Direct access of the fields of the union trips compiler warnings with
GCC 12, such as:
../gtk/gtkimagedefinition.c:135:13: error: array subscript
‘GtkImageDefinition {aka union _GtkImageDefinition}[0]’ is partly
outside array bounds of ‘GtkImageDefinitionEmpty[1]’ {aka
‘struct _GtkImageDefinitionEmpty[1]’} [-Werror=array-bounds]
This allows the user to navigate via tab the links in a label and exits
the widget after the last link, when moving forward, and first link,
when moving backward.
This also ensures that ellipsised links arn't focused.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4681
The `has-tooltip` property gets set to `false` for label with links if no
link is selected. This makes sure to only change the property to `true`
but never to `false`.
Instead of populating the properties right away (when the widget might
not have been allocated yet, and hence cannot know the right values),
the widget should queue an allocation, where it will populate the
values.
For reasons that only apply to the old serial handling, asking for
the surrounding after IM changes resulted in lazy handling of
commit() afterwards.
With the recent interpretation of serials, this problem became more
apparent, since it is in fact very likely that the last interaction
step after an IM change is notifying of the changed surrounding
text after the IM change was applied.
Make handling of surrounding text similar to caret position changes,
always commit() after the state change, but skip through non-changes.
This makes the compositor state fully up-to-date after an IM change.
The gesture as connected currently on the child GtkText is easily overridden
by the parent editables (and gently done so in the attempt to consume all
clicks).
Connect this gesture to the parent editable widget in these cases, so the
gesture can cohabit with the click-consuming one. It's not part of the same
group, but it won't be abruptly cancelled.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4795
This fixes two issues with the offscreen rendering code for nodes with
bounds not aligned with the pixel grid:
1.) When drawing to an offscreen buffer the size of the offscreen buffer
was rounded up, but then later when used as texture the vertices
correspond to the original bounds with the unrounded size. This could
then result in the offscreen texture being drawn onscreen at a slightly
smaller size, which then lead to it being visually shifted and blurry.
This is fixed by adjusting the u/v coordinates to ignore the padding
region in the offscreen texture that got added by the size increase from
rounding.
2.) The viewport used when rendering to the offscreen buffer was not
aligned with the pixel grid for nodes at coordinates not aligned with
the pixel grid. Then because the content of the offscreen buffer is not
aligned with the pixel grid and later when used as textures sampling
from it will result in interpolated values for an onscreen pixel. This
could also result in shifting and blurriness, especially for nested
offscreen rendering at different offsets.
This is fixed by adding similar padding at the beginning of the
texture and also adjusting the u/v coordinates to ignore this region.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3833
When given an invalid atom, gdk_x11_get_xatom_name_for_display can
return NULL and trigger a seg in gdk_x11_clipboard_formats_from_atoms.
Check for NULL.
Why I'm seeing a bad atom there is probably a separate question.
https://bugzilla.redhat.com/show_bug.cgi?id=2037786
We may well be using an EGL context that does not support Desktop (W)GL on
Windows, such as in the case of using libANGLE. So, check whether WGL is
supported for this running instance before trying to query WGL extensions.
This will get rid of warning messages from libepoxy.
Otherwise a stray scroll controller may prevent others from getting hold
events, even if it always propagates scroll events and does absolutely
nothing.
We only need a C compiler and not the whole toolchain,
and gst-plugins-bad was split into libraries and plugins.
pkg-config -> pkgconf.
This should speed the CI setup up a bit.
WebKit's GTK 4 port can give us textures with an internal format of
GL_RGBA with GL_UNSIGNED_NORMALIZED and a bit-depth of 8. This fixes
warnings for every GdkGLTexture created/delivered to the GskGLRenderer.
The format is essentially the same as GL_RGBA8 since it is normalized
between 0.0..1.0 for 8-bit components.
Fixes#4783
When surface depth switches from non-high-depth to high-depth (or vice
versa) the current surface has to be destroyed before a new one can be
created for this window. eglDestroySurface however was getting passed a
GdkDisplay, rather than the EGLDisplay it expects. As a result the old
surface did not get destroyed and the new surface could not be created
causing rendering to freeze.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4773
If using the opacity CSS property the renderer cannot optimize these
handles without the use of offscreens due to the use of both a border
and rgb render node.
Instead, we can apply the alpha to the color values and get the same
effect in a way that the GL renderer can optimize without the use of
offscreen textures for a sizeable reduction in runtime overhead.
