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21
LICENSE
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21
LICENSE
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@@ -0,0 +1,21 @@
|
||||
MIT License
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||||
|
||||
Copyright (c) 2020 Florian K.
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||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
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||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
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||||
|
||||
The above copyright notice and this permission notice shall be included in all
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||||
copies or substantial portions of the Software.
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||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
23
README.md
23
README.md
@@ -1,22 +1,35 @@
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# pydualsense
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control your dualsense through python. using the hid library this module implements the sending report for controlling you new PS5 controller. It creates a background thread to constantly update the controller.
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control your dualsense through python. using the hid library this module implements the sending report for controlling you new PS5 controller. It creates a background thread to constantly receive and update the controller.
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# dependecies
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# install
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- hid >= 1.0.4
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Just install the package from pypi
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```bash
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pip install pydualsense
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```
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# usage
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```python
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from pydualsense import pydualsense
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ds = pydualsense() # open controller
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ds.setColor(255,0,0) # set touchpad color to red
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ds.setLeftTriggerMode(TriggerModes.Rigid)
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ds.setLeftTriggerForce(1, 255)
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ds.close() # closing the controller
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```
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See ``examples`` folder for some more ideas
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# dependecies
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- hid >= 1.0.4
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# Coming soon
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- reading the states of the controller to enable a fully compatibility with python
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- add documentation
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- reading the states of the controller to enable a fully compatibility with python - partially done
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- add documentation using sphinx
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15
examples/leds.py
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15
examples/leds.py
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@@ -0,0 +1,15 @@
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from pydualsense import *
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# get dualsense instance
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dualsense = pydualsense()
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# set color around touchpad to red
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dualsense.setColor(0,0,255)
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# enable microphone indicator
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dualsense.setMicrophoneLED(1)
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# set all player indicators on
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dualsense.setPlayer(PlayerID.all)
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# sleep a little to see the result on the controller
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# this is not needed in normal usage
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import time; time.sleep(2)
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# terminate the thread for message and close the device
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dualsense.close()
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12
examples/trigger_effects.py
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12
examples/trigger_effects.py
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@@ -0,0 +1,12 @@
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from pydualsense import *
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# get dualsense instance
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dualsense = pydualsense()
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# set left trigger mode to rigid and put some force values on it
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dualsense.setLeftTriggerMode(TriggerModes.Rigid)
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dualsense.setLeftTriggerForce(1, 255)
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# sleep a little to see the result on the controller
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# this is not needed in normal usage
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import time; time.sleep(2)
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# terminate the thread for message and close the device
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dualsense.close()
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@@ -1,6 +1,6 @@
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from enum import IntFlag
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class LedOptions(IntFlag):
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class LedOptions(IntFlag):
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Off=0x0,
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PlayerLedBrightness=0x1,
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UninterrumpableLed=0x2,
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@@ -25,12 +25,12 @@ class PlayerID(IntFlag):
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all = 31
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class TriggerModes(IntFlag):
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Off =0x0, # no resistance
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Rigid =0x1, # continous resistance
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Pulse =0x2, # section resistance
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Rigid_A=0x1 | 0x20,
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Rigid_B=0x1 | 0x04,
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Rigid_AB=0x1 | 0x20 | 0x04,
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Off = 0x0, # no resistance
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||||
Rigid = 0x1, # continous resistance
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Pulse = 0x2, # section resistance
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||||
Rigid_A = 0x1 | 0x20,
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Rigid_B = 0x1 | 0x04,
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Rigid_AB = 0x1 | 0x20 | 0x04,
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Pulse_A = 0x2 | 0x20,
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||||
Pulse_B = 0x2 | 0x04,
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Pulse_AB = 0x2 | 0x20 | 0x04,
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||||
|
@@ -1,34 +0,0 @@
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from PyQt5 import QtCore, QtGui, QtWidgets
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import sys
