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wip/matthi
Author | SHA1 | Date | |
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baf90f0c04 |
129
gsk/gskvulkanblurpipeline.c
Normal file
129
gsk/gskvulkanblurpipeline.c
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@@ -0,0 +1,129 @@
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#include "config.h"
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#include "gskvulkanblurpipelineprivate.h"
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struct _GskVulkanBlurPipeline
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{
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GObject parent_instance;
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};
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typedef struct _GskVulkanBlurInstance GskVulkanBlurInstance;
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struct _GskVulkanBlurInstance
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{
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float rect[4];
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float tex_rect[4];
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float blur_radius;
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};
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G_DEFINE_TYPE (GskVulkanBlurPipeline, gsk_vulkan_blur_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_blur_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBlurInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = 0,
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlurInstance, tex_rect),
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},
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{
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.location = 2,
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.binding = 0,
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.format = VK_FORMAT_R32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlurInstance, blur_radius),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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}
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static void
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gsk_vulkan_blur_pipeline_finalize (GObject *gobject)
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{
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//GskVulkanBlurPipeline *self = GSK_VULKAN_BLUR_PIPELINE (gobject);
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G_OBJECT_CLASS (gsk_vulkan_blur_pipeline_parent_class)->finalize (gobject);
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}
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static void
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gsk_vulkan_blur_pipeline_class_init (GskVulkanBlurPipelineClass *klass)
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{
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GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
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G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_blur_pipeline_finalize;
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pipeline_class->get_input_state_create_info = gsk_vulkan_blur_pipeline_get_input_state_create_info;
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}
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static void
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gsk_vulkan_blur_pipeline_init (GskVulkanBlurPipeline *self)
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{
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}
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GskVulkanPipeline *
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gsk_vulkan_blur_pipeline_new (GskVulkanPipelineLayout *layout,
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const char *shader_name,
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VkRenderPass render_pass)
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{
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return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BLUR_PIPELINE, layout, shader_name, render_pass);
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}
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gsize
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gsk_vulkan_blur_pipeline_count_vertex_data (GskVulkanBlurPipeline *pipeline)
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{
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return sizeof (GskVulkanBlurInstance);
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}
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void
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gsk_vulkan_blur_pipeline_collect_vertex_data (GskVulkanBlurPipeline *pipeline,
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guchar *data,
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const graphene_rect_t *rect,
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double blur_radius)
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{
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GskVulkanBlurInstance *instance = (GskVulkanBlurInstance *) data;
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instance->rect[0] = rect->origin.x;
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instance->rect[1] = rect->origin.y;
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instance->rect[2] = rect->size.width;
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instance->rect[3] = rect->size.height;
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instance->tex_rect[0] = 0.0;
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instance->tex_rect[1] = 0.0;
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instance->tex_rect[2] = 1.0;
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instance->tex_rect[3] = 1.0;
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instance->blur_radius = blur_radius;
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}
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gsize
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gsk_vulkan_blur_pipeline_draw (GskVulkanBlurPipeline *pipeline,
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VkCommandBuffer command_buffer,
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gsize offset,
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gsize n_commands)
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{
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vkCmdDraw (command_buffer,
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6, n_commands,
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0, offset);
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return n_commands;
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}
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32
gsk/gskvulkanblurpipelineprivate.h
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32
gsk/gskvulkanblurpipelineprivate.h
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@@ -0,0 +1,32 @@
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#ifndef __GSK_VULKAN_BLUR_PIPELINE_PRIVATE_H__
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#define __GSK_VULKAN_BLUR_PIPELINE_PRIVATE_H__
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#include <graphene.h>
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#include "gskvulkanpipelineprivate.h"
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G_BEGIN_DECLS
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typedef struct _GskVulkanBlurPipelineLayout GskVulkanBlurPipelineLayout;
