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29
.gitea/workflows/test.yml
Normal file
29
.gitea/workflows/test.yml
Normal file
@@ -0,0 +1,29 @@
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|||||||
|
name: Run Controller Tests
|
||||||
|
|
||||||
|
on:
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||||||
|
push:
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||||||
|
branches-ignore: [ main ]
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||||||
|
pull-request:
|
||||||
|
branches: [ main ]
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
test:
|
||||||
|
runs-on: ubuntu-latest
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||||||
|
|
||||||
|
steps:
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||||||
|
- name: Checkout Code
|
||||||
|
uses: actions/setup-python@v3
|
||||||
|
|
||||||
|
- name: Set up Python
|
||||||
|
uses: actions/setup-python@v4
|
||||||
|
with:
|
||||||
|
python-version: '3.10'
|
||||||
|
|
||||||
|
- name: Install Dependencies
|
||||||
|
run:
|
||||||
|
python -m pip install --upgrade pip
|
||||||
|
pip install pygame
|
||||||
|
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||||||
|
- name: Run Unit Tests
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||||||
|
run:
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||||||
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python -m unittest discover tests
|
@@ -1,3 +1,6 @@
|
|||||||
# PyGame-Controller
|
# PyGame-Controller
|
||||||
|
|
||||||
Small module to make it easy to add controller support.
|
Small module to make it easy to add controller support.
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||||||
|
|
||||||
|

|
||||||
|

|
@@ -30,7 +30,7 @@ class TextPrint:
|
|||||||
|
|
||||||
def main():
|
def main():
|
||||||
# Set the width and height of the screen (width, height), and name the window.
|
# Set the width and height of the screen (width, height), and name the window.
|
||||||
screen = pygame.display.set_mode((500, 700))
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screen = pygame.display.set_mode((800, 700))
|
||||||
pygame.display.set_caption("Joystick example")
|
pygame.display.set_caption("Joystick example")
|
||||||
|
|
||||||
# Used to manage how fast the screen updates.
|
# Used to manage how fast the screen updates.
|
||||||
|
55
joystick_debug.py
Normal file
55
joystick_debug.py
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
import os
|
||||||
|
import pygame
|
||||||
|
from evdev import InputDevice, list_devices
|
||||||
|
|
||||||
|
def format_vidpid(info):
|
||||||
|
return f"{info.vendor:04x}:{info.product:04x}"
|
||||||
|
|
||||||
|
def get_evdev_devices():
|
||||||
|
evdev_devices = {}
|
||||||
|
for path in list_devices():
|
||||||
|
try:
|
||||||
|
dev = InputDevice(path)
|
||||||
|
evdev_devices[os.path.basename(path)] = {
|
||||||
|
'name': dev.name,
|
||||||
|
'phys': dev.phys,
|
||||||
|
'vidpid': format_vidpid(dev.info),
|
||||||
|
'path': path
|
||||||
|
}
|
||||||
|
except Exception:
|
||||||
|
pass
|
||||||
|
return evdev_devices
|
||||||
|
|
||||||
|
def match_evdev_to_pygame():
|
||||||
|
pygame.init()
|
||||||
|
pygame.joystick.init()
|
||||||
|
|
||||||
|
evdev_devices = get_evdev_devices()
|
||||||
|
|
||||||
|
for i in range(pygame.joystick.get_count()):
|
||||||
|
js = pygame.joystick.Joystick(i)
|
||||||
|
js.init()
|
||||||
|
name = js.get_name()
|
||||||
|
guid = js.get_guid()
|
||||||
|
|
||||||
|
# Try to guess the matching evdev device based on name
|
||||||
|
matched = None
|
||||||
|
for ev in evdev_devices.values():
|
||||||
|
if name.lower() in ev['name'].lower() or ev['name'].lower() in name.lower():
|
||||||
|
matched = ev
|
||||||
|
break
|
||||||
|
|
||||||
|
print(f"Joystick {i}:")
|
||||||
|
print(f" pygame name : {name}")
|
||||||
|
print(f" pygame guid : {guid}")
|
||||||
|
if matched:
|
||||||
|
print(f" evdev name : {matched['name']}")
|
||||||
|
print(f" path : {matched['path']}")
|
||||||
|
print(f" phys : {matched['phys']}")
|
||||||
|
print(f" VID:PID : {matched['vidpid']}")
|
||||||
|
else:
|
||||||
|
print(f" evdev info : [not matched]")
|
||||||
|
print("-" * 40)
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
match_evdev_to_pygame()
|
1
main.py
1
main.py
@@ -1,5 +1,6 @@
|
|||||||
import pygame
|
import pygame
|
||||||
import pygameControls as PC
|
import pygameControls as PC
|
||||||
|
from pygameControls import globals
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