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from interface import Ui_MainWindow
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from pydualsense import pydualsense
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def colorR(value):
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global colorR
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colorR = value
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def colorG(value):
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global colorG
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||||
colorG = value
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||||
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||||
def colorB(value):
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global colorB
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colorB = value
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||||
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def send():
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ds.setColor(colorR, colorG, colorB)
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||||
ds.sendReport()
|
||||
if __name__ == "__main__":
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global ds
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app = QtWidgets.QApplication(sys.argv)
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MainWindow = QtWidgets.QMainWindow()
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ui = Ui_MainWindow()
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ui.setupUi(MainWindow)
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ds = pydualsense()
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# connect interface to
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ui.slider_r.valueChanged.connect(colorR)
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ui.slider_g.valueChanged.connect(colorG)
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ui.slider_b.valueChanged.connect(colorB)
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ui.pushButton.clicked.connect(send)
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MainWindow.show()
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sys.exit(app.exec_())
|
@@ -5,25 +5,36 @@ import threading
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||||
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||||
class pydualsense:
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|
||||
def __init__(self) -> None:
|
||||
def __init__(self, verbose: bool = False) -> None:
|
||||
# TODO: maybe add a init function to not automatically allocate controller when class is declared
|
||||
self.device = self.__find_device()
|
||||
self.verbose = verbose
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||||
|
||||
self.device: hid.Device = self.__find_device()
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||||
|
||||
|
||||
|
||||
self.light = DSLight() # control led light of ds
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self.audio = DSAudio()
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||||
self.triggerL = DSTrigger()
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||||
self.triggerR = DSTrigger()
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||||
|
||||
# set default for the controller
|
||||
self.color = (0,0,255) # set dualsense color around the touchpad to blue
|
||||
self.color = (0,0,255) # set color around touchpad to blue
|
||||
|
||||
self.send_thread = True
|
||||
|
||||
self.receive_buffer_size = 64
|
||||
self.send_report_size = 48
|
||||
# controller states
|
||||
self.state = DSState()
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||||
|
||||
# thread for receiving and sending
|
||||
self.ds_thread = True
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self.report_thread = threading.Thread(target=self.sendReport)
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self.report_thread.start()
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||||
# create thread for sending
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||||
|
||||
def close(self):
|
||||
self.send_thread = False
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||||
self.ds_thread = False
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||||
self.report_thread.join()
|
||||
self.device.close()
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||||
|
||||
def __find_device(self):
|
||||
devices = hid.enumerate(vid=0x054c)
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||||
@@ -37,16 +48,10 @@ class pydualsense:
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||||
if len(found_devices) != 1:
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||||
raise Exception('no dualsense controller detected')
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||||
|
||||
|
||||
|
||||
dual_sense = hid.Device(vid=found_devices[0]['vendor_id'], pid=found_devices[0]['product_id'])
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||||
return dual_sense
|
||||
|
||||
|
||||
# color stuff
|
||||
def setColor(self, r: int, g:int, b:int):
|
||||
if r > 255 or g > 255 or b > 255:
|
||||
raise Exception('colors have values from 0 to 255 only')
|
||||
self.color = (r,g,b)
|
||||
|
||||
|
||||
# right trigger
|
||||
@@ -98,79 +103,285 @@ class pydualsense:
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||||
# TODO: audio
|
||||
# audio stuff
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||||
def setMicrophoneLED(self, value):
|
||||
self.audio.microphoneLED = 0x1
|
||||
self.audio.microphone_led = value
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||||
|
||||
# color stuff
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||||
def setColor(self, r: int, g:int, b:int):
|
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"""sets the led colour around the touchpad
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||||
|
||||
:param r: red channel, 0..255
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||||
:type r: int
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||||
:param g: green channel, 0..255
|
||||
:type g: int
|
||||
:param b: blue channel, 0..255
|
||||
:type b: int
|
||||
:raises Exception: wron color values
|
||||
"""
|
||||
if (r > 255 or g > 255 or b > 255) or (r < 0 or g < 0 or b < 0):
|
||||
raise Exception('colors have values from 0 to 255 only')
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||||
self.color = (r,g,b)
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||||
|
||||
def setLEDOption(self, option: LedOptions):
|
||||
"""set led option
|
||||
|
||||
:param option: led option
|
||||
:type option: LedOptions
|
||||
"""
|
||||
self.light.ledOption = option
|
||||
|
||||
def setPulseOption(self, option: PulseOptions):
|
||||
"""set the pulse option for the leds
|
||||
|
||||
:param option: [description]
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||||
:type option: PulseOptions
|
||||
"""
|
||||
self.light.pulseOptions = option
|
||||
|
||||
def setBrightness(self, brightness: Brightness):
|
||||
"""set the brightness of the player leds
|
||||
|
||||
:param brightness: brightness for the leds
|
||||
:type brightness: Brightness
|
||||
"""
|
||||
self.light.brightness = brightness
|
||||
|
||||
def setPlayerID(self, player : PlayerID):
|
||||
"""set the player ID. The controller has 5 white LED which signals
|
||||
which player the controller is
|
||||
|
||||
:param player: the player id from 1 to 5
|
||||
:type player: PlayerID
|
||||
"""
|
||||
self.light.playerNumber = player
|
||||
|
||||
def sendReport(self):
|
||||
while self.send_thread:
|
||||
outReport = [0] * 48 # create empty list with range of output report
|
||||
# packet type
|
||||
outReport[0] = 0x2
|
||||
"""background thread handling the reading of the device and updating its states
|
||||
"""
|
||||
while self.ds_thread:
|
||||
|
||||
# read data from the input report of the controller
|
||||
inReport = self.device.read(self.receive_buffer_size)
|
||||
|
||||
# decrypt the packet and bind the inputs
|
||||
self.readInput(inReport)
|
||||
|
||||
|
||||
# flags determing what changes this packet will perform
|
||||
# 0x01 set the main motors (also requires flag 0x02); setting this by itself will allow rumble to gracefully terminate and then re-enable audio haptics, whereas not setting it will kill the rumble instantly and re-enable audio haptics.
