending on the first or last column.
Break this part of size_allocate out as a separate function.
Future commits will rewrite size_allocate to make use of it.
Making this a standalone function taking just a listitemmanager
and n_columns as arguments will make it easy to write tests for it.
Use the new column helper, and write this function
in a way that will keep working with sections.
The most important point here is that we determine the
column that the anchor item will fall into *after*
other adjustments for position.
This means that the column will be accurate, unless n_columns
or has_sections changes between get_position_for_allocation
and size_allocate.
When we emit items-changed due to a section
sorter change, don't also emit sections-changed.
Instead make the items-changed signal cover the
whole range.
Tests included.
When the section sorter changes, we need to update
the keys, otherwise the sorter will continue to report
the old sections.
This code is currently a bit suboptimal, since the
creation of sort keys and section sort keys are
muddled together.
Fixes: #5854
When the section sorter changes, we need to update
the keys, otherwise the sorter will continue to report
the old sections.
This code is currently a bit suboptimal, since the
creation of sort keys and section sort keys are
muddled together.
Fixes: #5854
And recreate header and footer tiles as needed.
This commit was tested using a sortlistmodel, changing
the section sorter from sorting only by first char
to sorting by the first two chars, which changes
the number of sections, but leaves the alphabetic
order of items unchanged.
XWayland (at least on gnome-shell) does not support SGI_swap_control,
which we were using to unset the swap interval.
It does support EXT_swap_control though, which is the more modern
version of the same thing, so this commit adds support for that.
And now GDK_DEBUG=no-vsync gives me >1000fps instead of just 60fps,
With XWayland and direct scanout it is possible that some apps get into
a situation where more than 2 buffers are in flight and in that case we
want to be able to still track the change regions for those buffers.
Usually 3 buffers are in use, so we go one higher, just to be safe.
Some mice send a value slightly lower than 120 for some detents. The
current approach waits until a value of 120 is reached before sending a
low-resolution scroll event.
For example, the MX Master 3 sends a value of 112 in some detents:
detent detent
| | |
^ ^ ^
112 REL_WHEEL 224
As illustrated, only one event was sent but two were expected. However,
sending the low-resolution scroll event in the middle plus the existing
heuristics to reset the accumulator solve this issue:
detent detent
| | |
^ ^ ^ ^
REL_WHEEL 112 REL_WHEEL 224
Send low-resolution scroll events in the middle of the detent to solve
this problem.
Related to https://gitlab.gnome.org/GNOME/mutter/-/issues/2469
We are using placeholders in the 'check' column
that are put in a size group, so that they all
take the same space once a check or radio is shown.
Unfortunately, for the inline-buttons option, we
were using a GtkBuiltinIcon as placeholder, and those
respect the -gtk-icon-size CSS property and take
a minimum size of 16px. Use a GtkGizmo instead to
get the expected result of no extra padding unless
there's a check or radio.
Fixes: #5839
The non-portal fallback method for launching a file manager to show the
file in its parent directory was incorrectly using the `ShowFolders`
method (open a folder) instead of `ShowItems` (open the parent directory
and show the file).
The `show_item` function (previously `show_folder`) had an unused
`callback` parameter; it has been removed and the type of the parameter
containing the GTask has been renamed and now uses the correct type
instead of gpointer to reduce the amount of casting required.
FixesGNOME/gtk#5842
The want to use the footer tile at the end
to fill leftover space at the bottome right.
So lets assert that we actually dealing with
a footer tile, just in case something changes
in the future that might have us end up with
some other kind of tile.
This reverts commit e121a5ca6f.
The tile that was causing the critical in #5836
(what that commit was about) was a FILLER, and we
are getting rid of FILLER tiles here. Which will
avoid the issue in a more elegant way.
In height-for-width and hscrollbar-policy = never, we can provide
the child with a proper for_size when measuring it. The same is true for
width-for-height and vscrollbar-policy = never.
This allows for accurately measuring the size of eg. wrapping labels.
The cancellation path already clears the GCancellable, if we let it
continue, it causes a later assertion, so just exit early in this case
and hope a new path has been set.
Fixes: #5792
When the command queue is out of batches, there is
no point in doing further work like allocating uniforms.
This helps us avoid assertions in the uniform code
that we would hit when we run out of uniform space
too.
Commit 3090795351 accidentally caused all
CI builds (or at least the ones with -Werror) to no longer build tests,
examples and demos, so none of them had made sure that they compile.
When we start ignoring batches, we must do it everywhere,
or we may run into assertions. This was triggered by an
enormous text node tree produced by tests/rendernode-create.
