Clamping the anchor values as introduced in commit 9a5ffcd to fix bug
777176 breaks menu positioning.
By keeping the anchors rectangle size greater than zero, we end up
deducting some positive value from the original position, so there is no
need to clamp() actually, keeping the values positive is enough and
avoids the issue with menu positioning on the menubar.
An additional benefit is to make the code a lot simpler.
https://bugzilla.gnome.org/show_bug.cgi?id=778009
Since GtkTreeMenu became a private class only used by GtkComboBox, all
this test actually did was to show a ComboBox constructed with a custom
CellArea. Now that the latter is no longer possible, the test just shows
a handful of settings that do nothing. Just test GtkComboBox directly.
Currently hiding destroys the wl_surface and all related interfaces,
(including the gtk_surface1) so the next time the GdkWindow is mapped,
we don't bother to set the DBus properties. Toggle the check off so
it's actually issued again after the GdkWindow gets a gtk_surface1.
https://bugzilla.gnome.org/show_bug.cgi?id=773686
The new CSS border-spacing does what Grid::(row|column)_spacing and
Box::spacing already did, i.e. controlling the space added between child
widgets, so it’s not a replacement for Container::border-width.
Now that priv->area is guaranteed to be constructed by us, and not
passed in by a user, we can move it to the .ui file and stop manually
managing its lifetime altogether. And once the area is there, we can
move the menu there too (and stop pointlessly destroying/rebuilding it).
We already have cell_layout_is_sensitive() to get whether at least one
cell in a Layout is sensitive, which we need because CellLayout/View
do not implement foreach(). So, since we wrote that, we can use it to
check our CellArea too, instead of doing foreach with a custom callback.
It was looping over all items, not breaking out when it found the first
selectable one, and then selecting the _last_ selectable one (if any)
found. So, it did exactly the opposite of its name. This made me quite
baffled when opening a submenu with right-arrow put me at its last item.
Originally, the loop set to_select and broke if the current item was
selectable and not tear-off, meaning that it would correctly select the
first suitable item. However, when tear-off functionality was removed
in commit 4ed9452e90, so was the break.
combo_box_popdown() currently skips popping down our menu if it is NULL.
But the required call to this at end-of-life was in destroy(), by which
point dispose() already NULLed the menu, so Menu::popdown() would never
run, even if it should. Fix this by trying popdown() earlier in unmap().
Also, add a converse assurance that we don’t popup() while not mapped.
Even once we remove all the now-pointless NULL checks, destroy() was the
wrong place to call combo_box_popdown(), and unmap() is the right place.
gtk_init() removed its support for supporting arguments, so we ought to do
likewise for Windows, which actually defines items that call gtk_init()
the old way (and also get rid of argument support in those functions,
since the direction is to not support them).
https://bugzilla.gnome.org/show_bug.cgi?id=773299
Commit fdc0c6426b removed the appears-as-
list style property, & hence the ability to put the ComboBox into list
mode – but it left behind a pile of hijinks that were only used in said
mode & so were now doing absolutely nothing. This commit deletes those.
While doing that, I got carried away…so this also stops pointlessly type
checking popup_widget, as that can never be anything but a GtkTreeMenu.
It still checks for NULL everywhere, which shouldn’t be needed, but (A)
this commit is already too big, & (B) simply removing such checks where
they _seem_ unnecessary causes bad times. I’ll puzzle through that later
Commit fdc0c6426b for removing (partly!)
appears-as-list also deleted the code that propagated wrap-width to the
TreeMenu and thus put us into “grid mode”. This restores that code.
And as Benjamin noted, calling check_appearance() here is wrong, so bye.
We want to simplify our initialization code and remove all commandline
argument handling from it. The first stop for this is to reduce the
number of gtk_init variants we have.
This is how windows are meant to be hidden as per the wayland
protocol, there's no need to destroy the xdg_surface and other
interfaces.
Also, rename gdk_wayland_window_hide_surface() to clear_surface(),
as that's what it does.
https://bugzilla.gnome.org/show_bug.cgi?id=773686
i.e. when wrap-width > 0. This was only being done for non-grid cases.
So, ComboBoxes in grid mode did not indicate their selection when popped
up and required users to keynav from ‘nothing’ (at the top-left) to the
item they wanted to select. By selecting the active item in advance, now
it’s highlighted & acts as the starting point for keynav around the grid
This previously only mentioned its effect on the displayed value, and
even after the previous commit, its rounding of the actual value upon
change still reads like too much of an afterthought. Worse, it wasn’t
mentioned at all in the doc for the @digits parameter. Change this to
emphasise rounding always occurs and the displayed value is secondary.
Whether it should is an open question, but for now, the documentation
should clearly indicate that currently rounding is only applied upon
changes to the value, not to the existing value when ::digits changes.
This is already clear in the doc for the underlying Range::round-digits.
https://bugzilla.gnome.org/show_bug.cgi?id=358970
The documents state that gtk_scale_set_digits() “causes the value of the
adjustment to be rounded off to this number of digits, so the retrieved
value matches the value the user saw.” Note the lack of any condition.
But in fact, if draw-value was false, rounding was disabled on the base
Range, so values that weren’t displayed weren’t rounded. This made the
docs wrong and made an apparently cosmetic detail alter functionality.
Fix by ensuring the number of digits set on Scale is always propagated
along to gtk_range_set_round_digits(), thus rounding to it in all cases
when the value changes, regardless of whether the value is displayed.
This doesn’t address the other idea from Bugzilla: that changing the
number of digits should clamp the _existing_ value if it’s more precise.
This contradicts digits docs in the base Range, but the above from Scale
can be read as implying it’ll happen. For now, that’s an open question.
https://bugzilla.gnome.org/show_bug.cgi?id=358970
GtkFileChooserButton installs a handler for the popped-up signal, which
refilters the menu, in order to hide the “(None)” item from the popup
if it was previously selected in the ComboBox. This oddity means that:
• Until recently, this item would be selected in the menu shell, which
would then be popped up and change the selection away from that item.
This was therefore redundant (more on which below!) but benign.
• After the patch for https://bugzilla.gnome.org/show_bug.cgi?id=771242
however, this causes a critical assertion fail, as now we stash the
originally selected item in a pointer so that it can be selected only
after realisation/popup – but by that stage, the model has just been
refiltered and the previous pointer no longer refers to a valid item.
This commit works around this problem by, after popping up the menu,
getting the active item again, in case a popped-up handler has gone and
invalidated the pointer to the active item that we saved before popup.
If a handler does this, everything done to find/use the original item is
pointless. But this avoids the ugly critical in FileChooserButton, while
not harming every other ComboBox that doesn’t mess with its model while
popping up (hopefully the vast majority), and it’s very difficult to
imagine a way to check if the active item is /going to/ be hidden later)
Previously, for compatibility with GTK 3.0, we allowed specifying
numbers without units and interpreted them as pixels, even when the CSS
specification didn't.