Currently the GtkIMMultiContext may stick to a delegate GtkIMContext
that no longer applies after the multicontext is dissociated from
any widget.
Handle set_client_widget() so that it can handle changes between
widgets from 2 different display, but also so the delegate is made
NULL whenever the context has a NULL widget.
Doing so, any new client widget results in a new delegate IM context
lookup from the right GdkDisplay and GtkSettings, which avoids any
mix up.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4805
(cherry picked from commit b67da38916)
The root accessible object is registered asynchronously, as it needs to
call a method on the AT-SPI registry daemon. This means we need to defer
registering the GtkAtSpiContext on the accessibility bus and in the
cache until after the registration is complete.
Fixes: #4825
When changing folders, we were making the select
button insensitive when there's no files around.
That doesn't make sense in save mode when we don't
want to select a file but create one.
Fixes: #4851
It is very irritating when the entry completion popup
appears not in response to user input in the entry.
In particular, when that happens right as the dialog
is shown.
To prevent that, temporarily disable completion
when setting the entry text programmatically.
macos: Fix problem that window cannot be minimized by user operation
Closes#4811
See merge request GNOME/gtk!4613
(cherry picked from commit d75147db0a)
d3cf7088 macos: Skip running `showAndMakeKey` when a window is minimized by user action
macos: prohibit fullscreen transition if in transtion
This prevents performing additional fullscreen transitions while
a transition is already in progress.
Closes#4808
See merge request GNOME/gtk!4612
(cherry picked from commit 15b7a4572b)
69a0a5cf macos: Prohibit changing the full-screen state of a window during a full-screen transition
229e4b58 macos: Corrected code style
The call to gdk_win32_clipboard_request_contentformats() can return NULL even
without an error condition being hit (such as when the system clipboard is
empty), so check whether the returned GdkContentFormat pointer is not NULL
before calling gdk_clipboard_claim_remote(), which expects it to be not NULL,
otherwise we face a warning from that funtion and the subsequent
g_object_unref().
This at least partially fixes issue #4796.
As documented:
> Overlay children whose alignments cause them to be positioned
> at an edge get the style classes “.left”, “.right”, “.top”,
> and/or “.bottom” according to their position.
Likely accidental regression in b7ee2cbc28
Fixes https://gitlab.gnome.org/GNOME/nautilus/-/issues/2099
(cherry picked from commit 351ffef704)
Ensure that resolution of the subproject occurs via the dependency
interface, not the "poke at subprojects manually" interface, and make
that actually work via --wrap-mode=forcefallback.
There's no need to mark it as not-required and then manually invoke
subproject(), since fallback should work correctly and it is always
needed.
However, if fallback was performed (or forced) it would error out since
get_variable() was instructed to only use pkg-config while the relevant
variable was exported by the subproject as an internal fallback
dependency.
We had code to do it and it never actually got used correctly. This ensures
that the popup services are attached to the parents so that they get proper
stacking orders when displayed. Additionally, it fixes popups from being
shown as their own windows in Exposé.
If we are clicking through the shadow of a window, we need to take special
care to not raise the old window on mouseUp. This is normally done by the
display server for us, so we need to use the proper API that is public to
handle this (rather than CGSSetWindowTags()). Doing so requires us to
dispatch the event to the NSView and then cancel the activcation from
the mouseDown: event there.
If we closed a key window in response to events, we need to denote another
window as the new key window. This is easiest to do from an idle so that
we don't clobber notification pairs of "did resign"/"did become" key
window.
We have a sorted set of surfaces by display server stacking, so we can
take the first one we come across that is already mapped and re-show it
to become key/main.
If we have server-side decorations we might need to request a layout in
response to the resize notification. We don't need to do this in other
cases because we already handle that in the process of doing the resize
(and that code is that way because of delayed delivery of NSNotification).
If we are using NSWindow titled windows, we don't end up waking up the
frame clock when the window is resized on the display server. This ensures
that we do that after getting a notification of resize.
There are cases we might want to consume a NSEvent without creating a
GdkEvent or passing it along to the NSApplication for processing. This
creates a new value we can use and check against to propagate that without
having to do out parameters at the slightly odd invalid pointer value for
a GdkEvent (similar to how MMAP_FAILED is done).