|
||||
# 0x02 set the main motors (also requires flag 0x01; without bit 0x01 motors are allowed to time out without re-enabling audio haptics)
|
||||
# 0x04 set the right trigger motor
|
||||
# 0x08 set the left trigger motor
|
||||
# 0x10 modification of audio volume
|
||||
# 0x20 toggling of internal speaker while headset is connected
|
||||
# 0x40 modification of microphone volume
|
||||
outReport[1] = 0xff # [1]
|
||||
# prepare new report for device
|
||||
outReport = self.prepareReport()
|
||||
|
||||
# further flags determining what changes this packet will perform
|
||||
# 0x01 toggling microphone LED
|
||||
# 0x02 toggling audio/mic mute
|
||||
# 0x04 toggling LED strips on the sides of the touchpad
|
||||
# 0x08 will actively turn all LEDs off? Convenience flag? (if so, third parties might not support it properly)
|
||||
# 0x10 toggling white player indicator LEDs below touchpad
|
||||
# 0x20 ???
|
||||
# 0x40 adjustment of overall motor/effect power (index 37 - read note on triggers)
|
||||
# 0x80 ???
|
||||
outReport[2] = 0x1 | 0x2 | 0x4 | 0x10 | 0x40 # [2]
|
||||
|
||||
outReport[3]= 0 # left low freq motor 0-255 # [3]
|
||||
outReport[4] = 0 # right low freq motor 0-255 # [4]
|
||||
# write the report to the device
|
||||
self.writeReport(outReport)
|
||||
|
||||
def readInput(self, inReport):
|
||||
"""read the reported data from the controller
|
||||
|
||||
:param inReport: report of the controller
|
||||
:type inReport: bytes
|
||||
"""
|
||||
states = list(inReport) # convert bytes to list
|
||||
# states 0 is always 1
|
||||
self.state.LX = states[1]
|
||||
self.state.LY = states[2]
|
||||
self.state.RX = states[3]
|
||||
self.state.RY = states[4]
|
||||
self.state.L2 = states[5]
|
||||
self.state.R2 = states[6]
|
||||
|
||||
# state 7 always increments -> not used anywhere
|
||||
|
||||
buttonState = states[8]
|
||||
self.state.triangle = (buttonState & (1 << 7)) != 0
|
||||
self.state.circle = (buttonState & (1 << 6)) != 0
|
||||
self.state.cross = (buttonState & (1 << 5)) != 0
|
||||
self.state.square = (buttonState & (1 << 4)) != 0
|
||||
|
||||
|
||||
# outReport[5] - outReport[8] audio related
|
||||
|
||||
# dpad
|
||||
dpad_state = buttonState & 0x0F
|
||||
self.state.setDPadState(dpad_state)
|
||||
|
||||
# set Micrphone LED, setting doesnt effect microphone settings
|
||||
outReport[9] = self.audio.microphone_led # [9]
|
||||
misc = states[9]
|
||||
self.state.R3 = (misc & (1 << 7)) != 0
|
||||
self.state.L3 = (misc & (1 << 6)) != 0
|
||||
self.state.options = (misc & (1 << 5)) != 0
|
||||
self.state.share = (misc & (1 << 4)) != 0
|
||||
self.state.R2Btn = (misc & (1 << 3)) != 0
|
||||
self.state.L2Btn = (misc & (1 << 2)) != 0
|
||||
self.state.R1 = (misc & (1 << 1)) != 0
|
||||
self.state.L1 = (misc & (1 << 0)) != 0
|
||||
|
||||
# set microphone muting
|
||||
|
||||
misc2 = states[10]
|
||||
self.state.ps = (misc2 & (1 << 0)) != 0
|
||||
self.state.touchBtn = (misc2 & 0x02) != 0
|
||||
|
||||
|
||||
# add right trigger mode + parameters to packet
|
||||
outReport[11] = self.triggerR.mode.value
|
||||
outReport[12] = self.triggerR.forces[0]
|
||||
outReport[13] = self.triggerR.forces[1]