Remove that now that we can break API.
This reverts commit 4875c689a0.
This was a thinko. Writable is not actually settable from the
application side, but only for the user, from the backend side.
Elsewhere we already go through the keymap to get modifiers so we
should do the same here. In fact, this was relying on xkb modifier
mask values being bitwise compatible with GdkModifierType which isn't
necessarily true.
https://bugzilla.gnome.org/show_bug.cgi?id=770112
Gtk+ treats MOD1 as a synonym for Alt, and does not expect it to be
mapped around, so we should avoid adding GDK_META_MASK if MOD1 is
already included to avoid confusing gtk+ and applications that rely on
that behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=770112
When a subsurface is used as a parent of a popup, GDK needs to traverse
up to the transient-for as the next parent, to properly find the parent
used by the popup positioner. This is because the parent of a popup
must always either be an xdg_popup or an xdg_surface, but traversing
the "parent" (in GDK terms) upwards from a subsurface will end up on
the fake root window before we hit the actual parent (in Wayland terms).
https://bugzilla.gnome.org/show_bug.cgi?id=776225
Instead of having 3 different shaders for the different clipping
versions, just have one shader and use a preprocessor define to use
different clip functions.
That preprocessor define is set in the Makefile.
Also use foo.frag and foo.vert as the file extensions instead of using
foo.frag.glsl and foo.vert.glsl, as that's what glslc suggests as
extension.
That way we don't need to move the clip rounded rect manually through
the vertex shader into the fragment shader but can just look at the push
constants.
Simplifies shaders a lot.
Passing a rectangle with zero width or height to xdg_shell-v6
set_anchor_rect() will cause a protocol error and terminate the client,
as with gedit when pressing the Win key.
Reason for this is because the rectangle used to set the anchor comes
from gtk_text_layout_get_iter_location() which uses the pango layout
width/height, which can be empty if there is not character at the given
location.
Make sure we don't use 0 as width or height as an anchor rectangle to
avoid the protocol error, and compensate the logical position of the
given rectangle if the size is changed, so that the actual position
remains as expected by the client.
https://bugzilla.gnome.org/show_bug.cgi?id=777176
Images with just an aspect ratio, but without a size, should be scaled
to be fully visible in the given area.
But we scaled them to completely cover the given area, which made them
partially invisible.
Reftest included.
gtk_snapshot_pop() => removed
gtk_snapshot_pop_and_append() => gtk_snapshot_pop()
So now there is no way to get a rendernode out of the snapshotting API
until you gtk_snapshot_finish().
... and use it.
The function is a bit awkward because it requires 2 calls to
gtk_snapshot_pop(), but once you accept that, it's very convenient to
use, as can be seen by the 2 implementations.
This is a free-form tab that can contain information about the
system environment. To see it, set GtkAboutDialog::system-information
to a non-NULL value.
https://bugzilla.gnome.org/show_bug.cgi?id=776604
The Mesa Vulkan drivers need XInitThreads() being called, because their
implementation has to use threads.
And I don't want to make the call depend on if Vulkan is compiled in
because that makes GTK's X11 behavior depend on compile-time flags, so
it's always called.
This way, we ensure that files that are built during make always get
properly listed. And we ensure that creating the resources actually
depends on them.
We already take ints when setting the translation, so it can't
currently take any other values. Additionally, I was seeing large
costs in int -> double -> int for the rects in
gtk_snapshot_clips_rect(), as all callers really are ints (widget
allocations) and the clip region is int-based.
This change completely cleared a 2% rectangle_init_from_graphene from
the profile and is likely to have nice performance effects elsewhere
too.
The width/height/aspect getters are called a lot, and almost all
callers already verify it from _gtk_css_image_get_concrete_size (),
so just skip these checks.
This means we allocate the collect data with the state, avoiding
an extra allocation. Also, a union means every state object
is the same size and we could reuse the state objects.
This was showing up quite high on the profiles, and there is
no real reason for copy to normalize, as the source is a
GskRoundedRect which should be normalized already unless
you did something very strange (and then you should have normalized
manually).
Simgle image cross-fade opacity was computed the wrong way, which caused
weird fade-in/out animations, for example in flat buttons.
I messed this up when porting cross-fades to snapshot().
Since the demise of theme engines, we can no longer hit
the case of id >= GTK_CSS_PROPERTY_N_PROPERTIES. So don't
check for this in a very frequently called function.
Using an image() fallback from svg to png doesn't make too
much sense, since the svg is always used (unless librsvg is
not present), while the png icon is faster and cheaper to
load and thus preferable.
Also, "ie" wasn't very clear, but fixing that to "i.e." would cause
truncation of the summary when processed by bindings using doxygen. So,
I replaced it with "in other words", which is no _less_ clear, at least.
It was suggested that the project files to be moved to win32/, so that we can
have one less layer of directories we need to go down into to reach the project files.
Tell people about what happens when generating projects when Visual
Studio 2013 or later is required, and mention that the .headers are
only needed when headers need to be copied.
So we can set the css name of a widget to something that's not related
to the class name. If the css-name property is set to NULL, we will
still fall back to the one set using gtk_widget_class_set_css_name which
is alwasys non-NULL since GtkWidget itself sets it to "widget".
Instead of relying on --generate-dependencies and the resource file,
actually list the resources in Make variables.
Fixes make not building new shaders because they're not inside the
resource file.
See the implementation of gtk_entry_create_layout():
pango_attr_list_splice() is used to add the PangoAttrList of the preedit
string. And that is done *after* applying the PangoAttrList of the
"attributes" property.
https://bugzilla.gnome.org/show_bug.cgi?id=776868
We now have GTK_CSS_AFFECTS_CONTENT for properties that have an effect
on content rendering.
Using GTK_CSS_AFFECTS_ICON is wrong for icon-transform and icon-filter
as they don't change the icon, just how the icon is rendered, so we use
GTK_CSS_AFFECTS_CONTENT for those.
We also introduce GTK_CSS_AFFECTS_POSTEFFECT for opacity and filter -
properties that affect the whole drawing of the widget by applying an
effect after everything is said and done.
...which treats the first '.' in doc comments as the end of the summary.
So, e.g., in gtkmm, get_kinetic_scrolling() is currently summarised as
"Changes the behaviour of @scrolled_window wrt." Not very informative!
No need for a period there & anyway, the phrase "wrt to" is superfluous,
and we have space to actually say "with regard to", so just do that now.
Instead of
-gtk-icon-effect: dim;
-gtk-icon-effect: hilight;
we now use
-gtk-icon-filter: opacity(0.5);
-gtk-icon-filter: brightness(1.2);
respectively.