This can get in the way of how we track changes while events are actively
processing. Instead, we may want to delay this until the next main loop
idle and then check to see if we have a main window as the NSNotification
may have come in right after this.
We want to ensure that we recalculate the sort order of windows before
processing the motion. Generally this would be done in response from the
display server in GdkMacosWindow, but I've seen it possible to race there.
We need to handle the case where we might be racing against an incoming
configure event due to how notifications are queued from the display
server. Rather than calling configure (and possibly causing other things
to move around) this just queries the display server directly for the
coordinates that we care about.
Additionally, we can display:NO as we are in control of all the display
process now using CALayer.
We failed to handle the toplevel with transient-for case here which could
cause our X/Y calculations to be off in other areas such as best monitor
detection.
We do actually need the parent frame clock here because it is the way we
ensure that we get layout called for our popup surfaces at the same time
as the parent surface.
This doesn't appear to happen much, but if it does it is nice to setup
the window placement initially. Generally, transient-for is set after
the creation of the toplevel rather than here.
The GdkMacosBuffer object already has storage for tracking the damage
region as it is used in GdkMacosCairoContext to manually copy regions from
the front buffer to the back buffer. This makes the GdkMacosGLContext also
use that field so that we can easily drop old damage regions when the
buffer is lost. This happens during resizes, monitor changes, etc.
This helper is useful to ensure we are consistent with how we keep a
window clamped to the workarea of a monitor when placing windows on
screen. (This does not affect snap-to-edges).
If _gdk_macos_surface_move_resize() was called with various -1 parameters
we really want to avoid changing anything even if we think we know what
the value might be. Otherwise, we risk messing up in-flight operations that
we have not yet been notified of yet.
This improves the chances we place windows in an appropriate location as
they don't et screwed up before window-manager placement.
We need to bring the application to the foreground in multiple ways, and
this call to [NSApp activateIgnoringOtherApps:YES] ensures that we become
foreground before the first window is opened. Otherwise we end up starting
applications in the background.
Fixes#4736
If we are double buffering surfaces with IOSurface then we need to copy
the area that was damaged in the previous frame to the back buffer. This
can be done with IOSurface but we need to hold the read-only lock so that
we don't cause the underlying IOSurface contents to be invalidated.
Additionally, since this is only used in the context of rendering to a
GdkMacosSurface, we know the life-time of the cairo_surface_t and can
simply lock/unlock the IOSurface buffer from begin_frame/end_frame to have
the buffer flushing semantics we want.
To ensure that we don't over damage, we store the damage in begin_frame
(and copy it) and then subtract it from the next frames damage to determine
the smallest amount we need to copy (taking scale factor into account).
We don't care to modify the damage region to swapBuffers because they
already have the right contents and could potentially fall into another
tile anyway and we'd like to avoid damaging that.
Fixes#4735
This can be used to lock a surface for reading to avoid causing the
surface contents to be invalidated. This is needed when reading back from
a front-buffer to the back-buffer as is needed when using Cairo surfaces
to implement something similar to BufferAge.
Previously, a single CVDisplayLink was used to drive updates for all
surfaces across all monitors. It used a 'best guess' rate which would
allow for updates across monitors of mixed rates. This is undesirable for
situations where you might have a 144hz monitor as it does not allow for
reaching up to that frame rate.
Instead, we want to use a per-monitor CVDisplayLink which will fire at the
rate of the monitor down to the level of updates we require. This commit
does just that.
When a surface crosses onto a new monitor, that monitor is used to drive
the GdkFrameClock.
Fixes#4732
Using the mode allows better detection of refresh rate and refresh
interval for the CVDisplayLink bridge to GdkFrameClock. Using it can help
ensure that our 144hz displays can actually reach that rather than falling
back to just 60hz.
This will also need future commits to rework the displaylink source to be
per-monitor.
When the fingers are placed on the touchpad, we get a scroll event with
the phase NSEventPhaseMayBegin. We can use this to synthesize an is_stop
event. This results in the scrolledwindow stopping scroll with stop
gestures.
This can cause another warning as well, however, which should be addressed
from #4730.
Fixes#4733
Windows can end up on different monitors despite having a parent or
transient-for ancestor. We want them to be driven by the CVDisplayLink
for the best-monitor, and so this needs to be unshared.
Currently we're using a display link that is for all active displays which
is just the display server trying to find some timings that try to overlap
as many as possible.