The documentation says that the model returned by
gtk_notebook_get_pages() implements the GtkSelectionModel interface, but
checking the history confirms this is a lie.
Instead of fixing the documentation, we can easily make it true, and
reduce the differences between GtkNotebook and GtkStack.
Fixes: #5837
If there is a value passed to GSK_RENDERER, display it in the window
title.
This is mostly so that when I show off screenshots, people know what
renderer I'm using.
Vulkan has a different initial coordinate system to GL.
GL:
(-1, 1, -1) +------+.
|`. | `.
| `·--|---·
| : | :
+------+. :
`. : `.:
`·------· (1, -1, 1)
Vulkan:
(-1, -1, 0) +------+.
|`. | `.
| `·--|---·
| : | :
+------+. :
`. : `.:
`·------· (1, 1, 1)
so adjust the near and far plane we pass to
graphene_matrix_init_ortho() to make it end up with the same
projection as the GL renderer.
This one tests a crossfade between two non-overlapping nodes with a clip
region that covers neither of the two nodes.
This tests that renderers can deal with clip regions that doesn't
overlap nodes in a situation where they will most likely want to create
an offscreen.
As offscreens are typically clipped to the clip region, this would cause
an empty offscreen and that can cause failures.
This was an experiment where an offscreen was translated inside an
existing clip.
Because renderers try to limit offscreens to the clip rect, this is
interesting, because they might get the translation wrong.
Using gdk_texture_new_from_resource() is not valid here because we are
not sure if the given resource is valid.
Plus, the previous optimization is no longer relevant, because we are
not using gdk_pixbuf_new_from_resource() anymore - which was what this
optimization was about before it was ported to GdkTexture.
Test attached.
The filesystemmodel tracks changes and additions to child files
through G_FILE_MONITOR_EVENT_ATTRIBUTE_CHANGED. This event will also
occur if the parent directory is changed. Since the parent directory
doesn't exist in the model, it creates a non-existent item.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4233
Make unexport_handle take the handle, which will
let us deal with multiple exports in the future.
Update all callers to store their handle, and
pass it to unexport_handle.
The actions document ended with a : where there used to be a period,
seemingly a bug in the conversion from XML. Replace that : with a
period, and remove another spurious : inserted during the conversion.
Add some tests for handling of failures.
The test data here is taking from gdk-pixbufs
tests/test-images/fail directory, excluding anything
but png, tiff and jpg images.
Strangely, the document's last sentence ended with a colon,
giving the impression there's missing text that should follow.
There is not.
Even more strange, it's _always_ ended with a colon,
ever since the file was converted from XML
(in commit 10cd539104).
BUT, the XML file it was converted _from_ ended that same sentence
with a period! I have no idea where the colon came from.
gtk_css_provider_load_from_data has turned out
to be problematic for language bindings. Add two
new variants, from_string and from_bytes, to
replace it.
This partially reverts commit 93a875bf20.
Removing this annotation broke bindings, which now treat the
length of the array as a standalone parameter.
This broke Spiel, and probably other non-C apps that rely on
GtkCssProvider through bindings.
gtk and gdk have their own marshallers, for historic
reasons. But there's no reason to duplicate the same
code here.
Eventually, we should just move all marshallers to
the same place.
Make all length values from 0px to 8px available
as static values. This will help with cutting
down on the number of corner values (we have a
lot of 5px corners).
The fedora-x86-64 build does not only build with debug,
it also does the hello build, and it runs the testsuite
multiple times.
Move the hello build to the fedora release build. The idea
is that this lets us do more work in parallel, and spend
less time waiting for the longest-running ci job.
We are ignoring failures here, and nobody is working
on fixing them. And the failures end up at the end
of the log, adding annoyance to finding the actual
failures.
We only have one reference to the surface,
and it is dropped by gdk_surface_destroy.
All the users of surfaces in gtk had the same
bug: they were all stealing an extra reference
to drop - the one that the renderer was leaking
until recently.
This was the intention, but the object data by itself
does not achieve that: We do run dispose on the display
when it is closed, but object data is only cleared in
finalize. So listen to the ::closed signal and remove
the driver ourselves.
Fix up the drivers dispose implementation enough for
that to actually work.
Public headers should mainly include gdktypes.h, which already include
the symbol visibility and versioning macros; we can also modify
gdktypes.h to include the enumerations.
Since the corresponding source files do not include "config.h", and are
not compiled with `GTK_COMPILATION`, they will generate the wrong symbol
exporting under Windows.