This node essentially implements the feColorMatrix SVG filter. I got the
idea yesterday after looking at the opacity implementation.
It can be used for opacity (not sure if we want to) and to implement a
bunch of the CSS filters.
Since the status of the GDK broadway backend is more or less unsupported,
drop the projects that build gtk4-broadwayd and gdk-broadway, and update
the projects to not to refer to them.
However, keep the Broadway configs for now as we will later transform
them to become configs for Vulkan, so bascially besides "installation"
parts and output settings, they will do the same as their Release|Debug
counterparts with no support for Broadway.
...but disable them for now. Configs will be added for the projects to
support Vulkan-enabled builds which will then enable the builds of these
sources. Extra commands and items will be needed for the GSK resources
along with ensuring GSK_RENDERER_GSK being defined for the build of GDK,
GDK-Win32 and GSK so that the builds of Vulkan-enabled builds can be done
properly.
Filter out the Vulkan sources from the 'dist hook' rules in
gsk/Makefile.am as we don't want to in turn include them twice in the
projects when the 'make dist' is performed on a system with Vulkan
builds enabled.
If the signal handler ends up changing the label text,
the link is no longer around to update the css node.
Check for this possibility to avoid a crash here.
One cannot use #if...#endif within macro calls in Visual Studio and
possibly other compilers, and there are more uses of VLAs that need to be
replaced with g_newa().
There were also checks for the clip type in gskvulkanrenderpass.c which
were possibly not done right (using the address of the type value to check
for a type value), which triggered errors as one is attempting to compare
a pointer type to an enum/int type.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This adds support to the GDK Win32 backend so that we can support Vulkan
context creation for use in the GSK Vulkan renderer, so that we can test
it on Windows platforms as well.
https://bugzilla.gnome.org/show_bug.cgi?id=776544
Use g_newa() instead of VLAs, as VLAs may never be supported by some
compilers as it became optional in C11 and there are concerns about their
implementations in compilers that do support it.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
Forces a full redraw every frame.
This is done generically, so it's supported on every renderer.
For widget-factory first page (with the spinner spinning and progressbar
pulsing), I get these numbers per frame:
action clipped full redraw
snapshot 0ms 7-10ms
cairo rendering 0ms 10-15ms
Vulkan rendering 3-5ms 18-20ms
Vulkan expected * 0ms 1-2ms
GL rendering unsupported 55-62ms
* expected means disabling rendering of unsupported render nodes,
instead of doing fallback drawing. So it overestimates the performance,
because borders and box-shadows are disabled.
It's faster to render once for every rectangle in the clip region than
rendering the outline of the clip region.
Especially because this reduces the time necessary to build up the frame
data.
In widget-factory (where we have 3 rectangles), this leads to a 5x
speedup in the rendering time rendering alone.
Snapshotting time goes from 10ms to ~1ms, which is another huge
improvement.
Note: We interpolate premultiplied colors as per the CSS spec. This i
different from Cairo, which interpolates unpremultiplied.
So in testcases with translucent gradients, it's actually Cairo that is
wrong.
Homogeneous branches repeated the calculation/assignment of the initial
space available to children. This avoids that by shuffling some code.
Perhaps more importantly, in doing that, I ended up with some ambiguous
names, and Company and I realised how vague the pre-existing naming was.
"size" becomes "extra_space", as this is what it represents. Conversely,
"extra" becomes "size_given_to_child" (albeit still given out in two
different ways depending on whether the Box is homogeneous). My hope is
that these sections of code are now somewhat less baffling than before!
This is now tracking the clips added by the clip nodes.
If any particular node can't deal with a clip, it falls back to Cairo
rendering. But if it can, it will render it directly.
Now that every call to GtkCellArea is a snapshot call and no more cairo
calls are left, move the actual differentiation between Cairo and
Snapshot down to the cell renderer.
Little tool that creates a bunch of test files to throw add the
rendernode binary.
They should really be part of a testsuite, but we have none, so OI just
put them here.
Only keep the version that calls gsk_render_node_draw() if people
specify the --fallback option.
The actual renderer selection works just as for regular GTK. The easiest
way to influence it is setting the GSK_RENDERER environment variable.
... and implement it for the Cairo renderer.
It's an API that instructs a renderer to render to a texture.
So far this is mostly meant to be used for testing, but I could imagine
it being useful for rendering DND icons.
That code doesn't do anything.
And what the code should be doing (clearing the abckground) isn't
necessary as cairo drawing is guaranteed to clear the surface.
This does a conversion to/from GBytes and is intended for writing tests.
It's really crude but it works.
And that probably means Alex will (ab)use it for broadway.
I had originally thought I'd use GskShadow for box-shadow, but didn't in
the end.
So now it's only used for text-shadow and icon-shadow, and those don't
have a spread.
VLAs are not supported by Visual Studio and possibly other compilers that
are supported by GTK+-3.90+, and probably never will be, although it is a
C99 specification, and it became optional for C11. It is also not a part
of the newer compiler requirements that are listed out for GTK+-3.90.x.
There exist concerns about the implementation of VLAs in compilers that
support them as well, so change it to a g_newa() approach.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
Instead of a separate allocation for any arrays in the render node
we allocate these as part of the render node itself, using C99
flexible arrays.
This leads to less allocations, which is nice, but the major reason
for this is that it allows us to change the allocation scheme further
in the future. For instance, we want to do stack-like allocation so
that all the render-nodes for an entire frame are allocated in one
(or a few) chunks.
Instead of constantly recalculating this (especially recursively for
parents!) we do it only on construction, because everything is
immutable anyway. Also, most nodes had a bounds already and can
use the new parent member instead.
We also do direct access to the node bounds rather than calling
gsk_render_node_get_bounds in various places, which means
we do less copying.
This causes the snapshotting algorithm to dump all widget nodes into
their own container node. We then name that group accordingly (ie
"GtkSwitch<0xdeadbeef>") so you can easily see which node belongs where.
The feature is toggleable in the inspector's visual tab.
There's a few problems with it, becuse GtkSnapshot optimized container
nodes away if they are not needed, so we are losing some widgets...
When the first/last color stop is not at 0%/100%, we need to start the
repeating at their offsets and not at 0%/100%.
Attached reftest demonstrates the problem.
Instead of making people intiialize a rectangle and then applying border
radius manually, provide a constructor that does it for them.
While doing that, also allow people to instead request the padding box
or the content box.
Refactor all relevant code to use this new constructor.
... and make the icon rendering code use it.
This requires moving even more shadow renering code into GSK, but so be
it. At least the "shadows not implemented" warning is now gone!
The node draws a solid CSS border, which can be used to cover everything
but dashed and dotted borders (double, groove, inset, ...).