That was fine for a prototype, but we really need to do better for
situations with mixed frame rate (such as 60hz and 120hz promotion
displays). Additionally, the 144hz external monitor I have will never
reach 144hz using the current design.
This is just the first step in changing this, but the goal is to have
one of these attached to each GdkMacosMonitor which we can then use to
thaw surfaces specific to that monitor.
We will eventually be needing additional feedback from the display server
which would be nice to keep away from the rest of GdkMacosDisplay for
cleanliness sake. Particularly for feedback from mission control and other
environment factors that requires private API for proper integration.
When using server-side-decorations, we need to avoid potential cycles with
compute-size as it may not have the new sizing information yet. We can
just short circuit during "live resize" to get that effect.
Fixes poor window resizing from top-left on titled windows.
This doesn't give us appropriate results if we use the window delegate.
Instead, we need to adjust the frame at the same time we change the
style mask so that we end up in the same location.
Previously we had issues on macos where the overshoot would keep showing.
To fix this we need to actually use discrete events instead of the
generated deltas from macOS in the scroll wheel case. Additionally, we need
to drop the kinetic momentum events from macOS and rely on the gtk kinetic
events which are already happening anyway. We also need to submit the
is_stop event for the GDK_SCROLL_SMOOTH case when we detect it.
To keep the discrete scroll events correct, we need to alter the hack in
gtkscrolledwindow.c to use the same path as other platforms except for
when a smooth scroll event is in place. In the future, I would imagine that
this falls into the boundary of high-precision scrolling and would share
the same code paths as other platforms.
With all of these in place, kinetic scrolling with overshoot appears the
same on macOS as other platforms.
When creating new windows, it is better if we create them with a slight
offset to where they were created before so that they are visible to the
user separately from what they might be overshadowing.
We were missing the surface offset (e.g. shadows) at the time of expressing
the text caret location in surface coordinates. Add this offset so the
coordinates are as expected by the compositor.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4668
Tools like gtk4-launch can't set surface on the activation token so
don't require it. If the compositor requires it we can't do anything
about it anyway. This avoids a critical:
(gtk4-launch:23497): Gdk-CRITICAL **: 17:07:24.704: gdk_wayland_surface_get_wl_surface: assertion 'GDK_IS_WAYLAND_SURFACE (surface)' failed
Fixes: be4216e051 ("gdk/wayland: Support the xdg-activation wayland protocol")
Signed-off-by: Guido Günther <agx@sigxcpu.org>
Currently, we have all the plumbing in place so that GTK consumes the
startup notification ID when focusing a window through the xdg-activation
protocol.
This however misses the case that a window might be requested to be
focused with no startup ID (i.e. via interaction with the application,
not through GApplication or other application launching logic).
In this case, we let the application create a token that will be
consumed by itself. The serial used is that from the last
interaction, so the compositor will still be able to do focus prevention
logic if it applies.
Since we already do have a last serial at hand, prefer xdg-activation
all the way over the now stale gtk-shell focusing support. The timestamp
argument becomes unused, but that is a weak argument to prefer the
private protocol over the standard one. The gtk-shell protocol support
is so far left for interaction with older Mutter.
The simplify and validate commands can function
without a display connection, only preview absolutely
needs one. Allow this, by using gtk_init_check().
The trickery we do with objcopy and ld to speed up
resource inclusion does not seem to work right on
32bit Arm, so just skip it there.
Fixes: #4757, #4748, #4752
This one can be used for both premultiplied and non-premultiplied alpha
formats, since alpha is always 255. It is useful for opaque PNG upload
on both cairo and GL renderers.
That way, all permutations are possible. Previously it was only useful
in the cairo renderer, which required rgba8 → premultiplied bgra8, while
the GL renderer required rgba8 → premultiplied rgba8. Now both are
available.
This was only useful when building for AArch32 without -mfpu=neon, on
AArch64 or with -mfpu=neon gcc is smart enough to do the auto-
vectorisation, leading to code almost as good as what I wrote in
1fdf5b7cf8.
It appears that NVIDIA does not implement EGL_EXT_swap_buffers_with_damage
on their EGL implementation, but does implement the KHR variant of it.
This checks for a suitable implementation and stores a pointer to the
compatible implementation within the GdkGLContextPrivate struct.
We were looking at GtkWidget:has-focus from
event controller signal handlers here, but
the widget property is only changed after
the event controllers.