pygame.init()
|
pygame.init()
|
||||||
|
@@ -1,33 +1,19 @@
|
|||||||
import pygame
|
import pygame
|
||||||
from .controlsbase import ControlsBase
|
from . import globals
|
||||||
from .dualsense_controller import DualSenseController
|
|
||||||
from .dualsense_edge_controller import DualSenseEdgeController
|
|
||||||
from .logitech_f310_controller import LogitechF310Controller
|
|
||||||
from .logitech_f510_controller import LogitechF510Controller
|
|
||||||
from .logitech_f710_controller import LogitechF710Controller
|
|
||||||
from .xbox_series_x_controller import XboxSeriesXController
|
|
||||||
from .dualshock3_controller import DualShock3Controller
|
|
||||||
from .generic_controller import GenericController
|
|
||||||
from .logitech_dual_action_controller import LogitechDualActionController
|
|
||||||
|
|
||||||
__version__ = "0.1.12"
|
__version__ = "0.2.7"
|
||||||
|
|
||||||
CONTROLLERS = {
|
|
||||||
"DualSense Wireless Controller": DualSenseController,
|
|
||||||
"DualSense Edge Wireless Controller": DualSenseEdgeController,
|
|
||||||
"Logitech Gamepad F310": LogitechF310Controller,
|
|
||||||
"Logitech Gamepad F510": LogitechF510Controller,
|
|
||||||
"Logitech Gamepad F710": LogitechF710Controller,
|
|
||||||
"Logitech Dual Action": LogitechDualActionController,
|
|
||||||
"Xbox Series X Controller": XboxSeriesXController,
|
|
||||||
"PLAYSTATION(R)3 Controller": DualShock3Controller
|
|
||||||
}
|
|
||||||
|
|
||||||
class Controllers:
|
class Controllers:
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
|
globals.init()
|
||||||
self.controllers = []
|
self.controllers = []
|
||||||
if not joy.get_name() in CONTROLLERS:
|
cont = self.detect_controller(joy.get_guid())
|
||||||
self.controllers.append(GenericController(joy))
|
self.controllers.append(cont(joy))
|
||||||
else:
|
|
||||||
self.controllers.append(CONTROLLERS[joy.get_name()](joy))
|
def detect_controller(self, guid):
|
||||||
|
for gp in globals.GAMEPADS:
|
||||||
|
for p in globals.GAMEPADS[gp]:
|
||||||
|
if p["guid"] != guid:
|
||||||
|
continue
|
||||||
|
return p["class"]
|
||||||
|
return globals.CONTROLLERS["Generic Controller"]
|
@@ -15,6 +15,7 @@ class DualSenseController(ControlsBase):
|
|||||||
self.device = pydualsense()
|
self.device = pydualsense()
|
||||||
self.device.init()
|
self.device.init()
|
||||||
self.name = self.device.device.get_product_string()
|
self.name = self.device.device.get_product_string()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
self.powerlevel = self.device.battery.Level
|
self.powerlevel = self.device.battery.Level
|
||||||
self.batterystate = BATTERY_STATE[str(self.device.battery.State)]
|
self.batterystate = BATTERY_STATE[str(self.device.battery.State)]
|
||||||
self.set_player_id(PlayerID.PLAYER_1)
|
self.set_player_id(PlayerID.PLAYER_1)
|
||||||
|
@@ -7,6 +7,7 @@ class DualSenseEdgeController(ControlsBase):
|
|||||||
self.device = pydualsense()
|
self.device = pydualsense()
|
||||||
self.device.init()
|
self.device.init()
|
||||||
self.name = self.device.device.get_product_string()
|
self.name = self.device.device.get_product_string()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
self.powerlevel = self.device.battery.Level
|
self.powerlevel = self.device.battery.Level
|
||||||
self.batterystate = BATTERY_STATE[str(self.device.battery.State)]
|
self.batterystate = BATTERY_STATE[str(self.device.battery.State)]
|
||||||
self.set_player_id(PlayerID.PLAYER_1)
|
self.set_player_id(PlayerID.PLAYER_1)
|
||||||
|
12
pygameControls/enums.py
Normal file
12
pygameControls/enums.py
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
from enum import Enum
|
||||||
|
|
||||||
|
class ConnectionType(Enum):
|
||||||
|
USB = 1
|
||||||
|
BLUETOOTH = 2
|
||||||
|
WIRELESS = 3
|
||||||
|
Unknown = -1
|
||||||
|
|
||||||
|
class InputType(Enum):
|
||||||
|
DirectInput = 1
|
||||||
|
XInput = 2
|
||||||
|
Unknown = -1
|
208
pygameControls/globals.py
Normal file
208
pygameControls/globals.py
Normal file
@@ -0,0 +1,208 @@
|
|||||||
|
from .enums import ConnectionType, InputType
|
||||||
|
|
||||||
|
from .controlsbase import ControlsBase
|
||||||
|
from .dualsense_controller import DualSenseController
|
||||||
|
from .dualsense_edge_controller import DualSenseEdgeController
|
||||||
|
from .logitech_f310_controller import LogitechF310Controller
|
||||||
|
from .logitech_f510_controller import LogitechF510Controller
|
||||||
|
from .logitech_f710_controller import LogitechF710Controller
|
||||||
|