For different border styles, we overlay multiple nodes and set their
colors to transparent for sides with non-matching styles.
This way we can pass the command pool around.
And that allows us to allocate and submitcustom buffers.
And that is necessary to make staging images work.
It turns out, some simple getters - such as
gdk_drawing_context_get_clip() - love copying things before returning
them.
I guess somebody has to burn cycles...
When the background-clip of the background is smaller than the
background-clip of blended images, not pushing a group is wrong.
Test testing exactly that included.
This uses the new push()/pop() mechanism to its fullest extent when
implementing transitions. It's fun to inspect the results in the
inspector.
Crossfades don't work yet, they continue using a Cairo fallback.
A side effect of the stack conversion is that widget-factory now uses
snapshots for a lot more things.
It is now possible to call push() subfunctions for simple container
nodes with just a single child. So you can for example
gtk_snapshot_push_clip() a clip region that all the nodes that get
appended later will then obey.
gtk_snapshot_pop() will then not return a container node, but a clip
node containing the container node (and similar for the transform
example).
This is implemented internally by providing a "collect function" when
pushing that is called when popping to collects all the accumulated
nodes and combine them into the single node that gets returned.
To simplify things even more, gtk_snapshot_pop_and_append() has been
added, which pops the currently pushed node and appends it to the
parent.
The icon rendering code has been converted to this approach.
This code makes renderers fall back to Cairo rendering if they don't
know how to handle a render node's type.
This allows adding new render nodes with impunity.
Instead of appending a container node and adding the nodes to it as they
come in, we now collect the nodes until gtk_snapshot_pop() is called and
then hand them out in a container node.
The caller of gtk_snapshot_push() is then responsible for doing whatever
he wants with the created node.
Another addigion is the keep_coordinates flag to gtk_snapshot_push()
which allows callers to keep the current offset and clip region or
discard it. Discarding is useful when doing transforms, keeping it is
useful when inserting effect nodes (like the ones I'm about to add).
Instead of having a setter for the transform, have a GskTransformNode.
Most of the oprations that GTK does do not require a transform, so it
doesn't make sense to have it as a primary attribute.
Also, changing the transform requires updating the uniforms of the GL
renderer, so we're happy if we can avoid that.
I'm about to move children handling to the container node, which means
the generic code can no longer assume children APIs existing.
So rewrite the treemodel to work without it.
gsk_render_node_get_bounds() still exists and is computed via vfunc
call:
- containers dynamically compute the bounds from their children
- surface and texture nodes get bounds passed on construction
In the brave new world of refactored render nodes, this function doesn't
really make any sense anymore. We could turn it into a vfunc, but I
don't think it's useful.
Especially because even in the brave old world, this function was
causing a vastl overallocation of nodes when the GL renderer needed render
targets.
If we ever feel, we need this function again, we can readd it later.
But nobody is using it other than for overriding opactiy. And you can
just override opacity directly if you care.
Creating render nodes is fire-and-forget, so all one should do is create
a container, append, append, append and then send it off to the
renderer. So there's no need to replace, insert between or anything
else.
We want to split nodes into containers and nodes that do actual drawing.
So pushing nodes that do drawing is exactly the wrong thing.
Also fix up GtkPopover. There's no need for it to push anything.
When we generate the Visual Studio 2013 projects, we need to remove the
*.vs12.sourcefiles and *.vs12.sourcefile.filters that are generated during
the process, so that 'make distcheck' won't complain about leftover files.
When running uninstalled tests with GtkApplication on an autobuilder with
a fake session bus, warnings will cause the tests to abort. The GNOME
session manager, the Xfce session manager, and the Inhibit portal are all
not needed for normal operation of GTK, so we should not log warnings if
they are not found.
As well as not being present on a fake session bus, it's also not
expected that they'll be present on all platforms.
https://bugzilla.gnome.org/show_bug.cgi?id=774784
... with gtk_list_box_get_row_at_y. It would be nice to avoid the
'find' versus 'get' discrepancy since we are planning to expose it as
public API.
https://bugzilla.gnome.org/show_bug.cgi?id=776187
Fix the build after the branch wip/alexl/simplify-gdkwindow was merged, as
there are some changes that broke things in the Windows backend, namely:
-gdk_win32_input_shape_combine_region() should not be removed at this
point (though it is a stub--otherwise GDK/Win32 will crash)
-Some more code need to be removed due to the removal of items in the
above-mentioned merged branch
Also, like the X11 backend, do not allow the creation of native child
windows, and stop checking for subsequent child windows
(GDK_WINDOW_CHILD), so that we can clean things up a bit.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
It does weird clipping that
(a) nobody likes
(b) is hard to support in the new rendering world.
So we take the easy way out.
The actual frame is now drawn by the frame node around the label.
GtkCellView has a gadget, so peopl can do all their shenanigans with
CSS.
And the original use case (overriding the background so that the
cellview's GdkWindow shares the background color of the combobox) is
outdated since we have transparent backgrounds.
We're not currently using this, and dropping it allows us to loose
a bunch of code which leads us towards the goal of having GdkWindow
only for toplevels (and reparenting makes not sense for toplevels).
We can't really support these on e.g. wayland anyway, and we're trying
to get rid of subwindow at totally in the long term, so lets drop this.
It allows us to drop a lot of complexity.
For subsurfaces, the new state which includes the input shape is not
applied by the compositor if the subsurface is in effective synchronous
mode.
So we need to apply the input shape once parent surface is in effective
desynchronized mode, which is when it's committed, otherwise the input
shape may never be applied if the widget is not using being_paint() /
end_paint() to draw on its subsurface, like clutter does.
We do that only for empty input shape as those won't need update when
the subsurface is resized, for all other non-empty input shape, the
client still has to use begin_paint()/end_paint() for the input shape to
be applied.
https://bugzilla.gnome.org/show_bug.cgi?id=774534
It's using a GtkCssPositionValue, even though that name is wrong. But
the functionality of managing 2 lengths is exactly what we want.
Nobody is using this yet.
- Recognize "gl" as well as "opengl" for the GL renderer
- GSK_RENDERER=help now works
- g_warning() for an unrecognized renderer (typo detection!)
- g_print() the actual renderer that is used (and error messages when
selecting) when a GSK_RENDERER is given, so you'll notice if your
renderer isn't taken.
Previously, code would work fine with --disable-vulkan if the Vulkan
headers were installed - code would happily just use them as they're
installed in /usr/include.
By creating unlimited render objects, we would never wait on the GPU.
This would mean that if the GPU was the bottleneck, we would fill its
queue with render commands faster than it could process them.
And because the nvidia binary driver and my code work surprisingly well
and bugfree, this lead to exhaustion of RAM. I had 50GB of swap
configured and my hard disk was quicker as swap storage than my GPU was
at processing the commands, so stuff still filled up.