|
||||
outReport[14] = self.triggerR.forces[2]
|
||||
outReport[15] = self.triggerR.forces[3]
|
||||
outReport[16] = self.triggerR.forces[4]
|
||||
outReport[17] = self.triggerR.forces[5]
|
||||
outReport[20] = self.triggerR.forces[6]
|
||||
# trackpad touch
|
||||
self.state.trackPadTouch0.ID = inReport[33] & 0x7F
|
||||
self.state.trackPadTouch0.isActive = (inReport[33] & 0x80) == 0
|
||||
self.state.trackPadTouch0.X = ((inReport[35] & 0x0f) << 8) | (inReport[34])
|
||||
self.state.trackPadTouch0.Y = ((inReport[36]) << 4) | ((inReport[35] & 0xf0) >> 4)
|
||||
|
||||
outReport[22] = self.triggerL.mode.value
|
||||
outReport[23] = self.triggerL.forces[0]
|
||||
outReport[24] = self.triggerL.forces[1]
|
||||
outReport[25] = self.triggerL.forces[2]
|
||||
outReport[26] = self.triggerL.forces[3]
|
||||
outReport[27] = self.triggerL.forces[4]
|
||||
outReport[28] = self.triggerL.forces[5]
|
||||
outReport[31] = self.triggerL.forces[6]
|
||||
# trackpad touch
|
||||
self.state.trackPadTouch1.ID = inReport[37] & 0x7F
|
||||
self.state.trackPadTouch1.isActive = (inReport[37] & 0x80) == 0
|
||||
self.state.trackPadTouch1.X = ((inReport[39] & 0x0f) << 8) | (inReport[38])
|
||||
self.state.trackPadTouch1.Y = ((inReport[40]) << 4) | ((inReport[39] & 0xf0) >> 4)
|
||||
|
||||
outReport[39] = self.light.ledOption.value
|
||||
outReport[42] = self.light.pulseOptions.value
|
||||
outReport[43] = self.light.brightness.value
|
||||
outReport[44] = self.light.playerNumber.value
|
||||
outReport[45] = self.color[0]
|
||||
outReport[46] = self.color[1]
|
||||
outReport[47] = self.color[2]
|
||||
self.device.write(bytes(outReport)) # send to controller
|
||||
# print(f'1Active = {self.state.trackPadTouch0.isActive}')
|
||||
# print(f'X1: {self.state.trackPadTouch0.X} Y2: {self.state.trackPadTouch0.Y}')
|
||||
|
||||
# print(f'2Active = {self.state.trackPadTouch1.isActive}')
|
||||
# print(f'X2: {self.state.trackPadTouch1.X} Y2: {self.state.trackPadTouch1.Y}')
|
||||
# print(f'DPAD {self.state.DpadLeft} {self.state.DpadUp} {self.state.DpadRight} {self.state.DpadDown}')
|
||||
|
||||
# TODO: implement gyrometer and accelerometer
|
||||
# TODO: control mouse with touchpad for fun as DS4Windows
|
||||
|
||||
|
||||
def writeReport(self, outReport):
|
||||
"""Write the given report to the device
|
||||
|
||||
:param outReport: report with data for the controller
|
||||
:type outReport: list
|
||||
"""
|
||||
self.device.write(bytes(outReport))
|
||||
|
||||
|
||||
def prepareReport(self):
|
||||
"""prepare the report for the controller with all the settings set since the previous update
|
||||
|
||||
:return: report for the controller with all infos
|
||||
:rtype: list
|
||||
"""
|
||||
outReport = [0] * 48 # create empty list with range of output report
|
||||
# packet type
|
||||
outReport[0] = 0x2
|
||||
|
||||
|
||||
# flags determing what changes this packet will perform
|
||||
# 0x01 set the main motors (also requires flag 0x02); setting this by itself will allow rumble to gracefully terminate and then re-enable audio haptics, whereas not setting it will kill the rumble instantly and re-enable audio haptics.