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#define GSK_TYPE_VULKAN_BLUR_PIPELINE (gsk_vulkan_blur_pipeline_get_type ())
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G_DECLARE_FINAL_TYPE (GskVulkanBlurPipeline, gsk_vulkan_blur_pipeline, GSK, VULKAN_BLUR_PIPELINE, GskVulkanPipeline)
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GskVulkanPipeline * gsk_vulkan_blur_pipeline_new (GskVulkanPipelineLayout *layout,
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const char *shader_name,
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VkRenderPass render_pass);
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gsize gsk_vulkan_blur_pipeline_count_vertex_data (GskVulkanBlurPipeline *pipeline);
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void gsk_vulkan_blur_pipeline_collect_vertex_data (GskVulkanBlurPipeline *pipeline,
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guchar *data,
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const graphene_rect_t *rect,
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double radius);
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gsize gsk_vulkan_blur_pipeline_draw (GskVulkanBlurPipeline *pipeline,
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VkCommandBuffer command_buffer,
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gsize offset,
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gsize n_commands);
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G_END_DECLS
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#endif /* __GSK_VULKAN_BLUR_PIPELINE_PRIVATE_H__ */
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@@ -11,6 +11,7 @@
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#include "gskvulkanrenderpassprivate.h"
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#include "gskvulkanblendpipelineprivate.h"
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#include "gskvulkanblurpipelineprivate.h"
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#include "gskvulkanborderpipelineprivate.h"
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#include "gskvulkanboxshadowpipelineprivate.h"
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#include "gskvulkancolorpipelineprivate.h"
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@@ -340,6 +341,9 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
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{ "outset-shadow", gsk_vulkan_box_shadow_pipeline_new },
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{ "outset-shadow-clip", gsk_vulkan_box_shadow_pipeline_new },
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{ "outset-shadow-clip-rounded", gsk_vulkan_box_shadow_pipeline_new },
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{ "blur", gsk_vulkan_blur_pipeline_new },
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{ "blur-clip", gsk_vulkan_blur_pipeline_new },
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{ "blur-clip-rounded", gsk_vulkan_blur_pipeline_new },
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};
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g_return_val_if_fail (type < GSK_VULKAN_N_PIPELINES, NULL);
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@@ -7,6 +7,7 @@
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#include "gskrenderer.h"
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#include "gskroundedrectprivate.h"
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#include "gskvulkanblendpipelineprivate.h"
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#include "gskvulkanblurpipelineprivate.h"
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#include "gskvulkanborderpipelineprivate.h"
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#include "gskvulkanboxshadowpipelineprivate.h"
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#include "gskvulkanclipprivate.h"
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@@ -31,6 +32,7 @@ typedef enum {
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GSK_VULKAN_OP_COLOR,
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GSK_VULKAN_OP_LINEAR_GRADIENT,
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GSK_VULKAN_OP_OPACITY,
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GSK_VULKAN_OP_BLUR,
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GSK_VULKAN_OP_COLOR_MATRIX,
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GSK_VULKAN_OP_BORDER,
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GSK_VULKAN_OP_INSET_SHADOW,
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@@ -231,6 +233,20 @@ gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
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g_array_append_val (self->render_ops, op);
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return;
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case GSK_BLUR_NODE:
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if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
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pipeline_type = GSK_VULKAN_PIPELINE_BLUR;
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else if (constants->clip.type == GSK_VULKAN_CLIP_RECT)
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pipeline_type = GSK_VULKAN_PIPELINE_BLUR_CLIP;
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else if (constants->clip.type == GSK_VULKAN_CLIP_ROUNDED_CIRCULAR)
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pipeline_type = GSK_VULKAN_PIPELINE_BLUR_CLIP_ROUNDED;
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else
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FALLBACK ("Blur nodes can't deal with clip type %u\n", constants->clip.type);
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op.type = GSK_VULKAN_OP_BLUR;
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op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
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g_array_append_val (self->render_ops, op);
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return;
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case GSK_COLOR_MATRIX_NODE:
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if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
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pipeline_type = GSK_VULKAN_PIPELINE_COLOR_MATRIX;
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@@ -543,6 +559,18 @@ gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
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}
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break;
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case GSK_VULKAN_OP_BLUR:
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{
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GskRenderNode *child = gsk_blur_node_get_child (op->render.node);
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op->render.source = gsk_vulkan_render_pass_get_node_as_texture (self,
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render,
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uploader,
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child,
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&child->bounds);
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}
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break;
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case GSK_VULKAN_OP_COLOR_MATRIX:
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{
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GskRenderNode *child = gsk_color_matrix_node_get_child (op->render.node);