At that point my computer became rather unresponsive and I decided to
reboot it, so I that could write this patch.
Add SURFACE and TEXTURE operations. This way, we actually render more
than one node every frame because not everything is a fallback node
anymore that gets composited with its children into a cairo surface.
Instead of pushing the root matrix, push the world matrix for the
current node. That way, the bounds we emit as vertices are actually
properly transformed.
First, we collect all the info about descriptor sets into a hash table,
then we use its size to determine the amount of sets and allocate those
before we finally go ahead and use the hash table's contents to
initialize the descriptor sets.
And then we're ready to render.
We can let the GPU do its stuff without waiting. The GPU knows what it's
doing.
Which means we now get a lot of time to spend on doing CPU things (read:
we're way better in benchmarks).
The old behavior is safer, so we want to keep it around for debugging.
It can be reenabled with GSK_RENDERING_MODE=sync.
And move the actual rendering code there.
A RenderPass is a collection of operations on the same target that
get executed one after another. It roughly targets VkRenderPass or
rather the subpasses of a VkRenderPass.
For now, only the infrastructure is there. No real stuff is happening.
This is refactoring work.
GskVulkanRender is supposed to be the global object for a render
operation, ie GskVulkanRenderer.render() will create this object for
what it does.
The object will be split into stages that perform the operations
necessary to create a drawing.
Instead of using a staging iamge, we require the final image to be
linearly allocated and have host-visible memory.
This improves performance quite a bit.
The old code is still there and can be enabled with a simple change
to a #define in gskvulkanimage.h
Instead, complain if somebody calls gdk_x11_window_get_xid() on a
non-native window.
We cannot make random windows native anymore because there's no GSK
renderer associated with them, so we cannot draw them.
We can now upload vertices.
And we use this to draw a yellow background. Which is clearly superior
to not drawing anything.
Also, we have shaders now. If you modify them, you need glslc installed
so they can be recompiled into Spir-V bytecode.
1. Output Vulkan status in summary
2. Add missing "test" call
3. Check for glslc
The glslc check will be necessary later for the code that automatically
compiles the Vulkan glsl source to Spir-V.
Nothing happens if glslc is not available - unless you modify the glsl.
gdk_window_create_vulkan_context() now exists and will return a Vulkan
context for the given window. It even initializes the surface. But it
doesn't do anything useful yet.
Adds the gdk_display_ref_vulkan() and gdk_display_unref_vulkan()
functions which setup/tear down VUlkan support for the display.
Nothing is using those functions yet.
These only exist for the window dragging which does not exist anymore
currently. It will be reintroduced later in a form that does not require
these handlers.
I read the code as if (use_gl) instead of if (!use_gl) and commented it
out in bddfd7bb41. That broke drawing on
Wayland without OpenGL completely.
Whoops.
Now it's back.
There were some parts that need some updates after the refactoring in
GDKGL, so that the code will continue to build and run.
For gdkwindow-win32.c, comment out the parts where we check for use_gl
(which was removed), since we are going to move all drawing to OpenGL,
but don't remove/disable the whole portion as that transition is not
complete at this point.
There a is new GDKGL function that checks for the damaged area of the back
buffer, but since the notion of "damage" is for *NIX (GLX/EGL for
Wayland/mir), meaning that there is no such extension for Windows in this
regard, so we can't support this on Windows as-is, at least for now.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This is a way to query the damaged area of the backbuffer.
The GL renderer uses this to compute the extents of that damage region
(computed via buffer age) and use them to minimize the area to redraw.
This changes the semantics of GL rendering to "When calling
gdk_window_begin_frame() with a GL context, the area by
gdk_gl_context_get_damage() needs to be redrawn and every other pixel of
the backbuffer is guaranteed to be correct.
After gdk_window_end_frame() on a GL-drawn window, the whole backbuffer
must be correct.
We can always glXBufferSwap() now because of this.
... instead of a gl context.
This requires some refactoring in the way we mark the shared context as
drawing: We now call begin_frame/end_frame() on it and ignore the call
on the main context.
Unfortunately we need to do this check in all vfuncs, which sucks. But I
haven't found a better way.
That way we can capture both the actual changes (clip region) and the
area that was redrawn (render region), which in OpenGL might not be
identical.
Nothing shows the render region yet though...
Reenable GL drawing, but do it without Cairo.
Now, the context passed to gdk_window_begin_draw_frame() decides how
drawing is going to happen. If it is NULL, Cairo is used like before.
If a context is passed, Cairo may not be used for drawing and
gdk_drawing_context_get_cairo_context() is going to return NULL.
Instead, the GL renderer must draw to the GL backbuffer and
end_draw_frame() is then swapping that to the front.
The GskGLRenderer has lost the texture it used to render to and adapted
to render directly to the backbuffer instead.
The only thing missing is for GtkGLArea to gain back a performant way to
render. But it didn't have one since the introduction of GSK, this
patchset doesn't change anything about it.
The new rendering avoids two indirections (the GSK renderer's texture
and the GDK double buffering surface).
It improves icon count in the fishbowl demo by 30%.
This way, we can query the GL context's state via
gdk_gl_context_is_drawing().
Use this function to make GL contexts as attached and grant them access
to the front/backbuffer for rendering.
All of this is still unused because GL drawing is still disabled.
No visible changes as GL rendering is disabled at the moment.
What was done:
1. Move window->invalidate_for_new_frame to glcontext->begin_frame
This moves the code to where it is used (the GLContext) and prepares it
for being called where it is used when actually beginning to draw the
frame.
2. Get rid of buffer-age usage
We want to let the application render directly to the backbuffer.
Because of that, we cannot make any assumptions about the contents the
application renders outside the clip area.
In particular GskGLRenderer renders random stuff there but not actual
contents.
3. Pass the actual GL context
Previously, we passed the shared context to end_frame, now we pass the
actual GL context that the application uses for rendering. This is so
that the vfuncs could prepare the actual contexts for rendering (they
don't currently).
4. Simplify the code
The previous code set up the final drawing method in begin_frame.
Instead, we now just ensure the clip area is something we can render
and decide on the actual method in end_frame.
This is both more robust (we can change the clip area in between if we
want to) and less code.
This is a temporary switch-off of the GL dawing code that will make
things keep running. All GL related code (like the GSK renderer or
GtkGLArea will now fall back to software.
Wayland subsurfaces can have other native window parents, but those need
to be destroyed along with the rest of the window hierarchy otherwise
an assert() is reached.
https://bugzilla.gnome.org/show_bug.cgi?id=774915
GtkListBox is not a windowed widget anymore so we can't use
gtk_widget_get_window. Just directly access priv->view_window instead to
get the right window.