Update the :has-focus property of the focus
widget when the active status of the window
changes.
We change the property after generating the
GDK_CROSSING_ACTIVE crossing events.
This may come from different sources at around the same time, e.g.
a hold gesture while on overshoot. Avoid doing that if an
animation is already set.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4730
When large viewports are passed to gsk_renderer_render_texture(), don't
fail (or even return NULL).
Instead, draw multiple tiles and assemble them into a memory texture.
Tests added to the testsuite for this.
CI currently fails with "fatal error LNK1318: Unexpected PDB error; OK (0) ''"
Google tells me it might be related to hitting a memory limit. Let's try
disabling debug for now.
Instead of performing keyboard layout substitution whenever we find a matching
entry in the registry, first try to load the original layout and only attempt
substitution when that fails.
See #4724
This broke with the previous fixes for initial window positioning. We need
the initial positioning so that tails will be displayed correctly when the
popover surface is displayed.
If the size changes, we need to relayout the tiles. Otherwise we can keep
using what we had before. Generally, that shouldn't happen, but the
previous check was failing in a number of ways.
It looks like, particularly on the M1, we might need to double buffer the
contents of the IOSurface<->OpenGL texture bindings. This doesn't appear
to show up on the Intel macbooks I've tried, but I've seen it in the wild
on an M1.
If we have a 2x scale laptop with a 1x scale external display, we would
need to create a new IOSurface for the external display once it crosses
a boundary, otherwise we won't have something capable of displaying
correctly on the second monitor.
This provides a major shift in how we draw both when accelerated OpenGL
as well as software rendering with Cairo. In short, it uses tiles of Core
Animation's CALayer to display contents from an OpenGL or Cairo rendering
so that the window can provide partial damage updates. Partial damage is
not generally available when using OpenGL as the whole buffer is flipped
even if you only submitted a small change using a scissor rect.
Thankfully, this speeds up Cairo rendering a bit too by using IOSurface to
upload contents to the display server. We use the tiling system we do for
OpenGL which reduces overall complexity and differences between them.
A New Buffer
============
GdkMacosBuffer is a wrapper around an IOSurfaceRef. The term buffer was
used because 1) surface is already used and 2) it loosely maps to a
front/back buffer semantic.
However, it appears that IOSurfaceRef contents are being retained in
some fashion (likely in the compositor result) so we can update the same
IOSurfaceRef without flipping as long as we're fast. This appears to be
what Chromium does as well, but Firefox uses two IOSurfaceRef and flips
between them. We would like to avoid two surfaces because it doubles the
GPU VRAM requirements of the application.
Changes to Windows
==================
Previously, the NSWindow would dynamically change between different
types of NSView based on the renderer being used. This is no longer
necessary as we just have a single NSView type, GdkMacosView, which
inherits from GdkMacosBaseView just to keep the tedius stuff separate
from the machinery of GdkMacosView. We can merge those someday if we
are okay with that.
Changes to Views
================
GdkMacosCairoView, GdkMacosCairoSubView, GdkMacosGLView have all been
removed and replaced with GdkMacosView. This new view has a single
CALayer (GdkMacosLayer) attached to it which itself has sublayers.
The contents of the CALayer is populated with an IOSurfaceRef which
we allocated with the GdkMacosSurface. The surface is replaced when
the NSWindow resizes.
Changes to Layers
=================
We now have a dedicated GdkMacosLayer which contains sublayers of
GdkMacosTile. The tile has a maximum size of 128x128 pixels in device
units.
The GdkMacosTile is partitioned by splitting both the transparent
region (window bounds minus opaque area) and then by splitting the
opaque area.
A tile has either translucent contents (and therefore is not opaque) or
has opaque contents (and therefore is opaque). An opaque tile never
contains transparent contents. As such, the opaque tiles contain a black
background so that Core Animation will consider the tile's bounds as
opaque. This can be verified with "Quartz Debug -> Show opaque regions".
Changes to Cairo
================
GTK 4 cannot currently use cairo-quartz because of how CSS borders are
rendered. It simply causes errors in the cairo_quartz_surface_t backend.
Since we are restricted to using cairo_image_surface_t (which happens to
be faster anyway) we can use the IOSurfaceBaseAddress() to obtain a
mapping of the IOSurfaceRef in user-space. It always uses BGRA 32-bit
with alpha channel even if we will discard the alpha channel as that is
necessary to hit the fast paths in other parts of the platform. Note
that while Cairo says CAIRO_FORMAT_ARGB32, it is really 32-bit BGRA on
little-endian as we expect.