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@@ -607,6 +635,11 @@ gsk_vulkan_render_pass_count_vertex_data (GskVulkanRenderPass *self)
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n_bytes += op->render.vertex_count;
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break;
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case GSK_VULKAN_OP_BLUR:
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op->render.vertex_count = gsk_vulkan_blur_pipeline_count_vertex_data (GSK_VULKAN_BLUR_PIPELINE (op->render.pipeline));
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n_bytes += op->render.vertex_count;
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break;
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case GSK_VULKAN_OP_BORDER:
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op->render.vertex_count = gsk_vulkan_border_pipeline_count_vertex_data (GSK_VULKAN_BORDER_PIPELINE (op->render.pipeline));
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n_bytes += op->render.vertex_count;
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@@ -707,6 +740,17 @@ gsk_vulkan_render_pass_collect_vertex_data (GskVulkanRenderPass *self,
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}
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break;
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case GSK_VULKAN_OP_BLUR:
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{
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op->render.vertex_offset = offset + n_bytes;
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gsk_vulkan_blur_pipeline_collect_vertex_data (GSK_VULKAN_BLUR_PIPELINE (op->render.pipeline),
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data + n_bytes + offset,
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&op->render.node->bounds,
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gsk_blur_node_get_radius (op->render.node));
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n_bytes += op->render.vertex_count;
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}
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break;
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case GSK_VULKAN_OP_COLOR_MATRIX:
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{
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op->render.vertex_offset = offset + n_bytes;
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@@ -792,6 +836,7 @@ gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
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case GSK_VULKAN_OP_SURFACE:
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case GSK_VULKAN_OP_TEXTURE:
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case GSK_VULKAN_OP_OPACITY:
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case GSK_VULKAN_OP_BLUR:
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case GSK_VULKAN_OP_COLOR_MATRIX:
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op->render.descriptor_set_index = gsk_vulkan_render_reserve_descriptor_set (render, op->render.source);
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break;
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@@ -899,6 +944,39 @@ gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
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current_draw_index, 1);
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break;
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case GSK_VULKAN_OP_BLUR:
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if (current_pipeline != op->render.pipeline)
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{
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current_pipeline = op->render.pipeline;
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vkCmdBindPipeline (command_buffer,
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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gsk_vulkan_pipeline_get_pipeline (current_pipeline));
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vkCmdBindVertexBuffers (command_buffer,
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0,
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1,
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(VkBuffer[1]) {
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gsk_vulkan_buffer_get_buffer (vertex_buffer)
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},
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(VkDeviceSize[1]) { op->render.vertex_offset });
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current_draw_index = 0;
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}
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vkCmdBindDescriptorSets (command_buffer,
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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gsk_vulkan_pipeline_layout_get_pipeline_layout (layout),
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0,
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1,
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(VkDescriptorSet[1]) {
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gsk_vulkan_render_get_descriptor_set (render, op->render.descriptor_set_index)
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},
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0,
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NULL);
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current_draw_index += gsk_vulkan_blur_pipeline_draw (GSK_VULKAN_BLUR_PIPELINE (current_pipeline),
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command_buffer,
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current_draw_index, 1);
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break;
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case GSK_VULKAN_OP_COLOR:
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if (current_pipeline != op->render.pipeline)
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{
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|
@@ -31,6 +31,9 @@ typedef enum {
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GSK_VULKAN_PIPELINE_OUTSET_SHADOW,
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GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP,
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GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP_ROUNDED,
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GSK_VULKAN_PIPELINE_BLUR,
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GSK_VULKAN_PIPELINE_BLUR_CLIP,
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GSK_VULKAN_PIPELINE_BLUR_CLIP_ROUNDED,
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/* add more */
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GSK_VULKAN_N_PIPELINES
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} GskVulkanPipelineType;
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@@ -50,6 +50,7 @@ gsk_private_vulkan_compiled_shaders = []
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if have_vulkan
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gsk_private_sources += files([
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'gskvulkanblendpipeline.c',
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'gskvulkanblurpipeline.c',
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'gskvulkanborderpipeline.c',
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'gskvulkanboxshadowpipeline.c',
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'gskvulkanbuffer.c',
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|
BIN
gsk/resources/vulkan/blur-clip-rounded.frag.spv
Normal file
BIN
gsk/resources/vulkan/blur-clip-rounded.frag.spv
Normal file
Binary file not shown.
