This was getting some simple polygon cases wrong :(
The problem here is a misunderstanding in line_get_crossing.
It was returning 'on edge' when a point of the polygon is
on the ray, which is not what 'on edge' is about.
Add some test cases involving horizontal edges that coincide
with the test point.
For collinear line segments, return up to 2 intersections
for the endpoints of the intersection (which is also a
line segment in this case).
Tests included.
This one is for interactive exploring of svg paths.
You can enter an SVG path in the entry and hit Enter
to see how GSK renders it. If you click the button
in the headerbar, you can see what GTK thinks the
closest point, tangent and distance are wrt. to the
mouse position, and the bounding box of the path.
There's also stroke parameters to play with.
Add a function that takes a path, and offsets it
by some distance, applying line-join parameters
as needed.
This commit just adds the api, the implementation
will be in the following commit.
Implement gsk_contour_default_add_stroke, which takes a contour
and stroke parameters, and adds contours to a path builder for
the outline that would be produced by stroking the path with these
parameters.
The current implementation does not try to handle short segments
in the vicinity of sharp joins in any special way, so there can
be some artifacts in that situation.
Nothing prevents control points from being identical,
and if that happens, some of our constructions involving
tangents and normals break down. Handle these cases in
get_{start,end}_tangent and offset, for the case of
cubics.
graphene_rect_intersect returns FALSE when you
intersect the bounding boxes of axis-aligned
lines, so we never find intersections with those.
Make things better by making the bounding boxes worse.
The test takes a lottie file and a timestamp in seconds and produces a
rendernode at that timestamp.
It then serializes that node and compares it via diff(1) with a file
containing the expected output.
This is a lot stricter than it needs to be (because different node files
can generate the same output and updates to the rendering pipeline can
break everything) but I chose this method on purpose because it does a
good job at guarding against accidental changes in other parts of the
code.
It's also better than comparing image output because it avoids
antialiasing artifacts when using curves and things like that.
These are just nice apis to have and avoid having to carry
these around as extra arguments in many places.
This was showing up as inconvenience in writing tests
for the measure apis.
The progress is non-uniform, so simple translation of progress doesn't work.
So check if larger and smaller values inch closer towards minimal distance.
Conics are evil in that their parameter skews towards the center, and if
it's a very flat conic (weight almost equal to 0), then we'd approximate
it with a single segment and not subdivide, which would cause the
parameter to be wildly off around 0.25 or 0.75.
And that would cause offset calculations to fail.
GskCurve is an abstraction for path operations. It's essentially a
collection of vfuncs per GskPathOperation.
GskStandardContour has been ported to use it where appropriate.
A gskpathop is a pointer to a graphene_point_t* with the low bits used
to encode the GskPathOperation. It's an easy way to introduce API for
operations.
So far it's just used to replace GskStandardOperation.
This way we can default to the siplest possible foreach() output - like
cairo_copy_path_flat() decomposing everything into lines - and add flags
to get more and more fancy.
This will be useful to have conics automatically decomposed for Cairo
drawing or if we want to add more line types in the future.
Implement this in the obvious way, using the decomposed form
of standard contours. Since the decomposed form is part of the
measure object, this api moves from gsk_path_in_fill to
gsk_path_measure_in_fill.
This test includes an implementation of a gsk_path_equal() func with
a tolerance that is necessary because parsing does not always work
100% exactly due to floating point rounding, so we can't just
compare the to_string() output.
Write out the commands for rects and circles in a special
way, and add code in the parser to recognize this, so we
can successfully round-trip these through the SVG path format.
The special way - for people who want to use it for debugging -
for now is that we use uppercase "Z" to close standard paths, but
lowercase "z" to close our special paths.
A test is included, but the random path serializations should take care
of it, too.
The svg A can not do a full circle, since it is a two point
parametrization - if the start and end point are the same,
it draws nothing. So, use two arcs.
Implement the SVG path syntax to read back the strings
that we generate when serializing paths. The tests for
this code are taken from librsvg.
This includes an elliptical arc implementation according
to the SVG spec. The code is mostly taken from librsvg,
but pretty directly follows the SVG spec implementation
notes. We don't export this, since the parametrization
is inconvenient. We do want an arc_to API, but
these are not the arcs we are looking for.
This is elliptical arc implementation according to the SVG spec.
The code is mostly taken from librsvg, but pretty directly
follows the SVG spec implementation notes.
We don't export this, since the parametrization is inconvenient.
We do want an arc_to API, but these are not the arcs we are
looking for.
It will be used in parsing SVG path syntax.
Add a miter limit to GskStroke. This will be needed to
fully implement line joins.
Also introduce the GSK_LINE_JOIN_MITER_CLIP value,
following SVG 2.0. cairo does not have it, so translate
it to plain miter when using cairo.