Instead of injecting `-fvisibility=hidden` depending on a compiler check
ourselves, let Meson do it for us.
This also avoids us having to filter `-fvisibility=hidden` when reusing
the common compiler flags.
Fix the circular dependency by moving the generated
headers to gdk/version/, and build that directory
first.
Misc other fixes, such as putting the custom targets
as sources, not depedencies, and using the correct
major version in the generator script.
Let's poach the same script used by GLib to avoid having to add all the
version macros by hand every time we increment the GTK version.
This is a work in progress:
- need to rename the GLIB_STATIC_COMPILATION check
- circular dependency: libgtkcss depends on gdkversionmacros.h, but libgdk
depends on libgtkcss
The inertness concept introduced in 62e9d1e470 assumed a listview was
inert when no factory was set. This has 2 problems:
1. columnview uses a listview without factories.
2. header factory being set but factory not being set technically makes
the listiew inert - but should it?
So for now, make inertness only depend on visibility and root.
A side benefit is that this matches columnview semantics.
When ensuring widgets, ensure that their section is known. This will
be relevant when we use section widgets.
Also ensure that sections that don't cover any widget get destroyed.
The get_section() implementation is a slow and steady implementation
that has to be careful to not screw up when an incremental sort is only
partially sorted.
When GDK_DEBUG=no-vsync is on, we might have more than one outstanding
frame. Don't assert when that hapens. Just request a frame callback for
the first and skip the others.
Not all frames get timing info with GDK_DEBUG=no-vsync, so make sure
that even when we render tons of frames, the one frame that does get
timing info is still there when the timing info arrives.
I set it to 128 from 16 now.
This is roughly good enough to go to 5000fps from on a 60Hz monitor.
...when we are using wglChoosePixelFormatARHB(). This ensures that we
hvae a HDC with a pixel format that will really support alpha bits, as
we did for the traditional ChoosePixelFormat().
Thanks to Patrick Zacharias for testing and pointing things out.
We were sending random junk to ChoosePixelFormat().
Also assert that we don't overflow the array. That might be usefu to
know if we carelessly add attributes later.
... for creating the actual WGL contexts, so that we can cut down on the
number of times where we need to create the base, legacy WGL contexts in
order to create the WGL contexts with attributes. We could just use the
dummy context that we have to make it current to create the needed
WGL contexts.
If we are querying the best supported pixel format for our HDC via
wglChoosePixelFormatARB() (i.e. we have the WGL_ARB_pixel_format extension),
it may return a pixel format that is different from the pixel format that we
used for the dummy context that we have setup, in order to, well, run
wglChoosePixelFormatARB(), which sadly requires a WGL context (HGLRC) to be
current in order to use it, which means the dummy HDC already has a pixel
format that has been set (notice that each HDC is only allowed to have its
pixel format to be set *once*). This is notably the case on Intel display
drivers.
Since we are emulating surfaceless GL contexts, we are using the dummy GL
context (and thus dummy HDC that is derived from the notification HWND used in
GdkWin32Display) for doing that, we would get into trouble if th actual HDC
from the GdkWin32Surface has a different pixel format set.
So, as a result, in order to fix this situation, we do the following:
* Create yet another dummy HWND in order to grab the HDC to query for the
capabilities the GL drivers support, and to call wglChoosePixelFormatARB() as
appropriate (or ChoosePixelFormat()) for the final pixel format that we use.
* Ditch the dummy GL context, HDC and HWND after obtaining the pixel format.
* Then set the final pixel format that we obtained onto the HDC that is derived
from the HWND used in GdkWin32Display for notifications, which will become our
new dummy HDC.
* Create a new dummy HGLRC for use with the new dummy HDC to emulate surfaceless
GL support.
We are currently using g_clear_pointer() on the intermediate WGL contexts
(HGLRC)'s that we need to create in the way, which means that we need to ensure
that the correct calling convention for wglDeleteContext() is being applied.
To be absolutely safe about it, use the gdk_win32_private_wglDeleteContext()
calls, which will in turn call wglDeleteContext() directly from opengl32.dll
(using the OpenGL headers from the Windows SDK) instead of going via libepoxy,
which will assure us that the correct calling convention is applied.
Fixes issue #5808.
Our notify tests would fall over if there was
a duplicate enum value (within the first 10 values).
Make it handle that, by skipping the duplicate value.
It turns out that the old behavior of GTK_ALIGN_BASELINE
was actually used in libadwaita, so bring it back, and
introduce a new GtkAlign value for the new behavior.