BIN
gsk/resources/vulkan/blur-clip-rounded.vert.spv
Normal file
BIN
gsk/resources/vulkan/blur-clip-rounded.vert.spv
Normal file
Binary file not shown.
BIN
gsk/resources/vulkan/blur-clip.frag.spv
Normal file
BIN
gsk/resources/vulkan/blur-clip.frag.spv
Normal file
Binary file not shown.
BIN
gsk/resources/vulkan/blur-clip.vert.spv
Normal file
BIN
gsk/resources/vulkan/blur-clip.vert.spv
Normal file
Binary file not shown.
50
gsk/resources/vulkan/blur.frag
Normal file
50
gsk/resources/vulkan/blur.frag
Normal file
@@ -0,0 +1,50 @@
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#version 420 core
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#include "clip.frag.glsl"
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layout(location = 0) in vec2 inPos;
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layout(location = 1) in flat vec2 inSize;
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layout(location = 2) in vec2 inTexCoord;
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layout(location = 3) in float inRadius;
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layout(set = 0, binding = 0) uniform sampler2D inTexture;
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layout(location = 0) out vec4 color;
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const int samples_x = 15; // must be odd
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const int samples_y = 15; // must be odd
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const int half_samples_x = samples_x / 2;
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const int half_samples_y = samples_y / 2;
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float Gaussian (float sigma, float x)
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{
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return exp ( - (x * x) / (2.0 * sigma * sigma));
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}
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vec4 blur_pixel (in vec2 uv)
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{
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float total = 0.0;
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vec4 ret = vec4 (0);
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float pixel_size_x = (1.0 / inSize.x);
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float pixel_size_y = (1.0 / inSize.y);
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for (int y = 0; y < samples_y; ++y)
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{
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float fy = Gaussian (inRadius, float(y) - float(half_samples_x));
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float offset_y = float(y - half_samples_y) * pixel_size_y;
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for (int x = 0; x < samples_x; ++x)
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{
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float fx = Gaussian (inRadius, float(x) - float(half_samples_x));
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float offset_x = float(x - half_samples_x) * pixel_size_x;
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total += fx * fy;
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ret += texture(inTexture, uv + vec2(offset_x, offset_y)) * fx * fy;
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}
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}
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return ret / total;
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}
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void main()
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{
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color = clip (inPos, blur_pixel (inTexCoord));
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}
|
13
gsk/resources/vulkan/blur.frag.glsl
Normal file
13
gsk/resources/vulkan/blur.frag.glsl
Normal file
@@ -0,0 +1,13 @@
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#version 420 core
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#include "clip.frag.glsl"
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|
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layout(location = 0) in vec2 inPos;
|
||||
layout(location = 1) in float inRadius;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
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void main()
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||||
{
|
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color = clip (inPos, vec4(1, 0, 0, 0));
|
||||
}
|
BIN
gsk/resources/vulkan/blur.frag.spv
Normal file
BIN
gsk/resources/vulkan/blur.frag.spv
Normal file
Binary file not shown.