|
||||
# 0x02 set the main motors (also requires flag 0x01; without bit 0x01 motors are allowed to time out without re-enabling audio haptics)
|
||||
# 0x04 set the right trigger motor
|
||||
# 0x08 set the left trigger motor
|
||||
# 0x10 modification of audio volume
|
||||
# 0x20 toggling of internal speaker while headset is connected
|
||||
# 0x40 modification of microphone volume
|
||||
outReport[1] = 0xff # [1]
|
||||
|
||||
# further flags determining what changes this packet will perform
|
||||
# 0x01 toggling microphone LED
|
||||
# 0x02 toggling audio/mic mute
|
||||
# 0x04 toggling LED strips on the sides of the touchpad
|
||||
# 0x08 will actively turn all LEDs off? Convenience flag? (if so, third parties might not support it properly)
|
||||
# 0x10 toggling white player indicator LEDs below touchpad
|
||||
# 0x20 ???
|
||||
# 0x40 adjustment of overall motor/effect power (index 37 - read note on triggers)
|
||||
# 0x80 ???
|
||||
outReport[2] = 0x1 | 0x2 | 0x4 | 0x10 | 0x40 # [2]
|
||||
|
||||
outReport[3] = 0 # left low freq motor 0-255 # [3]
|
||||
outReport[4] = 0 # right low freq motor 0-255 # [4]
|
||||
|
||||
# outReport[5] - outReport[8] audio related
|
||||
|
||||
# set Micrphone LED, setting doesnt effect microphone settings
|
||||
outReport[9] = self.audio.microphone_led # [9]
|
||||
|
||||
# add right trigger mode + parameters to packet
|
||||
outReport[11] = self.triggerR.mode.value
|
||||
outReport[12] = self.triggerR.forces[0]
|
||||
outReport[13] = self.triggerR.forces[1]
|
||||
outReport[14] = self.triggerR.forces[2]
|
||||
outReport[15] = self.triggerR.forces[3]
|
||||
outReport[16] = self.triggerR.forces[4]
|
||||
outReport[17] = self.triggerR.forces[5]
|
||||
outReport[20] = self.triggerR.forces[6]
|
||||
|
||||
outReport[22] = self.triggerL.mode.value
|
||||
outReport[23] = self.triggerL.forces[0]
|
||||
outReport[24] = self.triggerL.forces[1]
|
||||
outReport[25] = self.triggerL.forces[2]
|
||||
outReport[26] = self.triggerL.forces[3]
|
||||
outReport[27] = self.triggerL.forces[4]
|
||||
outReport[28] = self.triggerL.forces[5]
|
||||
outReport[31] = self.triggerL.forces[6]
|
||||
|
||||
outReport[39] = self.light.ledOption.value
|
||||
outReport[42] = self.light.pulseOptions.value
|
||||
outReport[43] = self.light.brightness.value
|
||||
outReport[44] = self.light.playerNumber.value
|
||||
outReport[45] = self.color[0]
|
||||
outReport[46] = self.color[1]
|
||||
outReport[47] = self.color[2]
|
||||
if self.verbose:
|
||||
print(outReport)
|
||||
return outReport
|
||||
|
||||
class DSTouchpad:
|
||||
def __init__(self) -> None:
|
||||
self.isActive = False
|
||||
self.ID = 0
|
||||
self.X = 0
|
||||
self.Y = 0
|
||||
|
||||
class DSState:
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.packerC = 0
|
||||
self.square, self.triangle, self.circle, self.cross = False, False, False, False
|
||||
self.DpadUp, self.DpadDown, self.DpadLeft, self.DpadRight = False, False, False, False
|
||||
self.L1, self.L2, self.L3, self.R1, self.R2, self.R3, self.R2Btn, self.L2Btn = False, False, False, False, False, False, False, False
|
||||
self.share, self.options, self.ps, self.touch1, self.touch2, self.touchBtn, self.touchRight, self.touchLeft = False, False, False, False, False, False, False, False
|
||||
self.touchFinger1, self.touchFinger2 = False, False
|
||||
self.RX, self.RY, self.LX, self.LY = 128,128,128,128
|
||||