We now always have a "current point" which is either the last point an
operation was made to, or (0, 0) if no drawing operation has
been made yet.
Adding a contour of any kind to the builder will always update the
current point to that contour's end point.
1. Allow specifying the max number of contours
2. Be smarter about creating the paths:
With 10% chance, create a "weird" path like the empty one or only
points or things like that.
Otherwise create a bunch of contours, with 2/3 a standard contour,
with 1/3 a predetermined one.
Instead of the Cairo method and imitating cairo_path_data_t, use the
Skia method and keep points and operations separate.
That way we get a points array that includes the starting point -
because it's always the end point of the previous operation.
We want this to take precedence in the wayland platform to other
modules that might be loaded via the IO extension point. None of
those is going to bode well in this platform.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4443
This adds a new row to the Global/Information section which displays the
GTK im-module that is likely to be in use unless changed by an application.
It responds to updates of GtkSettings:gtk-im-module unless the
GTK_IM_MODULE environment variable is set.
Fixes#4512
When returning surrounding context to input methods,
include at least 2 words before and after the insertion
point.
Update the affected input method tests.
For libANGLE to work with our shaders, we must use "300 es" for
the #version directive in our shaders, as well as using the non-legacy/
non-GLES codepath in the shaders. In order to check whether we are
using the GLSL 300 es shaders, we check whether we are using a GLES 3.0+
context. As a result, make ->glsl_version a const char* and make sure
the existing shader version macros are defined apprpriately, and add a
new macro for the "300 es" shader version string.
This will allow the gtk4 programs to run under Windows using EGL via
libANGLE. Some of the GL demos won't work for now, but at least this
makes things a lot better for using GL-accelerated graphics under Windows
for those that want to or need to use libANGLE (such as those with
graphics drivers that aren't capable of our Desktop (W)GL requirements in
GTK.
.. when creating the surface (with the HWND associated with the
newly-created surface) as well as destroying the surface (with NULL,
since the HWND is going to be destroyed), so that we can tie the EGL
calls to the HWND that we want to do the EGL stuff.
If we set the placeholder text before setting a buffer, we end up with
both the placeholder *and* the buffer's contents visible at the same
time.
Fixes: #4376
We use gtk_gesture_get_last_event() underneath at places that need to
work during ::proximity emission. Since GtkGesture only tracks events
while there are button/touch presses involved, this is not going to
bring the right result there.
Use gtk_event_controller_get_current_event() consistently inside,
which always pokes at the event being handled (which is the correct
intent here).
In some circumstances (e.g. activating with a stylus something that
closes a window), we can receive zwp_tablet_tool.proximity_out without
receiving a zwp_tablet_tool.up beforehand.
In those cases, we are not expecting neither .up nor .button, so
reset the stylus device button modifiers on proximity_out.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4103
We are looking up the seat logical pointer modifiers (i.e. the wl_pointer),
not the ones for the tablet tool device. This breaks accounting further
along in GTK leaving stuck implicit grabs.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4102
The idea of within-margin is to scroll as little
as possible to bring the mark within the margins
defined by the factor. The code was achieving
that when scrolling down, but not when scrolling
up. This change makes things symmetrical.
Fixes: #4325
It turns out we can't just use the size returned
by the memory stream as-is, since it may contain
unfilled garbage at the end, which utf8 validation
will choke on. So, cut it off at the first '\0'
we find.
When the iter is at the end of the buffer,
gtk_text_view_get_iter_location returns a
rectangle with width 0, which in turn makes
gdk_rectangle_intersect return FALSE.
Avoid that by always giving the rectangle
non-empty dimensions.
Fixes: #4503
Setting variations to their default value causes
them to show up in the serialization of the font
description - a font description has no idea about
the default values, so can't filter them out.
Avoid that.
Try to compute a min size that matches the current aspect ratio.
This means that when interactively resizing, we adapt the min size to
the current window area dynamically.
And that means that we always have a min size that is large enough, but
users can interactively cause it to be small-width x large-height,
large-width x small-width or anything inbetween.
Printing the affected widget leads people to assume that it is to blame
for the error. However, the widget is the object the function is being
called on, not the caller. And the caller is doing it wrong.
Usually the caller is the parent widget, so we could print that one, but
it's only usually, it can be an issue propagating from a grandparent and
it doesn't tell you from where the function is called (allocation or
measuring), so you need a debugger anyway.
So don't put anything there instead.
When the stack is homogeneous in only one direction, the other direction
may produce min sizes to small for all children. Make sure to query at
least the min size for those.
If halign=fill, force adjustment to height-for-width.
If valign=fill, force adjustment to width-for-height.
Otherwise look at request mode.
This way we don't try to adapt the filled dimension and only adjust
the one that is not set to fill.
It's not expensive to check it because we'll cache the dfault size
request anyway, and people do it wrong a lot.