Allow control-clicks on some fields to bring up
a more specific UI. This functionality is also
available via Ctrl-E and the context menu.
At this point, it can edit colors, fonts and
files in some places, as well as a few enums.
This is failing because I can't figure out
how to make wireplumber and pipewire work
in ci enough to let me add a new monitor :(
As usual, the test works fine locally.
Add some input tests that are using headless
mutter, and python with our in-tree gir files.
So far, test that we can roundtrip key events,
and move the pointer around.
Add some monitor tests that are using headless
mutter, and python with our in-tree gir files.
So far, we test that we get expected signals
when monitors are added and removed.
Transition to the color that is in use instead.
Fixes crashes because currentColor is not an RGBA color and
therefor could not be queried later.
Fixes#5798
Most of the time we want to compute them based on the child node we
render to the offscreen, but not always.
For blend and cross-fade nodes, they need to be computed based on the
node's bounds.
Fixes widget-factory page fade animation weirdly resizing the fading
pages.
We weren't looking in the build dir for generated files.
Actually make sure that we look in the build dir *first*, otherwise
glib-compile-resources will still use the wrong files.
... and use it in rendernodes.
Setting up textures for diffing is done via gdk_texture_set_diff() which
should only be used during texture construction.
Note that the pointers to next/previous are allowed to dangle if one of
the textures is finalized, but that's fine because we always check both
textures' links to each other before we consider the pointer valid.
When slicing the texture, the GL renderer was
forgetting to apply the viewport origin. This
shows up when rendering things with negative
scales, leading to negative origins.
The rounded-clip-in-clip-3d test fails in GL when
flipped. Given that it was already excluded from cairo,
and also fails cairo when flipped, give up on it for now.
Our coverage computation only works for well-behaved
rects and rounded rects. But our modelview transform
might flip x or y around, causing things to fail.
Add functions to normalize rects and rounded rects,
and use it whenever we transform a rounded rect in GLSL.
The repeated tests were not careful enough to produce
the correct reference image to match what the repeat
node does.
With these changes, all cairo tests pass.
Add separate suites for running the gsk compare-render
tests with the --flip, --rotate or --repeat options.
A bunch of these fail currently, and need diagnosis.
Add options to the gsk compare-render test for
modifying the node (and do a matching change to
the reference image).
flip: negative scale flipping things horizontally
rotate: 90 degree rotation
repeat: 2x2 grid
In horizontal layout, we line up the baselines of all children to find
how much space we need above and below the box baseline.
In vertical layout, we need to pick one child to inherit the baseline
from, which is what the new GtkBoxLayout:baseline-child property is
about. It is the equivalent of GtkGridLayout:baseline-row.
When we are not doing baseline alignment, don't pass
a baseline to the allocated widget. This helps because
a number of widgets (GtkLabel, GtkEntry, etc) always
position their text on the given baseline.
Since we show them in GNOME shell, show them here too.
The comment that says "only show these in the a11y
theme" was still there, but we were always hiding them.
The Expose events following a ConfigureNotify may arrive at
a time that we did not resize the surface yet, making these
expose events a no-op. Even though gsk/gtk take care of the
window content itself, this might lead to unrendered portions
of the window shadow.
This may be seen with GSK_RENDERER=cairo and GDK_BACKEND=x11,
attempting to tile a window (e.g. gtk4-demo) left or right.
The window will show black rectangles or other artifacts in
the window shadow areas that correspond to the newly painted
portions (as the window needs to expand vertically).
In order to fix this with a similar behavior to Wayland,
consider ourselves the whole surface invalidated after resize,
in order to ensure everything is painted from scratch.
... when it is available.
Also introduce the new function gdk_rectangle_transform_affine(), which
looks like overkill for this purpose, but I'm about to use it elsewhere.
Drop the section that talked about main and how to update
local checkouts - its been 2 years, people should have gotten
around to it by now. Add some general git hints instead.
There's no need for EGL to do any timing, we do it in GTK already.
This fixes hangs in Mesa when we hide a surface after a SwapBuffers()
but before the frame callback arrives.
If we then reshow the surface and immediately render to it, Mesa would
still have a frame callback from before the hiding and forever poll()
waiting for the compositor to send the callback.
Fixes#5761
donʼt mention its renamed successor either, as that has its own section
later. We could have another sentence paragraph like ‘In the case of
GtkBox, the pack methods have been renamed to X and lost the trailing
arguments Y’, but that wonʼt help people prepare still on GTK3, which is
the point in the affected section… so just remove the misleading relic.