OpenGL will render flipped (Quartz Native Co-ordinates) while Cairo
renders with 0,O in the top-left. We could use cairo_translate() and
cairo_scale() to reverse this, but it looks like some cairo things may
not look quite as right if we do so. To reduce the chances of one-off
bugs this continues to draw as Cairo would normally, but instead uses
an CGAffineTransform in the tiles and some CGRect translation when
swapping buffers to get the same effect.
Changes to OpenGL
=================
To simplify things, removal of all NSOpenGL* related components have
been removed and we strictly use the Core GL (CGL*) API. This probably
should have been done long ago anyay.
Most examples found in the browsers to use IOSurfaceRef with OpenGL are
using Legacy GL and there is still work underway to make this fit in
with the rest of how the GSK GL renderer works.
Since IOSurfaceRef bound to a texture/framebuffer will not have a
default framebuffer ID of 0, we needed to add a default framebuffer id
to the GdkGLContext. GskGLRenderer can use this to setup the command
queue in such a way that our IOSurface destination has been
glBindFramebuffer() as if it were the default drawable.
This stuff is pretty slight-of-hand, so where things are and what needs
flushing when and where has been a bit of an experiment to see what
actually works to get synchronization across subsystems.
Efficient Damages
=================
After we draw with Cairo, we unlock the IOSurfaceRef and the contents
are uploaded to the GPU. To make the contents visible to the app,
we must clear the tiles contents with `layer.contents=nil;` and then
re-apply the IOSurfaceRef. Since the buffer has likely not changed, we
only do this if the tile overlaps the damage region.
This gives the effect of having more tightly controlled damage regions
even though updating the layer would damage be the whole window (as it
is with OpenGL/Metal today with the exception of scissor-rect).
This too can be verified usign "Quartz Debug -> Flash screen udpates".
Frame Synchronized Resize
=========================
In GTK 4, we have the ability to perform sizing changes from compute-size
during the layout phase. Since the macOS backend already tracks window
resizes manually, we can avoid doing the setFrame: immediately and instead
do it within the frame clock's layout phase.
Doing so gives us vastly better resize experience as we're more likely to
get the size-change and updated-contents in the same frame on screen. It
makes things feel "connected" in a way they weren't before.
Some additional effort to tweak gravity during the process is also
necessary but we were already doing that in the GTK 4 backend.
Backporting
===========
The design here has made an attempt to make it possible to backport by
keeping GdkMacosBuffer, GdkMacosLayer, and GdkMacosTile fairly
independent. There may be an opportunity to integrate this into GTK 3's
quartz backend with a fair bit of work. Doing so could improve the
situation for applications which are damage-rich such as The GIMP.
There are situations where our "default framebuffer" is not actually
zero, yet we still want to apply a scissor rect.
Generally, 0 is the default framebuffer. But on platforms where we need
to bind a platform-specific feature to a GL_FRAMEBUFFER, we might have a
default that is not 0. For example, on macOS we bind an IOSurfaceRef to
a GL_TEXTURE_RECTANGLE which then is assigned as the backing store for a
framebuffer. This is different than using gsk_gl_renderer_render_texture()
in that we don't want to incur an extra copy to the destination surface
nor do we even have a way to pass a texture_id into render_texture().
The GtkFileCHooserNativeQuartz injects a NSComboBox into the NSSavePanel
(which is displayed in a remote process since 10.15 whether or not you are
a sandboxed application). The style has changed and we need more space
here to not clip part of the combobox out of view.
I tried every size from 22 to 30 and this seemed to look the most natural
without skewing the location of the text within the combobox.
Previously, the popover would cause the window to go into the :backdrop
state which is not what we want for consistency with other platforms. This
fixes that by walking up the surface chain when we get notified of
loosing or acquiring "key" input from the display server.
If the rendering operation is over an opaque region, we can potentially
avoid clearing a large section of the framebuffer destination. Some cases
you do want to clear, such as when clearing the whole contents as some
drivers have fast paths for that to avoid bringing data back into the
framebuffer.
One may be using IJG libjpeg or libjpeg-turbo to build GTK, and their
build files may or may not generate pkg-config files for us. To make
things easier, we can make use of CMake's built-in support for finding
IJG libjpeg or libjpeg-turbo.