from .xbox_series_x_controller import XboxSeriesXController
|
||||||
|
from .sony_playstation3_controller import SonyPlayStation3Controller
|
||||||
|
from .playstation3_controller import PlayStation3Controller
|
||||||
|
from .sony_playstation4_controller import SonyPlayStation4Controller
|
||||||
|
from .playstation4_controller import PlayStation4Controller
|
||||||
|
from .generic_controller import GenericController
|
||||||
|
from .logitech_dual_action_controller import LogitechDualActionController
|
||||||
|
|
||||||
|
def init():
|
||||||
|
global VID_PID
|
||||||
|
VID_PID = {
|
||||||
|
"046d:c216": "Logitech Gamepad F310",
|
||||||
|
"046d:c21d": "Microsoft X-Box 360 pad",
|
||||||
|
"046d:c21d": "Logitech Dual Action",
|
||||||
|
"045e:0b12": "Xbox Series X Controller",
|
||||||
|
"045e:0b13": "Xbox Series X Controller",
|
||||||
|
"045e:0b20": "Xbox Series X Controller",
|
||||||
|
"045e:0b21": "Xbox Series X Controller",
|
||||||
|
"054c:0ce6": "DualSense Wireless Controller",
|
||||||
|
"054c:0df2": "DualSense Wireless Controller",
|
||||||
|
}
|
||||||
|
global CONTROLLERS
|
||||||
|
CONTROLLERS = {
|
||||||
|
"DualSense Wireless Controller": DualSenseController,
|
||||||
|
"DualSense Edge Wireless Controller": DualSenseEdgeController,
|
||||||
|
"Logitech Gamepad F310": LogitechF310Controller,
|
||||||
|
"Logitech Gamepad F510": LogitechF510Controller,
|
||||||
|
"Logitech Gamepad F710": LogitechF710Controller,
|
||||||
|
"Logitech Dual Action": LogitechDualActionController,
|
||||||
|
"Microsoft X-Box 360 pad": LogitechDualActionController,
|
||||||
|
"Xbox Series X Controller": XboxSeriesXController,
|
||||||
|
"Sony PLAYSTATION(R)3 Controller": SonyPlayStation3Controller,
|
||||||
|
"PLAYSTATION(R)3 Controller": PlayStation3Controller,
|
||||||
|
"Sony PLAYSTATION(R)4 Controller": SonyPlayStation4Controller,
|
||||||
|
"PLAYSTATION(R)4 Controller": PlayStation4Controller,
|
||||||
|
"Generic Controller": GenericController
|
||||||
|
}
|
||||||
|
global GAMEPADS
|
||||||
|
GAMEPADS = {
|
||||||
|
"Sony Controller": [
|
||||||
|
{
|
||||||
|
"vidpid": "054c:0ce6",
|
||||||
|
"guid": "0300fd574c050000e60c000011810000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": [
|
||||||
|
"Sony Interactive Entertainment DualSense Wireless Controller",
|
||||||
|
"Sony Corp. DualSense wireless controller (PS5)",
|
||||||
|
"DualSense Wireless Controller"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["DualSense Wireless Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:0df2",
|
||||||
|
"guid": "050057564c050000e60c000000810000",
|
||||||
|
"connection": ConnectionType.BLUETOOTH,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": [
|
||||||
|
"DualSense Wireless Controller"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["DualSense Wireless Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:0dfc",
|
||||||
|
"guid": "",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["DualSense Edge Wireless Controller"],
|
||||||
|
"class": CONTROLLERS["DualSense Edge Wireless Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:0dfc",
|
||||||
|
"guid": "",
|
||||||
|
"connection": ConnectionType.BLUETOOTH,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["DualSense Edge Wireless Controller"],
|
||||||
|
"class": CONTROLLERS["DualSense Edge Wireless Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:0268",
|
||||||
|
"guid": "0300afd34c0500006802000011810000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["Sony PLAYSTATION(R)3 Controller"],
|
||||||
|
"class": CONTROLLERS["Sony PLAYSTATION(R)3 Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "",
|
||||||
|
"guid": "0500f9d24c0500006802000000800000",
|
||||||
|
"connection": ConnectionType.BLUETOOTH,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["PLAYSTATION(R)3 Controller"],
|
||||||
|
"class": CONTROLLERS["PLAYSTATION(R)3 Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:05c4",
|
||||||
|
"guid": "",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["DualShock 4 v1 Controller"],
|
||||||
|
"class": CONTROLLERS["PLAYSTATION(R)4 Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:05c4",
|
||||||
|
"guid": "",
|
||||||
|
"connection": ConnectionType.BLUETOOTH,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["DualShock 4 v1 Controller"],
|
||||||
|
"class": CONTROLLERS["Sony PLAYSTATION(R)4 Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:09cc",
|
||||||
|
"guid": "",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["DualShock 4 v2 Controller"],