When adjusting allocations, treat BASELINE more like CENTER
than like FILL. The results are better, in particular for
controls like entries or switches, which we never want to
scale up vertically, but still want to align to the baseline.
A grid layout lets us get the baseline right in
vertical orientation, by setting a baseline row.
It would be nice if the box layout supported this
as well, but currently it doesn't, and adding that
feature isn't trivial.
Pass the GLsync object from texture into our
command queue, and when executing the queue,
wait on the sync object the first time we
use its associated texture.
Add a new function to TextureBuilder that takes a GLsync that
requires internal code to wait on before using the texture.
Somewhat sneakily, we don't take the sync if syncs are not supported by
the current GL context.
As public API has no code to query the sync for the destroy notify, this
is fine and it means we don't have to do the check every time we want to
call gdk_texture_get_sync() internally.
Building GL textures is complicated, so create an object to make them.
So far, this object just contains the functionality of
gdk_gl_texture_new(), but that will change in the future.
In particular, we want to get the GL version, when the Windows box/VM
has an unsuitable GL implementation.
This is somewhat helpful in analyzing failures to bring up GL on
machines where users claim GL does work.
This way, we can realize it and either print success information about
it or return NULL if that fails.
This makes it more likely that we fail early, which means we can then
initialize EGL.
This refactor achieves the following:
* check GL version against proper matching context version
In particular, for legacy contexts, we now actually check
* make sure the actual version is set, even for legacy contexts
* make sure set_is_legacy() is set properly
Now that all contexts do that, insist that they keep doing it.
And because they keep doing it, we can support querying the GL version
from gdk_gl_context_get_version() without requiring the context to be
made current.
The EGL spec states:
The context returned must be the specified version, or a later
version which is backwards compatible with that version.
Even if a later version is returned, the specified version
must correspond to a defined version of the client API.
GTK has so far been relying on EGL implementations returning a
later version, because that is what Mesa does.
But ANGLE does not do that and only provides the minimum version, which
means Windows EGL has been forced to use a lower EGL version for no
reason.
So fix this and try versions in order from highest to lowest.
Don't notify during destruction, notify afterwards.
This way we don't call into user code from a half-destructed node.
Note that this changes the order in which those notifies happen when
collapsing a large tree: From parent node before child nodes to child
nodes before parent node.
No actual use case for this, just thought it would be safer.
While we are collapsing a subtree, some signal handlers may not be
disconnected while we are doing this. By adding this check and not
giving those nodes no longer access to the model, we can stop it from
modifying it while we are trying to collapse stuff.
Fixes some crashes in gnome-builder.
... to backends.
That way, frame clocks can be constructed by the backends' surface
implementations and dont need to be passed in as construct arguments.
Also add an assertion that they are indeed constructed.
That way, it doesn't need a specific init function.
Also chain up last, so that the generic initialization code in
GdkSurface::constructed can access a fully initialized macos surface.
That way, it doesn't ned a specific init function.
Also chain up last, so that the generic initialization code can access a
fully initialized wayland surface.
This is also how regular buttons behave. Otherwise releasing on a
different menu item would register a click on the item that was
originally pressed. In these cases it is better to not register a click
at all.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5760
[30/1038] Compiling C object gdk/win32/libgdk-win32.a.p/gdkmain-win32.c.obj
../gdk/win32/gdkmain-win32.c:146:1: warning: 'gdk_win32_finalize_ole' defined but not used [-Wunused-function]
146 | gdk_win32_finalize_ole (void)
| ^~~~~~~~~~~~~~~~~~~~~~
../gdk/win32/gdkmain-win32.c:113:1: warning: 'gdk_win32_finalize_com' defined but not used [-Wunused-function]
113 | gdk_win32_finalize_com (void)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
A number of warnings are produced:
[23/1038] Compiling C object gdk/win32/libgdk-win32.a.p/gdkinput-dmanipulation.c.obj
../gdk/win32/gdkinput-dmanipulation.c: In function 'reset_viewport':
../gdk/win32/gdkinput-dmanipulation.c:354:11: warning: variable 'hr' set but not used [-Wunused-but-set-variable]
354 | HRESULT hr;
| ^~
Try to do something sensible instead.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
../gdk/win32/gdkclipdrop-win32.c: In function 'transmute_cf_shell_id_list_to_text_uri_list':
C:/msys64/ucrt64/include/glib-2.0/glib/gstring.h:72:5: warning: ignoring return value of 'g_string_free_and_steal' declared with attribute 'warn_unused_result' [-Wunused-result]
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
In file included from ../gdk/win32/gdkdrag-win32.c:201:
../gdk/win32/gdkprivate-win32.h:45: warning: "GDK_NOTE" redefined
45 | #define GDK_NOTE(type,action) \
|
../gdk/win32/gdkdrag-win32.c:40: note: this is the location of the previous definition
40 | #define GDK_NOTE(a,b)
Fixes: bc159207bd ("gdk: Drop old debug macros")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Make `gtk_icon_theme_has_icon` and `gtk_icon_theme_has_gicon` also
consider unthemed icons. This makes their behavior consistent with the
actual (documented) lookup behavior.