For a menu mode CB with wrap_width == 0 and an active item, that item is
selected in gtk_combo_box_menu_popup. Selection causes the MenuShell to
activate and hence take a grab. This was done before the menu was popped
up. A patch distributed in Debian sid - after being proposed on our BZ -
revealed that on the 1st popup of any such ComboBox, within grab_add,
the MenuShell's toplevel's GdkWindow is NULL. This causes a Gdk-CRITICAL
assertion fail on the 1st time opening any such CB, on Debian and if
that patch were merged to GTK+. By selecting after popup, we ensure the
MenuShell is realised before its grab_add and so avoid the critical.
https://bugzilla.gnome.org/show_bug.cgi?id=771242
This way, we don't spam criticals when GL is not available. Instead, we
print a useful debug message to stderr and continue with the Cairo renderer.
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
and remove gsk_renderer_get_for_display().
This new function returns a realized renderer. Because of that, GSK can
catch failures to realize, destroy the renderer and try another one.
Or in short: I can finally use GTK on Weston with the nvidia binary
drivers again.
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
Instead of having a gsk_renderer_set_window() call, pass the window to
realize(). This way, the realization can fail with the wrong window.
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
gdk_window_get_toplevel() walks up the windows tree looking for the
corresponding toplevel window, but needs to account for subsurfaces as
well on Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=775319
We were producing org.symbolic.png from org.gnome.Recipes-symbolic.svg,
which is not useful. Look for the last dot in the original name, to
produce the expected org.gnome.Recipes-symbolic.symbolic.png instead.
gskrenderer.c includes gdk/wayland/gdkwayland.h and as a consequence
we need to be able to locate wayland's headers in case they are not
in standard location.
https://bugzilla.gnome.org/show_bug.cgi?id=775038
Now that subsurfaces can be created as child of another GdkWindow (and
not just the root window), they must be placed according to the location
of their parent, i.e. the abs_x/abs_y must be updated and taken int
account when placing and moving subsurfaces under Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=774917
Since at-spi-atk commit 96621a5e95 fixed PropertyChange notifications
for AccessibleParent, setting the parent will result in a call to
ref_state_set() which assumes that the object is fully initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=774939
While GtkEventController implementations today are all GtkGesture, it is
possible to create a GtkEventController manually. This is an extrac check
to ensure we only add gestures to the list.
https://bugzilla.gnome.org/show_bug.cgi?id=774760
We need to unrealize the children manually for that to happen, but so it
goes.
The order is necessary because we want the renderer to still be alive
while children are unrealizing.
Only attempt to initialize Wintab after the display manager announces
that the first default display has been set. Fixes a segfault during
initialization of specific tablet drivers' wintab32.dlls. Add assertions
and verbose comments explaining this nonsense because this stuff is a
pain to have to keep fixing.
https://bugzilla.gnome.org/show_bug.cgi?id=774379
Move the orientation sanity-checks into the packet decode func.
Rationale: the packet handling func may otherwise read beyond the end of
device->last_axis_data.
Also expand them to cope with my test Huion's weird reporting.
Also correct the azimuth angle to align with GDK's presentation.
Most importantly, fix annoying comment typo.
https://bugzilla.gnome.org/show_bug.cgi?id=774265
We no longer have GtkPlug nor GtkWin32EmbedManifest for GTK+-4.x, and it
is not entirely clear at this point what would be the "best" replacement
for them, but this issue here prevents GTK+-3.89.x building on Windows.
As a result, this is a fast port to avoid using APIs that have been
removed for 4.x, and things seem to work properly (the print.c page
printed).
https://bugzilla.gnome.org/show_bug.cgi?id=773299
Fix a regression introduced in 4ce6d10601
which causes devices with an odd-numbered zero-based index in the list
to be passed over incorrectly. This might present as yet another "device
does not send pressure" bug for ~50% of devices out there.
This commit also closes off another potential segfault for wintab_devices
lists which have an odd length.
https://bugzilla.gnome.org/show_bug.cgi?id=774699
When checking if a rectangle is contained by the rounded box, the code
will refuse a rectangle which is the exact size as the one backing the
rounded box, since it checks for greater or equal width and height.
Check for greater only instead.
https://bugzilla.gnome.org/show_bug.cgi?id=774114
The functions gdk_pixbuf_get_from_window() and
gdk_cairo_set_source_window() are unreliable and depend on the windowing
system (they work great on X11 and Win32, less so on Quartz and Wayland).
With the switch to new drawing API and OpenGL, we can definitely no
longer support a generic way to snapshot windows.
People should either write windowsystem-specific code or draw their
widgets directly - like with gtk_widget_draw() - if they need to get a
rendering.
The tests read a nonexisting colorprofile, try to convert stuff read
from the window into it, do things that gdk-pixbuf should test and
then aren't even integrated into the testuite.
Sheesh.
- Make the rows larger
- Display the elapsed time between renderings
- Display if it was a full or a partial redraw
- Add a toggle button to display profiler info
Empty doc comments make gtk-doc complain about undocumented
functions, even though these functions are not supposed to
be documented in the first place.
Under Wayland, a subsurface can have another surface as parent, but
gdk would not allow native windows if the parent is not the root window.
Allow native subsurface for all parent under Wayland, not just for the
root window.
https://bugzilla.gnome.org/show_bug.cgi?id=774475
This can be triggered on workspace switches, and on hidpi results in
the scale factor being reset to 1 while the window is not in the
current workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=774476
Just to avoid having to do NULL checks when calling
widget_class->snapshot. We were crashing with drawing areas who don't
have a draw or a snapshot vfunc (woot!).
We need so subtract the allocation from the clip to get the clip offset,
not the other way around.
This was screwing in particular with marks on GtkScale, because GtkScale
mark clip computation is broken and always returns (0,0) which makes
scales have a waaaaay too large clip.
But that's another bug.
And use this to cull widgets and gadgets that are completely outside the
clip region.
A potential optimization is to apply this clip region to cairo contexts
created with gtk_snapshot_append_cairo_node(), but for that we'd need to
apply the inverse matrix to the clip region, and that causes rounding
errors.
Plus, I hope that cairo drawing becomes exceedingly rare so it won't be
used for the whole widget factory like today (which might also explain
why no culling happens in the widget factory outside the header bar.
The equivalent to cairo_matrix_multiply (a, b, c) is
graphene_matrix_multiply (c, b, a).
graphene_matrix_multiply (a, b, c) may not be called with b and c being
the same matrix.
Grips have long been unused in GTK, so remove all support for them.
This removes the GTK_STYLE_CLASS_GRIP and the special
gtk_render_handle() code for drawing those grips.
This allows renderers (or anyone really) to attach "render data" to
textures. Only the first render data sticks.
You can gsk_texture_set_render_data() with the key you will use to
look the data up again, and if no data has been set yet, yours will be
set.