|
||||||
|
"class": CONTROLLERS["PLAYSTATION(R)4 Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "054c:09cc",
|
||||||
|
"guid": "05009b514c050000cc09000000810000",
|
||||||
|
"connection": ConnectionType.BLUETOOTH,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": ["Wireless Controller"],
|
||||||
|
"class": CONTROLLERS["Sony PLAYSTATION(R)4 Controller"]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Microsoft Controller": [
|
||||||
|
{
|
||||||
|
"vidpid": "045e:0b12",
|
||||||
|
"guid": "0300509d5e040000120b000017050000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.XInput,
|
||||||
|
"name": [
|
||||||
|
"Xbox Series X Controller",
|
||||||
|
"Microsoft Corp. Xbox Controller"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["Xbox Series X Controller"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "045e:0b13",
|
||||||
|
"guid": "0500509d5e040000130b000023050000",
|
||||||
|
"connection": ConnectionType.BLUETOOTH,
|
||||||
|
"input": InputType.XInput,
|
||||||
|
"name": [
|
||||||
|
"Xbox Series X Controller",
|
||||||
|
"Xbox Wireless Controller"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["Xbox Series X Controller"]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Logitech Controller": [
|
||||||
|
{
|
||||||
|
"vidpid": "046d:c21d",
|
||||||
|
"guid": "030005ff6d0400001dc2000014400000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.XInput,
|
||||||
|
"name": [
|
||||||
|
"Logitech, Inc. F310 Gamepad [XInput Mode]",
|
||||||
|
"Logitech Gamepad F310"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["Logitech Gamepad F310"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "046d:c216",
|
||||||
|
"guid": "0300040e6d04000016c2000011010000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": [
|
||||||
|
"Logitech, Inc. F310 Gamepad [DirectInput Mode]",
|
||||||
|
"Logitech Dual Action",
|
||||||
|
"Logitech Logitech Dual Action"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["Logitech Dual Action"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "046d:c21d",
|
||||||
|
"guid": "0333443e6d0400001fc2000005030000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.XInput,
|
||||||
|
"name": [
|
||||||
|
"Logitech, Inc. F710 Gamepad [XInput Mode]",
|
||||||
|
"Logitech Gamepad F710"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["Logitech Gamepad F710"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"vidpid": "046d:c216",
|
||||||
|
"guid": "03005d8e6d04000019c2000011010000",
|
||||||
|
"connection": ConnectionType.USB,
|
||||||
|
"input": InputType.DirectInput,
|
||||||
|
"name": [
|
||||||
|
"Logitech, Inc. F710 Gamepad [DirectInput Mode]",
|
||||||
|
"Logitech Dual Action",
|
||||||
|
"Logitech Cordless Rumblepad 2"
|
||||||
|
],
|
||||||
|
"class": CONTROLLERS["Logitech Rumblepad 2"]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@@ -14,12 +14,7 @@ This controller is a usb controller, with the following features.
|
|||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
from pygameControls.controlsbase import ControlsBase
|
from pygameControls.controlsbase import ControlsBase
|
||||||
from enum import Enum
|
|
||||||
|
|
||||||
class InputMode(Enum):
|
|
||||||
DirectInput = 1
|
|
||||||
XInput = 2
|
|
||||||
|
|
||||||
class LogitechDualActionController(ControlsBase):
|
class LogitechDualActionController(ControlsBase):
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
self.device = joy
|
self.device = joy
|
||||||
@@ -33,7 +28,6 @@ class LogitechDualActionController(ControlsBase):
|
|||||||
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
||||||
self.numbuttons: int = self.device.get_numbuttons()
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
||||||
self.input_mode = InputMode.DirectInput
|
|
||||||
self.mapping = {
|
self.mapping = {
|
||||||
"r2 trigger": 7,
|
"r2 trigger": 7,
|
||||||
"l2 trigger": 6,
|
"l2 trigger": 6,
|
||||||
@@ -85,12 +79,4 @@ class LogitechDualActionController(ControlsBase):
|
|||||||
@name.setter
|
@name.setter
|
||||||
def name(self, name: str) -> None:
|
def name(self, name: str) -> None:
|
||||||
self._name = name
|
self._name = name
|
||||||
|
|
||||||
@property
|
|
||||||
def input_mode(self) -> int:
|
|
||||||
return self._inputmode
|
|
||||||
|
|
||||||
@input_mode.setter
|
|
||||||
def input_mode(self, mode: int) -> None:
|
|
||||||
self._inputmode = mode
|
|
||||||
|
|
@@ -14,12 +14,7 @@ This controller is a usb controller, with the following features.