Fixes: #5709 and makes the workaround in nautilus@b643a00b obsolete
This is needed for a query-tooltip handler, as mentioned in the
documentation, when there has been a hover timeout.
Maintain the previous behaviour when the link is clicked and follow the
existing documentation regarding selectable labels.
A notify::cursor handler can now also be used to retrieve the URI of the
link under the cursor.
BuilderListItemFactory isn't quite suited for our purposes, primarily
because you can't pass user data to BuilderListItemFactory. Because
we can't get the data we are using a workaround to get the
GtkFileChooserWidget ancestory, which used to work, but with the
recent list view changes no longer doesn't. Use GtkSignalListItemFactory
with the GtkFileChooserWidget as the user data.
It's not enough to sanitize values when starting an animation, as the
adjustment can reconfigure itself while the animation runs.
So as a simple way to handle this, we sanitize every value right before
setting it, too.
In the future we might also want to look at sanitizing start/end values
of the animation.
Fixes#5763
There are a lot of cases where properties are implemented in classes but
the getters for these exist in an interface that class implements.
A common Example is g_list_model_get_n_items() being the getter for
GtkWhateverListModel::n-items.
But also property implementations that don't use override_property()
(usually because they have a different default) are handled by this.
When adding mask nodes, I overlooked that
we have two separate functions for determining
what transforms a node supports without offlines.
Since we claim that mask nodes support general
transform, they must certainly support 2d transforms
as well.
GLES 2.0 version is fine now with current gtk according to B. Otte.
Let's use the same minimum requirement for all implementations.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
When using GDK_DEBUG=gl-egl, we end up using GL, but that is not well supported:
Creating EGL context version 3.0 (debug:no, forward:no, legacy:yes, es:no)
Created EGL context[0000000000000004]
OpenGL version: 0.0 (legacy)
* GLSL version: (NULL)
* Max texture size: -1059701680
* Extensions checked:
- GL_KHR_debug: no
- GL_EXT_unpack_subimage: yes
- OES_vertex_half_float: no
** (gtk4-demo.exe:14324): WARNING **: 19:16:41.468: Compile failure in
vertex shader:
ERROR: 0:7: 'gl_Position' : undeclared identifier
---8<---
Use GLES when EGL implementation is ANGLE.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Buttons under .toolbar were using for their 'hover', 'active'
and 'check' colors the default ones from %button_basic_flat
which are very dimmed, so we explicitly darken them.
Part of #5725
The test doesn't hold 2 references, it holds only one.
The reason one unref can cause a leak is that some backends - like X11 -
only destroy the surface once the DestroyNotify event from the X server
has come in.
X11 does add an extra reference to surfaces that gets released when the
DestroyNotify event arrives.
Wayland doesn't ave such an event, so that reference never gets
released.
This fixes a copy/paste error introduced in commit 590f3dfa1f.
We want to remove the event queue from the list of event queues, not the
surface.
Otherwise the freed queue stays in the list and the next time an event
comes in, we access invalid memory.
Fixes thinko introduced in commit 7fafa5133b.
Luckily, we leak all surfaces, so this problem never occured.
We want to support GLES 2, so make sure we test that support.
Also force-disable common extensions we don't explicitly check for and
don't want to accidentally use.
They're not needed and GLES doesn't technically support them, even
though GTK had been using them via epoxy sneakily using the
GL_OES_vertex_array_object extension behind our back.
Cache the last looked up item and use it for looking up the next item if
it's closest. This massively speeds up iteration over the model, because
each call to get_item() will be adjacent to the previous one.
Improves performance of the inspector quite a bit.
When the variant-editor emits a callback, it might not actually have
edited the value in question. Try to detect that by only emitting
signals if the value changed.
gsk_vulkan_render_download_target() currently resets the uploader
objects before downloading the image that it produces. This is
problematic because there might be unreleased buffers and images
in the command queue.
In particular, this can make validation layers complain about the
glyph atlas - of all things! - upload buffer being released while
still being used by the command queue.