As a bonus, don't do any return_if_fail(), just use the min size
instead.
Ensure that we take the DPI scaling into account so that surfaces will
be placed at their correct positions upon an AeroSnap operation on HiDPI
displays.
Also, use the X coordinate of the surface as-is during snap up so that
we do not inadvertently move the surface to the very left. Also fix the
AeroSnap indicator drawing for snap up so that it is drawn at the
correct places.
Since we are updating these functions, make the old GdkWindow-era
variable names to match better the names we use nowadays.
g_log_writer_standard_streams just puts all the logs
out onto stderr and stdout if we don't stop it. Pango
recently grew a bunch of g_debug calls, and those were
now showing up, making all the reftests fail.
When the compose file is a symbolic link, take the link itself's
modification time into account (in addition to its target's) in
determining whether to invalidate the compose cache.
This is useful e.g. on NixOS systems where the compose file might point
to a store path with an irrelevant modification time, and we want the
cache to expire when the symlink itself changes.
This grab-induced crossing event may come from outer means while there are
buttons pressed (e.g. WM window drags/resizes in X11), the implicit active
state should be undone in that situation.
Also, separate the handling of GDK_LEAVE_NOTIFY, as it's fundamentally
different from GDK_TOUCH_END/CANCEL handling.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4416
The sequence should be cancelled from the gesture despite its current state.
Also, there was a piece of pointer emulation that was not dropped here,
maybe breaking things further for the pointer emulated touchpoint.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4387
By adding the `docs_url` key in the project configuration file,
gi-docgen will generate an OpenSearch XML file, which allows to add
docs.gtk.org/<reference> as a "search engine" in web browsers.
I forgot to remove the '-Werror=' part from all the extra warnings, so
the warning/error flags we generated were '-Werror=-Werror=warning-flag'
or 'W-Werror=warning-flag' - but because our compiler flag checking
infrastructure works so nicely, it just ignored these obviously wrong
flags.
Fixes commit 362e91c40b
We only want to determine the size pixel-exact, not pango-unit-exact, so
don't spend lots of time wondering if text is half a pixel or a quarter
pixel wider.
Do kep them for debug and debugoptimized builds though.
Keeping -Werror flags in release builds causes issues with forward
compatibility, when new compiler releases or different toolchains
suddenly cause those warnings to be emitted during compilation.
While we certainly want those issues to be investigated and fixed, they
should not prevent anyone from building GTK until they are.
Resolves#4388
We have a tight coupling with pango, whenever new
pango API appears, our build usually breaks. So
just make our flatpak manifests build pango from git.
Assume a vbox with 2 wrapping labels saying
Hello World
Hi Ho
being measured for their minimum width for 3 rows of text.
This should be layouted like
Hello
World
Hi Ho
and measured accordingly.
However, previously this was layouted as
Hello World
Hi Ho
with 1.5 lines being assigned to both labels.
That will obviously not compute the above wrapping which clearly
results in a smaller min width.
A reftest testing exactly this was included.
... when they are wrong.
Instead, remove them.
Or in other words: GTK4 does not have a fill child property anymore, so
we don't need to run the measuring loop above to determine the size.
This reverts commit cf7fa931d3.
We store the baseline in the cache and we do not know if baselines might
be queried in the future. So always store them.
No reftest because I don't know how to write one.
premature optimization == √😈
Having a short text and a large max-width-chars should request the
natural width of the text, not the limit from max-width-chars.
This caused huge message dialogs.
Reftests added.
Instead of translating font-variant-caps directly
to OpenType features, translate them to a PangoVariant,
now that that enumeration reflects all the css values.
This allows pango to emulate Small Caps for fonts that
don't support the OpenType feature.
When scrolling embedded widgets out of view,
they sometimes get left behind because we don't
reallocated them. To avoid that, move _all_ children
out of view in size_allocate, and let the current
child allocation plumbing move the visible ones
back in place.
Non-root widgets should unrealize their ATContext, if they have one,
when they are unrooted, as they don't have a connection to a top level
any more.
Fixes: #4421
Use the debug envvar 'GDK_DEBUG=gl-egl' to determine whether we want to try to
initialize EGL first before trying WGL, as a means for people to more easily
enable EGL support on Windows to test EGL there (such as to debug the shaders,
for instance)
This will clean up the EGL code in GDK-Win32, as well as fixing crashes caused
by using an invalid EGL context in gdk_gl_context_make_current() as we did not
store up the EGL context in the correct place (lost during the transition to
the common EGL initialization code).
On the Windows/libANGLE side, the initialization of EGL has now fully moved to
the common code in GDK, but we will still default on WGL for now. Help is
really appreciated for fixing the shaders on libANGLE!
We need to ensure that gdk_display_get_egl_display() is available even if EGL
is not enabled in the build, so that things will continue to link and work.
For builds without EGL, just return NULL.