|
|||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
from pygameControls.controlsbase import ControlsBase
|
from pygameControls.controlsbase import ControlsBase
|
||||||
from enum import Enum
|
|
||||||
|
|
||||||
class InputMode(Enum):
|
|
||||||
DirectInput = 1
|
|
||||||
XInput = 2
|
|
||||||
|
|
||||||
class LogitechF310Controller(ControlsBase):
|
class LogitechF310Controller(ControlsBase):
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
self.device = joy
|
self.device = joy
|
||||||
@@ -33,7 +28,6 @@ class LogitechF310Controller(ControlsBase):
|
|||||||
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
||||||
self.numbuttons: int = self.device.get_numbuttons()
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
||||||
self.input_mode = InputMode.XInput
|
|
||||||
self.mapping = {
|
self.mapping = {
|
||||||
"l1 button": 4,
|
"l1 button": 4,
|
||||||
"r1 button": 5,
|
"r1 button": 5,
|
||||||
@@ -83,12 +77,4 @@ class LogitechF310Controller(ControlsBase):
|
|||||||
@name.setter
|
@name.setter
|
||||||
def name(self, name: str) -> None:
|
def name(self, name: str) -> None:
|
||||||
self._name = name
|
self._name = name
|
||||||
|
|
||||||
@property
|
|
||||||
def input_mode(self) -> int:
|
|
||||||
return self._inputmode
|
|
||||||
|
|
||||||
@input_mode.setter
|
|
||||||
def input_mode(self, mode: int) -> None:
|
|
||||||
self._inputmode = mode
|
|
||||||
|
|
@@ -1,41 +1,25 @@
|
|||||||
"""
|
"""
|
||||||
Logitech F310 Controller class.
|
Logitech F510 Controller class.
|
||||||
This controller is a usb controller, with the following features.
|
This controller should have the same setup as the F310, but with the addition of rumble effect.
|
||||||
(XInput mode)
|
I don't have this controller, so I haven't been able to verify the workings!
|
||||||
6 axis
|
Subsequent updates will be done, based on updates for the F310.
|
||||||
11 buttons
|
|
||||||
1 hat
|
|
||||||
|
|
||||||
(DirectInput mode)
|
|
||||||
4 axis
|
|
||||||
12 buttons
|
|
||||||
1 hat
|
|
||||||
"""
|
"""
|
||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
from pygameControls.controlsbase import ControlsBase
|
from pygameControls.controlsbase import ControlsBase
|
||||||
from enum import Enum
|
|
||||||
|
|
||||||
class InputMode(Enum):
|
|
||||||
DirectInput = 1
|
|
||||||
XInput = 2
|
|
||||||
|
|
||||||
class ConnectionType(Enum):
|
|
||||||
WIRED = 1
|
|
||||||
WIRELESS = 2
|
|
||||||
|
|
||||||
class LogitechF510Controller(ControlsBase):
|
class LogitechF510Controller(ControlsBase):
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
self.device = joy
|
self.device = joy
|
||||||
self.instance_id: int = self.device.get_instance_id()
|
self.instance_id: int = self.device.get_instance_id()
|
||||||
self.name = self.device.get_name()
|
self.name = self.device.get_name()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
self.numaxis: int = self.device.get_numaxis()
|
self.numaxis: int = self.device.get_numaxis()
|
||||||
self.axis: list = []
|
self.axis: list = []
|
||||||
self.numhats: int = self.device.get_numhats()
|
self.numhats: int = self.device.get_numhats()
|
||||||
self.hats: list = []
|
self.hats: list = []
|
||||||
self.numbuttons: int = self.device.get_numbuttons()
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
self.buttons: list = []
|
self.buttons: list = []
|
||||||
self.input_mode: InputMode.DirectInput
|
|
||||||
self.mapping = {
|
self.mapping = {
|
||||||
"l1 button": 4,
|
"l1 button": 4,
|
||||||
"r1 button": 5,
|
"r1 button": 5,
|
||||||
@@ -109,19 +93,4 @@ class LogitechF510Controller(ControlsBase):
|
|||||||
@buttons.setter
|
@buttons.setter
|
||||||
def buttons(self) -> None:
|
def buttons(self) -> None:
|
||||||
self._buttons = [self.device.get_buttons(b) for b in range(self.numbuttons)]
|
self._buttons = [self.device.get_buttons(b) for b in range(self.numbuttons)]
|
||||||
|
|
||||||
@property
|
|
||||||
def input_mode(self) -> int:
|
|
||||||
return self._inputmode
|
|
||||||
|
|
||||||
@input_mode.setter
|
|
||||||
def input_mode(self, mode: int) -> None:
|
|
||||||
self._inputmode = mode
|
|
||||||
|
|
||||||
@property
|
|
||||||
def input_connection(self) -> int:
|
|
||||||
return self._input_connection
|
|
||||||
|
|
||||||
@input_connection.setter
|
|
||||||
def input_connection(self, conn: int) -> None:
|
|
||||||
self._input_connection = conn
|
|
@@ -1,41 +1,23 @@
|
|||||||
"""
|
"""
|
||||||
Logitech F310 Controller class.
|
Logitech F710 Controller class.
|
||||||
This controller is a usb controller, with the following features.
|
This controller is a usb/wireless controller.