You can retrieve this data via gsk_texture_get_render_data() later on.
If your data has been cleared, NULL will be returned.
When gsk_texture_clear_render_data() is called (which the texture will
call when it is finalized), your destory notify will be called and you
have to release your render data.
The GL driver uses this to attach texture ids to GskTextures.
We do no longer bind textures to a renderer, instead they are a way for
applications to provide texture data.
For now, that's it. We've reverted to uploading it from scratch every
frame.
The snapshot vfuncs must only append at most a single node,
otherwise things are going to break if the widget is the root node.
Unfortunately there is no code that can check this in a generic fashion,
so we'll have to debug this on a case-by-case basis.
This happens in regular code paths for example when trying to render the
empty text string. We don't want to store a surface on the render
node in such a case (so actual rendering isn't slowed down), but we do
want to return a working cairo context that is not in an error state
(so the cairo rendering can continue without error messages).
We want to unrealize the renderer only after all widgets have been
unrealized. Otherwise, the widgets cannot release rendering resources
like textures.
Note that this implementation does not respect GDK windows at all. If
your widget requires respecting them, you should write your own
snapshot implementation and not chain up.
We now look at which of get_render_mode, draw or snapshot vfuncs is the
latest to have been overwritten in the class tree and then use that one.
This allows GtkContainerClass and GtkBinClass to override all of them
for without screwing things up.
and gtk_snapshot_render_frame() to be direct replacements for the
old gtk_render_*() functions.
Use them to replace Cairo usage completely in gtk_window_snapshot().
We now try to emulate cairo_t:
We keep a stack of nodes via push/pop and a transform matrix.
So whenever a new node is added to the snapshot, we transform it
by the current transform matrix and append it to the current node.
Unlike other container widgets, GtkStack would allocate its children
prior to moving its windows, which might prevent further valid size
allocation signals to be emitted.
Re-order the size allocation of child widgets to be performed after
moving the GtkStack windows.
Thanks to Owen for spotting the real issue here.
https://bugzilla.gnome.org/show_bug.cgi?id=767713
As in the last commit on gdkdisplay-win32.c, we need to define that to be
0x0600 (Vista) or later so that the items needed in the Windows headers be
activated.
See: https://bugzilla.gnome.org/show_bug.cgi?id=768081#c62
... to be for Vista (0x0600) or later. This is so that the necessary
items in the Windows headers be activated so that the code will build
properly on mingw-w64, and we already require Vista or later for GTK+.
Thanks Ting-Wei Lan for pointing this out.
See: https://bugzilla.gnome.org/show_bug.cgi?id=768081#c62
This fixes a DOS where any app can cause all running gtk apps
to use arbitrary amounts of memory.
Originally reported against mate-panel, where running a big slideshow
in eye-of-mate caused increasing RAM usage in mate-panel.
v2: Hardcode the value
Signed-off-by: Lauri Kasanen <curaga@operamail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=773587
Making sure the surfaces are using the same scale factor makes it more
likely a fast path will be used when pixman gets involved, as pointed
out by Benjamin Otte.
https://bugzilla.gnome.org/show_bug.cgi?id=772075
We are currently truncating job names to 255 bytes, because that's the
maximum allowed length of job-name attribute in CUPS. This is a CUPS
limitation that GtkPrintOperation shouldn't need to know, and it
shouldn't affect other backends, that might have other limitations or
even no limitation at all. This has another side effect, that what you
set as GtkPrintOperation:job-name could be different to what you get if
the property is truncated, this is not documented in
gtk_print_operation_set_job_name(). So, I think the job name should be
truncated by the CUPS backend, right before setting the job-name
attribute.
https://bugzilla.gnome.org/show_bug.cgi?id=774097
The GApplication platform data may contain a startup ID that on X11
is used to set the startup notification ID when activated. Do the
same on the wayland backend to make startup notifications work for
DBus-activated applications where the DESKTOP_STARTUP_ID environment
variable is not set.
https://bugzilla.gnome.org/show_bug.cgi?id=768531
For wayland clients, the startup notification ID is currently only set
from the DESKTOP_STARTUP_ID environment variable. As that variable is
only set for clients launched via exec(), startup completion is not
indicated correctly for DBus-activated applications unless an explicit
ID is specified - usually that is not the case, as the default handling
uses gdk_notify_startup_complete().
To address this, we need API to set the startup notification ID from GTK
as we have on X11.
https://bugzilla.gnome.org/show_bug.cgi?id=768531
The spec says:
"If <shape> is omitted, the ending shape defaults to a circle if the <size>
is a single <length>, and to an ellipse otherwise."
Make it so.
It wasn’t clear that gtk_style_context_get[_valist]() behave like
g_object_get() — i.e. pointer-based types are returned newly-allocated.
Clarify that.
https://bugzilla.gnome.org/show_bug.cgi?id=773954
GtkLevelBar supports adding custom offsets as style classes, and they
are applied whenever the :value property matches. The current code,
however, only updates any CSS nodes when an offset is found, causing
it to not update when a discrete value changes but no custom offset
is added.
Fix that by always updating the CSS nodes.
https://bugzilla.gnome.org/show_bug.cgi?id=773799
This way we can recommend that applications use the
fullscreen_on_monitor() API on both X and Wayland otherwise they'd
have to keep a path for each backend to achieve this functionality.
https://bugzilla.gnome.org/show_bug.cgi?id=773857
This enables HiDPI support for GTK+ on Windows, so that the
fonts and window look better on HiDPI displays. Notes for the current
work:
-The DPI awareness enabling can be disabled if and only if an application
manifest is not embedded in the app to enable DPI awareness AND a user
compatibility setting is not set to limit DPI awareness for the app, via
the envvar GDK_WIN32_DISABLE_HIDPI. The app manifest/user setting for
DPI awareness will always win against the envvar, and so the HiDPI items
will be always setup in such scenarios, unless DPI awareness is disabled.
-Both automatic detection for the scaling factor and setting the scale
factor using the GDK_SCALE envvar are supported, where the envvar takes
precedence, which will therefore disable automatic scaling when
resolution changes.
-We now default to a per-system DPI awareness model, which means that we
do not handle WM_DPICHANGED, unless one sets the
GDK_WIN32_PER_MONITOR_HIDPI envvar, where notes for it are in the
following point.
-Automatic scaling during WM_DISPLAYCHANGE is handled (DPI setting change of
current monitor) is now supported. WM_DPICHANGED is handled as well,
except that the window positioning during the change of scaling still
needs to be refined, a change in GDK itself may be required for this.