This will port the EGL code in GDK-Win32 to use the common GDK code to
initialize EGL. However, at the current state, although EGL is
correctly initialized, this code is disabled for now since
gdk_gl_context_make_current() fails as the shaders do not work for EGL
via libANGLE on Windows.
We can now clean things up in gdkglcontext-win32-egl.c as a result.
Use a label that is long enough to require wrapping and force it into a
hardcoded width. Use a sentence where all the words have the same size
to not get unwanted wrapping behavior.
Also append a 2nd row to check that the first row gets the proper height
allocated.
Found by Marco Melorio.
The width of a logical rect after line breaking is sometimes not
wide enough to cause line breaking to break at the exact same points.
(Is that by design or a bug in Pango? I don't know.)
So don't use the width, and only relyon values we actually set to
pango_layout_set_width().
Don't just use the natural size as the max size, the natural size
is the ideal size, not necessarily the maximum size.
Also check the nat size for opposite min size.
For size -1 in the opposite orientation, GtkBoxLayout used to measure
the children based on their min size in the box's orientation instead of
-1. That wasn't really intended, but was a side effect of how the sizing
code did (not) distribute extra size above the minimum size.
This is clearly not what we want.
What we want is measuring the orientation as is for size -1. Then we
want to just take the maximum of all children and use that.
A reftest is incldued that ensures a vbox wraps a label just like an
hbox does.
The old code couldn't properly do height-for-width because it only
computed the widest and smallest layout instead of looking at the actual
passed in for-size.
The label-sizing reftest has been adapted as the label code is now smart
enough to always display the whole text and no longer requests a too
small width-for-single-row when wrapping.
Ping/pong serials are not meant to be interpreted as user input serials
(e.g. those given back later to the compositor on grabs). As a matter
of fact, Mutter uses a different count (i.e. timestamps) in these, so
using these serials may confuse the compositor into denying certain
operations like DnD.
This reverts commit ba44e7a228.
The change was meant to revert to old GTK3 behavior but it actually
broke new GTK4 behavior that is in use where max-width-chars is used to
determine an ideal size, but where we don't want to limit the width to
that size.
So what happens is the reintroduction of GTK3-style lots of whitepsace
bugs, and we really don't want those.
We also don't want to break backwards compat if we can avoid it.
So let's revert this.
The reftest that was made for this purpose has been adapted.
Fixes#4399
Instead of using GL_BACK, use GL_BACK_LEFT, because the spec demands
this (many drivers don't).
Also move the call from the GDK backends into the GLContext code, as
this is a generic EGL issue (nvidia being the main driver in need of
this call, see 9c4c4eaaa1 for a longer
discussion).
Fixes#4402
The larger check works well in the headerbar, but not inline in various UI elements. This reverts the larger check since the latter is more common. For selection mode, a separate larger icon (selection-mode-symbolic) has been added to adwaita-icon-theme.
Editors that support configuration through the editorconfig spec:
https://editorconfig.org
should be able to have a subset of the GTK coding style and options
immediately available to them.
Plus, it's better than using relics from the Dark Ages, like modelines.
If a URL can't be loaded, we might end up with a NULL file. Handle that
case properly by creating an invalid image instead and don't crash or
complain to stderr when files are NULL.
This was broken since 0886ade182
A new reftest has been included. We need a reftest instead of a
CSS parser test, because the error only becomes visible when
compute()ing the actual image.
Fixes#4373
gdk_display_create_gl_context only returns NULL when there is
an error set or asserts/aborts. So nullalbe annotation isn't needed.
Similar to 53312cf696
Make it work with the property list as well, handle spinbuttons, adjust
paddings so that buttons don't touch each other, don't override horizontal
padding unnecessarily.
Have square images in the following sizes:
* 20
* 100
* 150
* 200
* 300
and place them in a can-shrink Picture allocated at the sizes:
* 200x100
* 100x200
and set align to center/center.
That's 10 combinations and they should all do the right thing.
This fixes fallout from 3742fabae0 where
we would no longer allocate widgets to their natural size when
align flags where used.
GtkPicture wants to be allocated at 100% in that case, so a picture with
a 100x100 image inside a 200x200 window should be allocated 100x100.
The new adjustment code now does the following (for width-for-height
instead of height-for-width, swap width and height in the following):
1. query the minimum width for the allocated height
2. query the natural width
3. compute the maximum of (1) and (2)
4. set the widget width to the minimum of (3) and the allocated
width.
5. compute the natural height for (4)
6. set the widget height to the minimum of (5) and the allocated height.
But don't call it too early, we only want to call it once we have
prepared the target.
This way, we guarantee that a GL context is always available and that it
is bound to the correct target.
This CSS:
calc(5px+3px)
is wrong because it gets broken to:
calc( 5px +3px )
which is 2 numbers inside the calc, and what you want is:
calc( 5px + 3px )
but you need to add a space to get this, like so:
calc(5px + 3px)
which is the recommended way to write calc() statements.