|
||||||
(XInput mode)
|
|
||||||
6 axis
|
|
||||||
11 buttons
|
|
||||||
1 hat
|
|
||||||
|
|
||||||
(DirectInput mode)
|
|
||||||
4 axis
|
|
||||||
12 buttons
|
|
||||||
1 hat
|
|
||||||
"""
|
"""
|
||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
from pygameControls.controlsbase import ControlsBase
|
from pygameControls.controlsbase import ControlsBase
|
||||||
from enum import Enum
|
|
||||||
|
|
||||||
class InputMode(Enum):
|
|
||||||
DirectInput = 1
|
|
||||||
XInput = 2
|
|
||||||
|
|
||||||
class ConnectionType(Enum):
|
|
||||||
WIRED = 1
|
|
||||||
WIRELESS = 2
|
|
||||||
|
|
||||||
class LogitechF710Controller(ControlsBase):
|
class LogitechF710Controller(ControlsBase):
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
self.device = joy
|
self.device = joy
|
||||||
self.instance_id: int = self.device.get_instance_id()
|
self.instance_id: int = self.device.get_instance_id()
|
||||||
self.name = self.device.get_name()
|
self.name = self.device.get_name()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
self.numaxis: int = self.device.get_numaxis()
|
self.numaxis: int = self.device.get_numaxis()
|
||||||
self.axis: list = []
|
self.axis: list = []
|
||||||
self.numhats: int = self.device.get_numhats()
|
self.numhats: int = self.device.get_numhats()
|
||||||
self.hats: list = []
|
self.hats: list = []
|
||||||
self.numbuttons: int = self.device.get_numbuttons()
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
self.buttons: list = []
|
self.buttons: list = []
|
||||||
self.input_mode: InputMode.DirectInput
|
|
||||||
self.mapping = {
|
self.mapping = {
|
||||||
"l1 button": 4,
|
"l1 button": 4,
|
||||||
"r1 button": 5,
|
"r1 button": 5,
|
||||||
@@ -109,19 +91,4 @@ class LogitechF710Controller(ControlsBase):
|
|||||||
@buttons.setter
|
@buttons.setter
|
||||||
def buttons(self) -> None:
|
def buttons(self) -> None:
|
||||||
self._buttons = [self.device.get_buttons(b) for b in range(self.numbuttons)]
|
self._buttons = [self.device.get_buttons(b) for b in range(self.numbuttons)]
|
||||||
|
|
||||||
@property
|
|
||||||
def input_mode(self) -> int:
|
|
||||||
return self._inputmode
|
|
||||||
|
|
||||||
@input_mode.setter
|
|
||||||
def input_mode(self, mode: int) -> None:
|
|
||||||
self._inputmode = mode
|
|
||||||
|
|
||||||
@property
|
|
||||||
def input_connection(self) -> int:
|
|
||||||
return self._input_connection
|
|
||||||
|
|
||||||
@input_connection.setter
|
|
||||||
def input_connection(self, conn: int) -> None:
|
|
||||||
self._input_connection = conn
|
|
@@ -1,6 +1,7 @@
|
|||||||
from pygameControls.controlsbase import ControlsBase
|
from pygameControls.controlsbase import ControlsBase
|
||||||
|
import pygame
|
||||||
|
|
||||||
class DualShock3Controller(ControlsBase):
|
class PlayStation3Controller(ControlsBase):
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
self.device = joy
|
self.device = joy
|
||||||
self.instance_id: int = self.device.get_instance_id()
|
self.instance_id: int = self.device.get_instance_id()
|
71
pygameControls/playstation4_controller.py
Normal file
71
pygameControls/playstation4_controller.py
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
from pygameControls.controlsbase import ControlsBase
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
class PlayStation4Controller(ControlsBase):
|
||||||
|
def __init__(self, joy):
|
||||||
|
self.device = joy
|
||||||
|
self.instance_id: int = self.device.get_instance_id()
|
||||||
|
self.name = self.device.get_name()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
|
self.numaxis: int = self.device.get_numaxes()
|
||||||
|
self.axis: list = [self.device.get_axis(a) for a in range(self.numaxis)]
|
||||||
|
self.numhats: int = self.device.get_numhats()
|
||||||
|
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
||||||
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
|
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
||||||
|
self.mapping = {
|
||||||
|
"l1 button": 4,
|
||||||
|
"r1 button": 5,
|
||||||
|
"cross button": 0,
|
||||||
|
"triangle button": 2,
|
||||||
|
"circle button": 1,
|
||||||
|
"square button": 3,
|
||||||
|
"left stick button": 11,
|
||||||
|
"right stick button": 12,
|
||||||
|
"logo button": 10,
|
||||||
|
"select button": 8,
|
||||||
|
"start button": 9,
|
||||||
|
"down button": 14,
|
||||||
|
"up button": 13,
|
||||||
|
"left button": 15,
|
||||||
|
"right button": 16
|
||||||
|
}
|
||||||
|
print(f"{self.name} connected.")