self.trackPadTouch0, self.trackPadTouch1 = DSTouchpad(), DSTouchpad()
|
||||
|
||||
def setDPadState(self, dpad_state):
|
||||
if dpad_state == 0:
|
||||
self.DpadUp = True
|
||||
self.DpadDown = False
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = False
|
||||
elif dpad_state == 1:
|
||||
self.DpadUp = True
|
||||
self.DpadDown = False
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = True
|
||||
elif dpad_state == 2:
|
||||
self.DpadUp = False
|
||||
self.DpadDown = False
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = True
|
||||
elif dpad_state == 3:
|
||||
self.DpadUp = False
|
||||
self.DpadDown = True
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = True
|
||||
elif dpad_state == 4:
|
||||
self.DpadUp = False
|
||||
self.DpadDown = True
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = False
|
||||
elif dpad_state == 5:
|
||||
self.DpadUp = False
|
||||
self.DpadDown = True
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = False
|
||||
elif dpad_state == 6:
|
||||
self.DpadUp = False
|
||||
self.DpadDown = False
|
||||
self.DpadLeft = True
|
||||
self.DpadRight = False
|
||||
elif dpad_state == 7:
|
||||
self.DpadUp = True
|
||||
self.DpadDown = False
|
||||
self.DpadLeft = True
|
||||
self.DpadRight = False
|
||||
else:
|
||||
self.DpadUp = False
|
||||
self.DpadDown = False
|
||||
self.DpadLeft = False
|
||||
self.DpadRight = False
|
||||
|
||||
|
||||
class DSLight:
|
||||
@@ -179,7 +390,7 @@ class DSLight:
|
||||
make it simple, no get or set functions. quick and dirty
|
||||
"""
|
||||
def __init__(self) -> None:
|
||||
self.brightness: Brightness = Brightness.low # sets
|
||||
self.brightness: Brightness = Brightness.low # sets
|
||||
self.playerNumber: PlayerID = PlayerID.player1
|
||||
self.ledOption : LedOptions = LedOptions.Both
|
||||
self.pulseOptions : PulseOptions = PulseOptions.Off
|
||||
@@ -191,7 +402,7 @@ class DSLight:
|
||||
if player > 5:
|
||||
raise Exception('only 5 players supported. choose 1-5')
|
||||
|
||||
|
||||
|
||||
|
||||
class DSAudio:
|
||||
def __init__(self) -> None:
|
||||
@@ -239,17 +450,3 @@ class DSTrigger:
|
||||
packet += [0,0] # unknown what these do ?
|
||||
packet.append(self.forces[-1]) # last force has a offset of 2 from the other forces. this is the frequency of the actuation
|
||||
return packet
|
||||
|
||||
if __name__ == "__main__":
|
||||
ds = pydualsense()
|
||||
import time
|
||||
# ds.triggerR.setMode(TriggerModes.Rigid)
|
||||
# ds.triggerR.setForce(0, 255)
|
||||
ds.setLeftTriggerMode(TriggerModes.Pulse)
|
||||
ds.setLeftTriggerForce(1, 255)
|
||||
ds.setRightTriggerMode(TriggerModes.Rigid)
|
||||
ds.setRightTriggerForce(1, 255)
|
||||
# ds.triggerL.setForce(6,255)
|
||||
ds.sendReport()
|
||||
time.sleep(2)
|
||||
time.sleep(3)
|
||||
|
6
setup.py
6
setup.py
@@ -6,12 +6,12 @@ with open("README.md", "r") as fh:
|
||||
|
||||
setup(
|
||||
name='pydualsense',
|
||||
version='0.0.4',
|
||||
description='control your DualSense (PS5) controller with python',
|
||||
version='0.2.0',
|
||||
description='use your DualSense (PS5) controller with python',
|
||||
long_description=long_description,
|
||||
long_description_content_type="text/markdown",
|
||||
url='https://github.com/flok/pydualsense',
|
||||
author='Florian Kaiser',
|
||||
author='Florian K',
|
||||
license='MIT License',
|
||||
packages=setuptools.find_packages(),
|
||||
install_requires=['hid>=1.0.4']
|
||||
|
Reference in New Issue
Block a user