So whenever we encounter an error, check if the next token is a signed
number and if so, include it in the error message.
This is an alternative to gdk_surface_create_gl_context() when the
context is meant to only draw to textures.
This is useful in the testsuite or in GStreamer or with GLArea,
basically whenever we want to do GL stuff but don't need to actually
draw anything on screen.
A bunch of code will need to be updated to deal with context->surface
being NULL.
in order to make builds reproducible.
See https://reproducible-builds.org/ for why this is good
This was suggested by Matthias Clasen as an alternative to MR !3929
When adjusting allocations, don't query height for the current width,
but query it for the adjusted width.
And adjust width not to the width-for-any-height, but to
width-for-allocated-height.
Even when we have tons of width available, still do the wrapping at
max-width-chars.
This is what happened in GTK3, too, but it happened automatically
because GTK3 did for_size = MIN (for_size, nat_size) and GTK4 does not.
So we do this manually in the label now.
Fixes the label-sizing.ui reftest.
Ideally this would be using box layout, but it overrides measure() so it's
not possible - so reimplement it instead. Fix an accidentally int division
along the way.
Make it use gdk_memory_texture_from_texture().
Also make gdk_memory_format_alpha() privately available so that we can
detect if an image contains an alpha channel.
This is a port of the fix in the quartz backend to the new macOS backend.
From the original commit:
In macOS-12.sdk CGContextConverSizeToDeviceSpace returns a negative
height and passing that to CGContextScaleCTM in turn causes the cairo
surface to draw outside the window where it can't be seen. Passing the
absolute values of the scale factors fixes the display on macOS 12 without
affecting earlier macOS versions.
Don't pass texture + rect, but instead have
gdk_memory_texture_new_subtexture()
and use it to generate subtextures and pass them.
This has the advantage of downloading the a too large texture only once
instead of N times.
Close widget-factory and observe:
Thread 1:
* acquire main loop
* handle close button
* close window
* dispose video and media stream
* stop GstPlayer
WAIT on pipeline stopping
Thread 2:
* prepare next image in pipeline
* hand image to GtkGstSink
* create GdkTexture from image
* gdk_gl_texture_new() determines format
WAIT on acquiring main loop
Sounds like a deadlock?
Indeed, so don't do that.
It does not belong in GdkGLContext, it's a renderer thing.
It's also the only user of that API.
Introduce gdk_gl_context_check_version() private API to make version
checks simpler.
It turns out glReadPixels() cannot convert pixels and you are only
allowed to pass a single value into the function arguments. You need to
know which ones or things will explode.
GL is great.
The resource compiler in the Windows 11 SDK does not allow one to include
winuser.h directly in resource scripts (.rc) with a rather cryptic error
message, so fix generating the .rc file to embed the UAC manifest by including
windows.h with WIN32_LEAN_AND_MEAN instead.
The rc.exe that comes with the Windows 11 SDK does not allow one to include
winuser.h directly in the .rc scripts, so make sure that it is not included
by gtk-win32.rc.body.in, but instead include windows.h with WIN32_LEAN_AND_MEAN
defined.
... if the current locale has a different starting day than Sunday.
This needed 2 fixes:
* We need to take into account `calendar->week_start` when
creating/adding the appropriate `day_name_labels` field
* we were only calculating `calendar->week_start` _after_ attaching the
`day_name_labels`, so it was still set to 0 (the default value).
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/4338
Pass a format do GdkTextureClass::download(). That way we can download
data in any format.
Also replace gdk_texture_download_texture() with
gdk_memory_texture_from_texture() which again takes a format.
The old functionality is still there for code that wants it: Just pass
gdk_texture_get_format (texture) as the format argument.
Broadway is the only GTK+ backend that throws an error on stderr for a
"display server" connection failure.
This causes problems when gtk_init_check() is used and unexpected error
output is generated such as with hotdoc, which fails when generating a
GTK plugin's documentation instead of overlooking the issue.
"Unable to init server: Could not connect: Connection refused"
Broadway is the only GTK+ backend that throws an error on stderr when
failing to initialise, which causes problems when gtk_init_check() is
used and unexpected error output is generated.
This causes hotdoc to fail when generating a GTK plugin's documentation
instead of failing quietly.
"Unable to init server: Could not connect: Connection refused"
Otherwise if we hide and show a window we recreate a new surface,
breaking the compositor's association, but potentially not resend this
data for the new surface.
This matches what we do for input_region.
This is supposed to test the most fallback GL stuff, so we might want to
set even more env vars here.
Also enable the run for the Fedora builder in CI.
Add gdk_gl_context_is_api_allowed() for backends and make them use it.
Finally, have them return the final API as the return value (or 0 on
error).