|
||||||
|
|
||||||
|
def close(self):
|
||||||
|
self.device.quit()
|
||||||
|
|
||||||
|
def handle_input(self, event):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def left(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def right(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def up(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def down(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def pause(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def rumble(self, left, right, duration=0):
|
||||||
|
if not left in range(256) or not right in range(256):
|
||||||
|
raise ValueError("left and right values must be in the range 0 - 255")
|
||||||
|
self.device.rumble(left / 255, right / 255, duration)
|
||||||
|
|
||||||
|
def stop_rumble(self):
|
||||||
|
self.device.stop_rumble()
|
||||||
|
|
||||||
|
@property
|
||||||
|
def name(self) -> str:
|
||||||
|
return self._name
|
||||||
|
|
||||||
|
@name.setter
|
||||||
|
def name(self, name: str) -> None:
|
||||||
|
self._name = name
|
||||||
|
|
71
pygameControls/sony_playstation3_controller.py
Normal file
71
pygameControls/sony_playstation3_controller.py
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
from pygameControls.controlsbase import ControlsBase
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
class SonyPlayStation3Controller(ControlsBase):
|
||||||
|
def __init__(self, joy):
|
||||||
|
self.device = joy
|
||||||
|
self.instance_id: int = self.device.get_instance_id()
|
||||||
|
self.name = self.device.get_name()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
|
self.numaxis: int = self.device.get_numaxes()
|
||||||
|
self.axis: list = [self.device.get_axis(a) for a in range(self.numaxis)]
|
||||||
|
self.numhats: int = self.device.get_numhats()
|
||||||
|
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
||||||
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
|
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
||||||
|
self.mapping = {
|
||||||
|
"l1 button": 4,
|
||||||
|
"r1 button": 5,
|
||||||
|
"cross button": 0,
|
||||||
|
"triangle button": 2,
|
||||||
|
"circle button": 1,
|
||||||
|
"square button": 3,
|
||||||
|
"left stick button": 11,
|
||||||
|
"right stick button": 12,
|
||||||
|
"logo button": 10,
|
||||||
|
"select button": 8,
|
||||||
|
"start button": 9,
|
||||||
|
"down button": 14,
|
||||||
|
"up button": 13,
|
||||||
|
"left button": 15,
|
||||||
|
"right button": 16
|
||||||
|
}
|
||||||
|
print(f"{self.name} connected.")
|
||||||
|
|
||||||
|
def close(self):
|
||||||
|
self.device.quit()
|
||||||
|
|
||||||
|
def handle_input(self, event):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def left(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def right(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def up(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def down(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def pause(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def rumble(self, left, right, duration=0):
|
||||||
|
if not left in range(256) or not right in range(256):
|
||||||
|
raise ValueError("left and right values must be in the range 0 - 255")
|
||||||
|
self.device.rumble(left / 255, right / 255, duration)
|
||||||
|
|
||||||
|
def stop_rumble(self):
|
||||||
|
self.device.stop_rumble()
|
||||||
|
|
||||||
|
@property
|
||||||
|
def name(self) -> str:
|
||||||
|
return self._name
|
||||||
|
|
||||||
|
@name.setter
|
||||||
|
def name(self, name: str) -> None:
|
||||||
|
self._name = name
|
||||||
|
|
67
pygameControls/sony_playstation4_controller.py
Normal file
67
pygameControls/sony_playstation4_controller.py
Normal file
@@ -0,0 +1,67 @@
|
|||||||
|
from pygameControls.controlsbase import ControlsBase
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
class SonyPlayStation4Controller(ControlsBase):
|
||||||
|
def __init__(self, joy):
|
||||||
|
self.device = joy
|
||||||
|
self.instance_id: int = self.device.get_instance_id()
|
||||||
|
self.name = self.device.get_name()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
|
self.numaxis: int = self.device.get_numaxes()
|
||||||
|
self.axis: list = [self.device.get_axis(a) for a in range(self.numaxis)]
|
||||||
|
self.numhats: int = self.device.get_numhats()
|
||||||
|
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
||||||
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
|
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
||||||
|
self.mapping = {
|
||||||
|
"l1 button": 4,
|
||||||
|
"r1 button": 5,
|
||||||
|
"cross button": 0,
|
||||||
|
"triangle button": 2,
|
||||||
|
"circle button": 1,
|
||||||
|
"square button": 3,
|
||||||
|
"left stick button": 11,
|
||||||
|
"right stick button": 12,
|
||||||
|
"logo button": 10,
|
||||||
|
"share button": 8,
|
||||||
|
"options button": 9
|
||||||
|
}
|
||||||
|
print(f"{self.name} connected.")