41
gsk/resources/vulkan/blur.vert
Normal file
41
gsk/resources/vulkan/blur.vert
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
#version 420 core
|
||||
|
||||
#include "clip.vert.glsl"
|
||||
|
||||
layout(location = 0) in vec4 inRect;
|
||||
layout(location = 1) in vec4 inTexRect;
|
||||
layout(location = 2) in float inRadius;
|
||||
|
||||
layout(location = 0) out vec2 outPos;
|
||||
layout(location = 1) out flat vec2 outSize;
|
||||
layout(location = 2) out vec2 outTexCoord;
|
||||
layout(location = 3) out flat float outRadius;
|
||||
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
vec2 offsets[6] = { vec2(0.0, 0.0),
|
||||
vec2(1.0, 0.0),
|
||||
vec2(0.0, 1.0),
|
||||
vec2(0.0, 1.0),
|
||||
vec2(1.0, 0.0),
|
||||
vec2(1.0, 1.0) };
|
||||
|
||||
void main() {
|
||||
vec4 rect = clip (inRect);
|
||||
vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
|
||||
gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
|
||||
|
||||
outPos = pos;
|
||||
outSize = inRect.zw;
|
||||
|
||||
vec4 texrect = vec4((rect.xy - inRect.xy) / inRect.zw,
|
||||
rect.zw / inRect.zw);
|
||||
texrect = vec4(inTexRect.xy + inTexRect.zw * texrect.xy,
|
||||
inTexRect.zw * texrect.zw);
|
||||
outTexCoord = texrect.xy + texrect.zw * offsets[gl_VertexIndex];
|
||||
|
||||
outRadius = inRadius;
|
||||
}
|
30
gsk/resources/vulkan/blur.vert.glsl
Normal file
30
gsk/resources/vulkan/blur.vert.glsl
Normal file
@@ -0,0 +1,30 @@
|
||||
#version 420 core
|
||||
|
||||
#include "clip.vert.glsl"
|
||||
|
||||
layout(location = 0) in vec4 inRect;
|
||||
layout(location = 1) in float inRadius;
|
||||
|
||||
layout(location = 0) out vec2 outPos;
|
||||
layout(location = 1) out flat float outRadius;
|
||||
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
vec2 offsets[6] = { vec2(0.0, 0.0),
|
||||
vec2(1.0, 0.0),
|
||||
vec2(0.0, 1.0),
|
||||
vec2(0.0, 1.0),
|
||||
vec2(1.0, 0.0),
|
||||
vec2(1.0, 1.0) };
|
||||
|
||||
void main() {
|
||||
vec4 rect = clip (inRect);
|
||||
|
||||
vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
|
||||
gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
|
||||
outPos = pos;
|
||||
outRadius = inRadius;
|
||||
}
|
||||
|
BIN
gsk/resources/vulkan/blur.vert.spv
Normal file
BIN
gsk/resources/vulkan/blur.vert.spv
Normal file
Binary file not shown.
@@ -8,6 +8,7 @@
|
||||
|
||||
gsk_private_vulkan_fragment_shaders = [
|
||||
'blend.frag',
|
||||
'blur.frag',
|
||||
'border.frag',
|
||||
'color.frag',
|
||||
'color-matrix.frag',
|
||||
@@ -18,6 +19,7 @@ gsk_private_vulkan_fragment_shaders = [
|
||||
|
||||
gsk_private_vulkan_vertex_shaders = [
|
||||
'blend.vert',
|
||||
'blur.vert',
|
||||
'border.vert',
|
||||
'color.vert',
|
||||
'color-matrix.vert',
|
||||
|
Reference in New Issue
Block a user