Fix that by resetting the uploader after downloading the image.
For certain kinds of layouts, especially ones where one or both sizes of
a top level is constrained by physical limits, it's acceptable to have
buttons that rely on the minimum size of their contents, rather than the
natural size. It is left to the application authors, or the localization
teams, to ensure that things like translations and font sizes do not
result in a broken UI.
Our webdav server has a root which is davs://mynextcloud/remote.php/webdav
When once creates a GFile out of or out of a subdirectory, and one call
g_file_get_parent(), it recurses too far up and try to query
davs://mynextcloud/remote.php which fails, resulting in a broken pathbar.
To fix that, before querying the metadata of each element of the path,
I query the "enclosing mount", then use it's root to compare the GFile
against.
With the right GMount, we can also fix the icon drawing code in the
pathbar for network drives.
Check if the driver supports MAILBOX and prefer using it; in its
absense, checkif the driver supports IMMEDIATE and prefer using
it; finally, if neither of them are supported, use the guaranteed
to be supported FIFO mode.
Check the portal version number before trying to use
it. Most importantly, this will detect the case where
the interface isn't supported at all, since the proxy
will report a version of 0 in that case.
Fixes: #5733
We want to keep the wl_surface around, because surfaces create their
resources on construct and keep them until destroyed. See the HWND ond
Windows and the XWindow on X11.
This is relevant for graphics resources, where we want to have access
to the VkSurface and eglSurface while the GdkSurface is hidden.
We also want these surfaces to be permanent and not change during the
lifetime of the GdkSurface.
What we can - and must - destroy however are the xdg surfaces, because
those handle visibility on screen.
And we also need to ensure no buffer is attached, so that during the
next creation of the xdg surface we don't get a protocol error.
gdk_wayland_surface_maybe_resize() just calls
gdk_wayland_surface_update_size(), so make all callers call that one
instead.
The check that it does is done by the other function again.
This workaround - were it ever to trigger - is broken today. It destroys
the wl_surface and all associated structs but does not recreate the
xdg_popup or xdg_toplevel struct, so it would cause a hidden window.
The workaround looked a lot different when it was introduced in commit
83b54bab57, too - both in what it did and
in what the vfuncs did that it called.
.view does absolutely nothing in Default style since the whole box is
covered with a GtkNotebook which has its own background, and adds an
unwanted background onto the tab strip in Adwaita.
Some bindings (GJS!) could add temporary references to the GAsyncResult
argument that we return, and thus to the GTask, which may cause the
dialog not to close when the finish function is called (but at garbage
collection instead!).
To prevent this, just manually destroy the window (by removing the task
data), so that we are not bound to the GTask lifetime anymore.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5741
If we click close enough between lines, and with the maximum distances applied
by GtkGestureClick we could jump between lines when handling double/triple
click for word/line selection.
Ensure that the whole operation stays in the same line and reset the
gesture/counter if we do move between lines, so we start from scratch in the
new line.
The date/time column relies on the filechooserwidget to format the date
properly. During bind, the filechoosercell, get the filechooserwidget
ancestor, but now due to changes in the listview, the cell isn't a
child of the filechooserwidget at that point. Since this is deeply
ingrained into the filechooserwidget, let's keep the same behavior,
but move it to filechoosercell in realize. Alternatively, we could have
used a signal factory (with the file chooser widget as the user data),
but that would have been a major overhaul.
The format of the type column depends on the the type_format, which
is stored in the filechooserwidget. We get that setting by looking
for the filechooserwidget ancestor, which no longer works after recent
changes to the list views (it was fragile to begin with). At one point,
the setting appears to have been dynamic, but now it is only loading
from GSettings, so let's simply do the same within FileChooserCell.
32247bc50e made several changes to account for the
fact that we no longer have a NULL editable at the beginning of the list
model. The commit mistakenly left out one change in remove_file(),
which causes the wrong file to be removed.
Now that the paint demo lets us test this, it has
become apparent that this condition is wrong, and
we don't get the expected events if stylus-only is
FALSE.
The current implementation of the glyph cache deals with atlases by
padding them with 1 pixel at the beginning, at the end, and between
each glyph.
That's cool and all, however, there's a very subtle problem with
this approach: the contents of the atlas are garbage, so this padding
is filled with garbage memory!
Rework the Vulkan glyph cache to draw each and every glyph in a
surface that has 1 pixel border of padding around it. Ensure the
surface is completely black by drawing a rectangle before handing
it to Pango to draw the glyph. Update tx and ty to pick the texture
position adjusted to the 1 pixel padding. The atlas now starts at
position (0, 0), since each glyph individually contains its own padding.