|
||||||
|
|
||||||
|
def close(self):
|
||||||
|
self.device.quit()
|
||||||
|
|
||||||
|
def handle_input(self, event):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def left(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def right(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def up(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def down(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def pause(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def rumble(self, left, right, duration=0):
|
||||||
|
if not left in range(256) or not right in range(256):
|
||||||
|
raise ValueError("left and right values must be in the range 0 - 255")
|
||||||
|
self.device.rumble(left / 255, right / 255, duration)
|
||||||
|
|
||||||
|
def stop_rumble(self):
|
||||||
|
self.device.stop_rumble()
|
||||||
|
|
||||||
|
@property
|
||||||
|
def name(self) -> str:
|
||||||
|
return self._name
|
||||||
|
|
||||||
|
@name.setter
|
||||||
|
def name(self, name: str) -> None:
|
||||||
|
self._name = name
|
||||||
|
|
31
pygameControls/tests/test_controller.py
Normal file
31
pygameControls/tests/test_controller.py
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
import unittest
|
||||||
|
from unittest.mock import MagicMock
|
||||||
|
from pygameControls import Controller
|
||||||
|
|
||||||
|
class TestController(unittest.TestCase):
|
||||||
|
def setUp(self):
|
||||||
|
self.mock_js = MagicMock()
|
||||||
|
self.mock_js.get_button.side_effect = lambda i: 1 if i == 0 else 0
|
||||||
|
self.mock_js.get_axis.side_effect = lambda i: 0.5 if i == 1 else 0.0
|
||||||
|
self.mock_js.get_name.return_value = "DualSense Wireless Controller"
|
||||||
|
self.mock_js.get_guid.return_value = "030000004c0500000c0e000011010000"
|
||||||
|
|
||||||
|
self.controller = Controller(self.mock_js)
|
||||||
|
|
||||||
|
def test_button_press(self):
|
||||||
|
self.assertEqual(self.controller.get_button(0), 1)
|
||||||
|
self.assertEqual(self.controller.get_button(1), 0)
|
||||||
|
|
||||||
|
def test_axis_reading(self):
|
||||||
|
self.assertAlmostEqual(self.controller.get_axis(1), 0.5)
|
||||||
|
|
||||||
|
def test_profile_mapping(self):
|
||||||
|
self.assertEqual(self.controller.get_mapping(), "Sony DualSense")
|
||||||
|
|
||||||
|
def test_custom_config(self):
|
||||||
|
cfg = self.controller.get_custom_config()
|
||||||
|
self.assertIn("cross", cfg)
|
||||||
|
self.assertEqual(cfg["cross"], 0)
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
unittest.main()
|
68
pygameControls/xbox_360_controller.py
Normal file
68
pygameControls/xbox_360_controller.py
Normal file
@@ -0,0 +1,68 @@
|
|||||||
|
from pygameControls.controlsbase import ControlsBase
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
class Xbox360Controller(ControlsBase):
|
||||||
|
def __init__(self, joy):
|
||||||
|
self.device = joy
|
||||||
|
self.instance_id: int = self.device.get_instance_id()
|
||||||
|
self.name = self.device.get_name()
|
||||||
|
self.guid = self.device.get_guid()
|
||||||
|
self.numaxis: int = self.device.get_numaxes()
|
||||||
|
self.axis: list = [self.device.get_axis(a) for a in range(self.numaxis)]
|
||||||
|
self.numhats: int = self.device.get_numhats()
|
||||||
|
self.hats: list = [self.device.get_hat(h) for h in range(self.numhats)]
|
||||||
|
self.numbuttons: int = self.device.get_numbuttons()
|
||||||
|
self.buttons: list = [self.device.get_button(b) for b in range(self.numbuttons)]
|
||||||
|
self.mapping = {
|
||||||
|
"l1 button": 6,
|
||||||
|
"r1 button": 7,
|
||||||
|
"X button": 3,
|
||||||
|
"Y button": 4,
|
||||||
|
"A button": 0,
|
||||||
|
"B button": 1,
|
||||||
|
"left stick button": 13,
|
||||||
|
"right stick button": 14,
|
||||||
|
"logo button": 12,
|
||||||
|
"share button": 15,
|
||||||
|
"list button": 11,
|
||||||
|
"copy button": 10
|
||||||
|
}
|
||||||
|
print(f"{self.name} connected.")
|
||||||
|
|
||||||
|
def close(self):
|
||||||
|
self.device.quit()
|
||||||
|
|
||||||
|
def handle_input(self, event):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def left(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def right(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def up(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def down(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def pause(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def rumble(self, left, right, duration=0):
|
||||||
|
if not left in range(256) or not right in range(256):
|
||||||
|
raise ValueError("left and right values must be in the range 0 - 255")
|
||||||
|
self.device.rumble(left / 255, right / 255, duration)
|
||||||
|
|
||||||
|
def stop_rumble(self):
|
||||||
|
self.device.stop_rumble()
|
||||||
|
|
||||||
|
@property
|
||||||
|
def name(self) -> str:
|
||||||
|
return self._name
|
||||||
|
|
||||||
|
@name.setter
|
||||||
|
def name(self, name: str) -> None:
|
||||||
|
self._name = name
|
||||||
|
|
@@ -1,4 +1,5 @@
|
|||||||
from pygameControls.controlsbase import ControlsBase
|
from pygameControls.controlsbase import ControlsBase
|
||||||
|
import pygame
|
||||||
|
|
||||||
class XboxSeriesXController(ControlsBase):
|
class XboxSeriesXController(ControlsBase):
|
||||||
def __init__(self, joy):
|
def __init__(self, joy):
|
||||||
|
@@ -3,4 +3,4 @@ pulsectl==24.12.0
|
|||||||
pydualsense==0.7.3
|
pydualsense==0.7.3
|
||||||
pygame==2.6.1
|
pygame==2.6.1
|
||||||
setuptools==68.2.2
|
setuptools==68.2.2
|
||||||
sounddevice==0.5.1
|
sounddevice==0.5.1
|
Reference in New Issue
Block a user