And then use that api instead of a use_es boolean flag.
Fixes#4221
The only type we have with this prefix is the
deprecated duplicate of gsk_gl_renderer_get_type(),
and including it causes some tests to break.
So skip it.
Before c4a2234a28
menu models could use markup for items and the markup would
be parsed, but this was not intended behavior.
This commit adds official support for using markup
for menu items via the `use-markup` property.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/4306
Make a deep texture, if the render nodes have
high depth content.
For now, we use 32F here for the deep format,
since using 16F causes small rounding errors
that break the memorytexture roundtrip tests.
Look at the framebuffer and the rendernode to
determine what format to use for intermediate
textures.
Our preference here is to use fp16, if we have it
and it makes sense for the framebuffer we're given.
Add private api to find out if the content
of a render node should be considered 'deep'.
The information is collected at creation time,
so there is no tree-walking involved when we
are using this information in the renderer.
Currently, this comes down to whether there are
any texture nodes with high depth textures in the subtree.
In the future, we may want to allow marking gradient
nodes in this way as well.
For MemoryTexture, this is a simple change.
For GLTexture, we need to query the format at texture creation. This
sounds like a bad idea and extra work until one realizes that we'd
need to do that anyway when using the texure the first time - either
when downloading, or when trying to use it in a rendernode, where we
will soon need that information to determine if the texture prefers high
depth.
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.
So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth
This more accurately describes what is going on.
Also, now make gdk_memory_convert() the only conversion functions
and allow conversions between any 2 formats by going via a float[4].
This could be optimized via fast-paths, but so far it isn't.
If EGL supports:
* no-config contexts
* >8bits pixel formats
* (optionally) floating point pixel formats
Then select such a profile as the HDR format and use it when HDR is
requested.
Forces request_hdr = TRUE for all requests.
Backends should also use this when choosing whether to honor HDR
requests for low quality compositors - as long as the compositor
pretends to support HDR, shovel HDR at it.
Unify the X11 and Wayland EGL contexts.
This is a bit ugly to implement, because I don't want to create an
interface and I can't make them inherit from the same object, because
one needs to inherit from X11GLContext and the other from
WaylandGLContext.
So we have to put the code in GdkGLContext and make sure non-EGL
contexts can't accidentally run it. This is rather easy because we can
just check for priv->egl_context != NULL.
Quietly export this function mainly for the benefit
of libadwaita, which can can use this to install its
implementation of the gtk-inspector-page extension
point.
We have a global GdkGLBackendType now, just set it.
This way, using the variable forces the backend type, and we don't need
special code handling the env vars in the backends.
It also means setting the env var will now "work" on GDK backends that
don't even support that GL backend and simualte another GDK backend
having registered that GL backend already. So you can run
GDK_DEBUG=gl-wgl gtk4-demo
on test what Wayland will do when WGL is in use.
It is necessary to signal the search engine that we are finished and
that we found something for it to reliably show the results. It would
sometimes work anyway since it is sufficient if any backend signals
completion. However if GtkSearchEngineModel was the only backend
returning results then things would break.
The recent change to faster resource generation
lost the depfiles to ensure that we regenerate
resources when any of the contents change.
Bring it back.
We never put large icons into the icon cache,
so all its items are always atlased, but we do
put large glyphs in to the glyph cache, and we
were never freeing those items, even when they
go unused. Fix that.
Print the extensions one per line, and sort them
alphabetically, so it is actually possible to find
something in the list.
Also print a short description of the chosen config.
Print the extensions one per line, and sort them
alphabetically, so it is actually possible to find
something in the list.
Also print a short description of the chosen config.
Avoid serializing the gresource blob into a C string
and running gcc over it. Instead, use ld to put it
directly into an .o file and add it to the build.
The build system machinations here were copied from
gobject/tests/meson.build, and should ideally be part
of the meson gnome module.
Avoid serializing the gresource blob into a C string
and running gcc over it. Instead, use ld to put it
directly into an .o file and add it to the build.
The build system machinations here were copied from
gobject/tests/meson.build, and should ideally be part
of the meson gnome module.
Avoid serializing the gresource blob into a C string
and running gcc over it. Instead, use ld to put it
directly into an .o file and add it to the build.
The build system machinations here were copied from
gobject/tests/meson.build, and should ideally be part
of the meson gnome module.
We still have links to old gtk-doc references, as well as links to
developer.gnome.org locations that don't exist any more. On the other
hand, we are missing a bunch of links to existing types and symbols.
On Visual Studio-style builds, it is likely that we do not have pkg-config
files for libpng, so improve the search for libpng by using CMake's built-in
mechanisms for looking for libpng. This, however, means that we need to use
'png' rather than 'libpng' for the package name to search for.
Include the appropriate headers as some function prototypes were moved lately.
Also, re-order the include order of the gdk/*private.h headers alphabetically
in the files that were updated.