-I am unable to test the wintab items because I don't have such devices
around.
https://bugzilla.gnome.org/show_bug.cgi?id=768081
Now that GTK+ is built as a single DLL, and the .lib that is built is
gtk-4.lib, we need to update the autotools sections in generating the
NMake Makefile snippets so that we can have the correct commands and flags
for building the .gir files, which will all now link to gtk-4-vsXX.dll (or
so).
As with the autotools builds, use gtk-4 as the name of the .lib file that
is produced from the build.
Actually this is already done with GTK-3.x with the autotools builds,
but this update is not done there as gtk-3.0.lib/gdk-3.0.lib/gailutil-3.0.lib
was used for such a long time that changing it there might have caused
trouble for people there.
Update the project configs to build GDK/GSK as a static lib and include
them into the GTK+ DLL as a monolithic DLL, which is in line with what is
done in the autotools builds, since the code changes needed for Windows
builds for a monolithic build are now in place.
Now that the autotools build folded the GDK/GSK bits into the main GTK+
DLL, there are some updates that need to be done for this. We need to:
-Fold the DllMain() of GDK-Win32 into the main GTK+ DllMain(), as we need
the HINSTANCE to register the window. We can't have two DllMain()'s in a
single DLL.
-Remove the GDK rc(.in) files, as that is not used anymore. Make the GTK+
.rc(.in) file load the gtk.ico GTK+ logo file instead so that we still
get the GTK+ logo for the application icon by default. Update the
autotools build files as well.
-Revert commit b9f9980 as LRN pointed out in comment 25 in bug 773299, as
GTK+ is now a monolithic DLL, and we ought not to export this private
function.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
gdk_wayland_window_attach_image() is normally called from
gdk_window_end_paint() to notify the compositor of newly staged drawing.
If any of the drawing code inadvertently dispatches the wayland event
loop (for instance with a gdk_flush() call), then it's possible that by
the time gdk_window_end_paint() is called, the staged drawing is already
destroyed.
This commit bypasses the attach_image call in scenarios where the staged
drawing is prematurely dropped.
https://bugzilla.gnome.org/show_bug.cgi?id=773274
Commit d249e77 (API: screen: Remove gdk_screen_is_composited()) attempted
to update the GDK-Win32 for the removal of the API, but some parts were
missed. This updates the code so that things continue to build and run.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
gtk/inspector/rendernodeview.c calls this private function from GSK, so we
need to ensure that this function is exported so that GTK+ can link
properly on compilers that do not support automatic exporting.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This is a problematic struct, and giving direct access to it
has kept us from making improvements to GtkTextView. Drop it
from the public API, together with the auxiliary APIs. If
it turns out that this functionality is needed, we should add
individual getters.
We now record all render operations and display them.
Warning: This is very brute force, you can't clear the recordings or
turn recording off. And this thing easily records 25MB per recorded
frame, so be careful to not run out of memory and get your browser
killed. ;)
This one introduces the Recording object which is essentially a single
instance of something that happened.
The RenderRecording is an instance of an actual rendering operation.
The GLSL versions are:
OpenGL 2.1: #version 110
OpenGL 3.0: #version 130
OpenGL 3.2: #version 150
OpenGLES 2.0: #version 100
OpenGLES 3.0: #version 300 es
So we need to check the version of the GdkGLContext if we want use the
appropriate version, especially for legacy OpenGL contexts, which can be
both 3.x and 2.x.
This ensures that the drawing does not extend the actually drawn area.
It also ensures that our math is sane, because the math assumes the clip
area cannot extend the window. After all, before GTK4 it always was like
that.
Fixes a bunch of drawing bugs when the clip area does indeed extend too
far.
We want to have the coordinate system of the created cairo surface to be
identical to the coordinate system of the node's bounds. For that, we
need to translate the cairo surface by the bounds' origin.
In that case, we can't just rely on the stack allocation being big
enough. Especially, the child can actually be bigger than the current
stack allocation, so take that into account when positioning it.
The typical UI file has a lot more <property> tags than it has
<requested> or <interface> tags, etc. so order the string comparisons
according to this expected case.
We need an overridable entry point for GskRenderer to create Cairo
surfaces.
Implementations of GskRenderer can override create_cairo_surface() to
create efficient surfaces, possibly with zero copies involved, depending
on the GDK backend.
Switch code to use gdk_display_is_composited() instead.
The new code also doesn't use a vfunc to query the property but rather
requires the backend to call set_composited()/set_rgba() to change the
value.
Also add properties for those two properties.
The first property is equivalent to checking if an RGBA visual exists,
the 2nd is equivalent to gdk_screen_is_composited().
# YourProject_HEADERS_EXCLUDES = ... # <list of headers to exclude from installation, separated by '|', wildcards allowed; use random unsed value if none>
#
# dist-hook: \ # (or add to it if it is already there, note the vs9 items will also call the vs10 items in the process)
if exist ..\..\..\MSVC_$(Configuration) goto DONE_GDKCONFIG_H
if exist ..\..\..\gdk\gdkconfig.h del ..\..\..\gdk\gdkconfig.h
if exist ..\..\..\GDK_BROADWAY_BUILD del ..\..\..\GDK_BROADWAY_BUILD
if exist ..\..\..\MSVC_$(Configuration)_Broadway del ..\..\..\MSVC_$(Configuration)_Broadway
if exist $(Configuration)\$(Platform)\bin\$(GtkDllPrefix)gdk$(GtkDllSuffix).dll del $(Configuration)\$(Platform)\bin\$(GtkDllPrefix)gdk$(GtkDllSuffix).dll
if exist $(Configuration)\$(Platform)\bin\gdk-$(ApiVersion).lib del $(Configuration)\$(Platform)\bin\gdk-$(ApiVersion).lib
if "$(Configuration)" == "Release" del ..\..\..\MSVC_Debug
if "$(Configuration)" == "Debug" del ..\..\..\MSVC_Release
<GenerateGtkDbusBuiltSources>cd ..\..\..\gtk & $(PythonPath)\python $(GDbusCodeGenCmd) & cd $(SolutionDir)</GenerateGtkDbusBuiltSources>
<GenerateGtkDbusBuiltSourcesX64>cd ..\..\..\gtk & $(PythonPathX64)\python $(GDbusCodeGenCmd) & cd $(SolutionDir)</GenerateGtkDbusBuiltSourcesX64>
for /f %%f in ('dir /b ..\..\..\gsk\resources\glsl\*') do echo ^<file alias='glsl/%%f'^>resources/glsl/%%f^</file^> >> ..\..\..\gsk\gsk.gresource.xml
for %%s in (16 22 24 32 48 256) do ((mkdir $(CopyDir)\share\icons\hicolor\%%sx%%s\apps) & (copy /b ..\..\..\demos\gtk-demo\data\%%sx%%s\gtk4-demo.png $(CopyDir)\share\icons\hicolor\%%sx%%s\apps))
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