To improve legibility, add a PADDING define and use it everywhere.
Vulkan renders text using VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA and
VK_BLEND_FACTOR_SRC_ALPHA, but that implies per-channel alpha
blending, which currently produces the wrong results when blending
glyphs with the images beneath them.
Use the default pipeline constructors, which implies using the
ONE and ONE_MINUS_SRC_ALPHA.
When determining double-clicks, don't use the distance
threshold for touch events. It is very hard to double
touch reliably within a few pixels of the same position.
Fixes: #5580
Typically, a popover gets mapped when shown and unmapped when
hidden. A situation there that breaks is where the popover gets
recursively unmapped/unrealized when its root is destroyed.
In that situation, the popover does however unmap (without being
hidden first), moving the GTK grab from show/hide to map/unmap
will handle the previous situations, plus this one.
Fixes things being unclickable if e.g. a modal dialog got a
popover popped up, then got closed via Alt-F4.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5730
we were not checking the return gboolean of
gtk_action_muxer_query_action() which was
returning FALSE for the crash case, meaning
it didn't set the passed in GVariant, but
we were still using it as it was non-null.
Fixes#5729
Calling gtk_list_box_remove_all() is a no-op with a bound model; after
the introduction of the remove_all() method in 49e56fc7, we were left
with row widgets after the dispose() call chained up.
We could restore the explicit unparenting inside dispose() instead of
calling remove_all(), but since the bound list model is provided by the
user of GtkListBox, it's more appropriate to unbind it in the dispose()
implementation, to avoid any potential reference cycle (especially in
higher level languages that have no explicit reference acquisition).
We clean up the bound model, and its associated state, if any; and then
we remove all the row widgets that are left.
Showing a destroyed window might cause an application to
behave in an unexpected manner. For example, showing a
dialog after it has been closed by the user might cause the
application to freeze. The warning will help developers to
track down the issue.
Signed-off-by: Aaron Erhardt <aaron.erhardt@t-online.de>
Reuse a better to read would_drop() from ./testsuite/reftests/gtk-reftest.c
in ./tools/gtk-builder-tool.c
Fixed wrong indentation in ./testsuite/reftests/gtk-reftest.c
I encountered this issue where I casted user_data to my self type, but it
showed me they were actually swapped when I set the "object" signal attribute.
After checking the source code which confirms this, it is a good idea to
properly document that convenient behaviour.
2022-02-24 23:04:20 +01:00
740 changed files with 38627 additions and 15516 deletions
GSK render nodes can be serialized and deserialized using APIs such as `gsk_render_node_serialize()` and `gsk_render_node_deserialize()`. The intended use for this is development - primarily the development of GTK - by allowing things such as creating testsuites and benchmarks, exchanging nodes in bug reports. GTK includes the `gtk4-node-editor` application for creating such test files.
The format is a text format that follows the [CSS syntax rules](https://drafts.csswg.org/css-syntax-3/). In particular, this means that every array of bytes will produce a render node when parsed, as there is a defined error recovery method. For more details on error handling, please refer to the documentation of the aprsing APIs.
The format is a text format that follows the [CSS syntax rules](https://drafts.csswg.org/css-syntax-3/). In particular, this means that every array of bytes will produce a render node when parsed, as there is a defined error recovery method. For more details on error handling, please refer to the documentation of the parsing APIs.
The grammar of a node text representation using [the CSS value definition syntax](https://drafts.csswg.org/css-values-3/#value-defs) looks like this:
**document**: `<node>\*`
@@ -23,7 +23,7 @@ Nodes can be given a name by adding a string after the `<node-type>` in their de
### Textures
Just like nodes, textures can be referenced by name. When definining the named texture, the name has to be placed in front of the URL.
Just like nodes, textures can be referenced by name. When defining a named texture, the name has to be placed in front of the URL.
# Nodes
@@ -193,7 +193,7 @@ Creates a node like `gsk_linear_gradient_node_new()` with the given properties.
@@ -68,7 +68,7 @@ in a selector, widget names must be prefixed with a # character.
| E:focus-within | [CSS Selector Level 4](https://drafts.csswg.org/selectors/#focus-within-pseudo) | Set on all ancestors of the focus widget, unlike CSS |
| E:focus-visible | [CSS Selector Level 4](https://drafts.csswg.org/selectors/#focus-within-pseudo) | Set on focus widget and all ancestors, unlike CSS |
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