We don't really need a bus-address property
that gets copied for every single object.
We keep the address in object data on the
display anyway. Just use it from there.
This gets rid of a nice amount of strdups
at startup.
We were only applying <binding> elements when the
object is constructed, which can be triggered by
various things (e.g. a <style> element). Defer
this until we reach </object>, so we can be sure
that we pick up all the bindings.
Testcase included.
Fixes: #4147
The GtkBuilder parser constructs the object e.g.
when handling a <binding> element. There may be
more <property> elements after it, which we were
just not applying. Fix that by always applying
property when we see </object>. To do that, we
need to track the applied status per property.
Test included.
Fixes: #4208
Calling gtk_widget_class_bind_template_child does
*not* give you a reference that you need to unref.
It manages the reference for you. So calling
g_clear_object on such a member is wrong.
Creative people managed to create an X11 display and a Wayland display
at once, thereby getting EGL and GLX involved in a fight to the death
over the ownership of the glFoo() symbolspace.
A way to force such a fight with available tools here is (on Wayland)
running something like:
GTK_INSPECTOR_DISPLAY=:1 GTK_DEBUG=interactive gtk4-demo
Related: xdg-desktop-portal-gnome#5
We want to group in more than one undo group when removing a selection
and replacing it with a new character or characters, unless we're
replacing a single character. In that case, the natural thing is to treat
it as an atomic change.
We don't want to allow new items to be grouped into a previous action
group after the end_user_action() is called. This ensures that we add a
barrier action in those conditions.
Fixes#4276
On Windows, GLES is not that widely available unless one installs wrapper
libraries such as libANGLE, so GLES/EGL support on Windows is used more like
a fallback mode if Desktop OpenGL (WGL) support is inadequate on the system.
Hence, unless one forces WGL or EGL, we will first try to initialize WGL, and
then try to initialize GLES if enabled and if WGL initialization failed, and
then just return whatever the last result we can obtain from these
initialization attempts, since unlike X11 EGL contexts, we do not have
separate modes for WGL except for legacy and non-legacy contexts.
We were setting the WGL pixel format in GdkWin32Display too early, so the code
does not bail out correctly when we retry establishing the WGL context.
Fix this by pushing back setting the WGL pixel format only after it passes the
shader availability check.
Should fix issue #4257.
When pressing the keyboard arrows to move around when the insertion point is
hidden, it causes an assertion error in blink_cb.
Insertion point blinks should only be scheduled when blinking is enabled and the
insertion point is visible.
Closes#4275
This change removes the assertions limiting replacement strings in the compose table to be less than 20 characters.
The limit seems arbitrary, is not required, will break some users' setups, and problems with it result in applications not launching.
Fixes#4273
The gtk_window_set_buildable_property implementation
was only used to set the unused builder_visible flag.
Remove both the flag and the vfunc.
This means we no longer have any set_buildable_property
implementations and could eventually drop that vfunc and
the support for it in GtkBuilder.
Add a private GdkPaintable implementation that
loads a texture in a thread, and does not show
anything until the texture is loaded. This avoid
blocking on image loading in the main thread.
Silly optimization to get rid of
gtk_main_do_event
gtk_inspector_handle_event
gtk_inspector_window_get_for_display
g_object_get_data
showing up in profiles even though it's useless since we've never even
created any inspector window in the first place.
gtk_file_chooser_widget_get_choice() is supposed to return the option
id of the choice, but it currently is returning the option label.
Return the option id instead.
When choices are added to the file chooser widget, the options of
that choice are stored object data under the "options" key. However,
gtk_file_chooser_widget_set_choice() was checking for "choices".
Retrieve the options from the "options" key stored data object data.
This reverts commit 87af45403a.
I've found that this change is needed to ensure that the
bounding boxes of text nodes encompass all the glyphd drawing.
Without it, we overdraw the widget boundaries and cut off
glyphs.
We are rendering the glyphs on a larger surface,
and we should avoid introducing unnecessary
rounding errors here. Also, I've found that
we always need to enlarge the surface by one
pixels in each direction to avoid cutting off
the tops of large glyphs.
We can't have other test pop up windows, and possibly
stealing focus and preventing us from getting data
offers. So, run the clipboard test in isolation.
For 2D transforms, we can read the scale
factors more directly off the matrix.
This should eventually be moved out into a
function to decompose a 2D transform into
scale + rotation + skew + translation.
Since we report width and height as integers, the
default implementation of this introduces rounding
errors. This shows up in the node-editor, as having
uneven scale factors like sx=1.0 and sy=1.0035.
Text nodes don't handle uneven scales like that well
and overdraw.
1. Change INSUFFICIENT_MEMORY to TOO_LARGE
GTK crashes on insufficient memory, we don't emit GErrors.
2. Split UNSUPPORTED into UNSUPPORTED_CONTENT and UNSUPPORTED_FORMAT
So we know if you need to find an RPM with a loader or curse and
the weird file.
3. Translate error messages, they are meant for end users.
We were going via GLoadablieIcon/GInputStream for everything previously
and we have no API for that with GdkTexture.
With this commit, gdk-pixbuf isn't used anymore when starting
widget-factory for anything but SVG.
When loading, convert all >8-bit data to
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED.
When saving, save all 8-bit formats as 8-bit RGBA,
and save all >8-bt formats as 16-bit RGBA.
Use our own loader to (de)serialiaze textures
to and from png and tiff.
We still fall back to gdk-pixbuf for handling all
the other image formats, and for pixbufs.
This is a companion to gdk_texture_save_to_png, using
the tiff format, which will let us avoid lossy conversion
of HDR data, since we can store floating point data.
Add support for the tiff format, which is flexible
enough to handle all our memory texture formats
without loss.
As a consequence, we are now linking against libtiff.
Using libpng instead of the lowest-common-denominator
gdk-pixbuf loader. This will allow us to load >8bit data,
and apply gamma and color correction in the future.
For now, this still just provides RGBA8 data.
As a consequence, we are now linking against libpng.
Color values must be divisible by 15 to be convertible into U8 and U16
values with the same result. 0x80 is not one of these values, so switch
it to 0x99.
We avoid an offscreen if we know the child node
can 'handle' the transform. Shadow nodes can if their
child node does - either the child node is a text node
in which case the shortcuts we take for shadow nodes
will work fine with the transform (we just render the
text node offset), or the child is not a text node,
in which case we render the shadow to an offscreen
anyway.
This change makes the label-shadows reftest pass with
the GL renderer, not by fixing the issue but by avoiding
it.
For shadow nodes, we try pretty hard to avoid
rendering shadows, and and we have a shortcut
that just renders text offset, but we can try
harder to do nothing - if the text is offset
by zero, we don't need to draw it at all.
Tests that overdrawing of content inside an opacity node happens before
the opacity is applied.
This is broken in the GL renderer and causes the opacity.ui reftest to
fail.
We need to use an offscreen whenever there is overlapping
children somewhere in the tree below, just checking the
direct child of the opacity node is not enough.
Fixes: #4261
This also switches the rendering code from using gsk_render_node_draw()
to gsk_renderer_render_texture().
Some tests are broken with the GL renderer, so this patch forces the
Cairo renderer until they get fixed.
The test used to test that GtkBox ordered it's children left-to-right in
CSS, no matter the text direction or pack-type.
But there is neither a pack-type anymore nor does GTK4 do that.
So that test has been broken for yers, it just didn't render anything
wrong.
GLES only allows downloading float if the texture matches specific
criteria and I'm too lazy to determine them, so always fall back.
And the custom stride fallback code isn't necessary, because falling
back does exactly that step already.
Basically, I was building some packages on Guix. I figured out that
wayland-protocols was listed among propagated-inputs for gtk+ package
(gtk-3-24). propagated-inputs holds a list of runtime dependencies,
that should be available to any other package that depends on gtk+.
While discussing we clarified that wayland-protocols is not runtime
dependency. So I moved it to native-inputs of gtk+ package, which
means that, this dependency will be available only to gtk+ package and
only at build time. Once moved, building of other applications that
depening on gtk+ started to fail.
Investigation showed that, all .pc (pkg-config) files prepared by gtk+
package, was including:
Requires.private: ... wayland-protocols ...
Since it becomes requirement, other applications was failing with
missing dependency wayland-protocols of dependency gtk+, for instance:
-- Checking for module 'gtk+-3.0'
-- Package 'wayland-protocols', required by 'gdk-3.0', not found
While actually wayland-protocols is not even a build time dependency
of application that depends on gtk+. Advertisement of such
requirement, is a bit misleading, because one does not need it at
runtime, especially applications based on gtk.
Remove the mention of GNU (since that has not been case
for a long time, effectively), state that GTK is hosted
by the GNOME project, and point to GNOME as a place
for donations.
Up until now, as the focus was moved to the inner button, it was not possible for
assistive technologies to determine the correct labels and descriptions
because developers could set them only for the parent widget.
Now, the proper relations are added so the labels should be picked up properly.
Fixes#4254
This makes sure that the `GListModel` returned by
`gtk_stack_get_pages()` actually has the items removed before
`items-changed` is emitted.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4255
Since UCKeyTranslate() converts these keys to Space key unexpectedly,
applications can't distinguish these keys by keysyms.
To solve it, this fix translates these keys by the same way with
function keys & keypad keys.
This patch is equivalent to the patch proposed in:
https://bugzilla.gnome.org/show_bug.cgi?id=702841Closes#4117
2021-07-24 20:59:18 +09:00
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