The CMake build files for libtiff may or may not generate pkg-config
files for us, so we can use Meson's CMake support to help us find
libtiff, as CMake has built-in support for finding libtiff.
Add a variable in meson.build that covers Visual Studio-like compilers,
so that we can use it to help us find depedencies using CMake rather
than via pkg-config, where applicable.
Change the existing use case for finding libpng accordingly.
We might have panels with controls in them where the window is running in
another process. The control could have a wrapper window which we would
see from this process. This can happen with the GtkFileChooserNative, but
any NSSavePanel in macOS 10.15+ is out of process (not just sandboxed
applications).
This significantly cleans up how we handle various move-resize, compute-
size, and configure (notification of changes) in the macOS GDK backend.
Originally when prototyping this backend, there were some bits that came
over from the quartz backend and some bits which did not. It got confusing
and so this makes an attempt to knock down all that technical debt.
It is much simpler now in that the GdkMacosSurface makes requests of the
GdkMacosWindow, and the GdkMacosWindow notifies the GdkMacosSurface of
changes that happen.
User resizes are delayed until the next compute-size so that we are much
closer to the layout phase, reducing chances for in-between frames.
This also improves the situation of leaving maximized state so that a
grab and drag feels like you'd expect on other platforms.
I removed the opacity hack we had in before, because that is all coming
out anyway and it's a bit obnoxious to maintain through the async flows
here.
This fixes GTK's NSWindow for toplevels so that they are allowed to enter
fullscreen. We were already handlign the state transitions from the
setStyleMask: halper, but we didn't previously tell the window we are
allowed to transition into that.
There is a bit of a mismatch here in that GTK doesn't have any such flag
that determines if a window is "allowed" by policy to enter fullscreen
since window managers on Linux are free to do that at will.
This makes it easier to figure out those values (which are mentioned in
the GtkApplication documentation) rather than working that out from the
way they're generated (or documented as being generated).
If we have GStreamer on macOS we likely have support for CGL to get an
OpenGL context we can use. This provides the missing pieces to get
accelerated video playback in gtk4-widget-factory working.
This more than halves the total runtime of this function since the
previous commit, from 8.36% to 4.02%, and is most likely memory
bandwidth limited on this specific board now.
I tried to do a SSE2 version as well, but couldn’t find any equivalent
of the LD4/ST4 ARM instruction.
On x86 on a Kaby Lake CPU, this makes it go from 6.63% of the total
execution time (loading some PNGs using the cairo backend) down to
3.20%.
On ARM on a Cortex-A7, on the same workload, this makes it go from 57%
to 8.36%.
We want our tracking area to be limited to the input region so that we
don't pass along events outside of them for the window. This improves the
chances we click-out of a popover with a large shadow.
This still doesn't let us pass-through clicks for large shadows on top-
level windows though.
We only should be asserting in static functions. Furthermore, this function
did not need to have GDK_BEGIN_MACOS_ALLOC_POOL as nothing is being
allocated there which would cause pooling to get used.
This needs to handle the boundary case where the value is exactly equal
to the edge of a rectangle (which gdk_rectangle_contains_point() does not
consider to be containing). However, if there is a monitor in the list
that is a better match, we still want to prefer it.
When using an external mouse on MacOS, the scrolling behavior is
reversed from the user's scrolling preference. Additionally, it is
noticeably sluggish.
This commit fixes both issues by negating the deltas and multiplying
them by 32 before constructing a new scroll event. 32 seems to be the
"traditional" scaling factor according to [Druid], but I'm not sure
where that value actually comes from. Regardless, scaling the deltas by
this amount makes scrolling feel a lot more responsive in the GTK demos.
Scrolling with a trackpad is not affected by either issue because it
triggers a different code path that uses more precise deltas, and
already negates them.
[Druid]: https://linebender.gitbook.io/linebender-graphics-wiki/mouse-wheel#external-mouse-wheel-vs-trackpad
We currently list everything as a dependencies, regardless of whether
it actually is; this is a source of confusion for users that read the
GTK documentation.
Gi-docgen has a new "related" key in the project configuration which
allows us to list libraries that are merely related to the namespace
we are documenting; the "dependencies" key is used to document the
actual namespace dependencies, now.
This was causing us to draw the same background content twice which is a
significant amount of bits to flip in the GPU for maximized windows,
especially twice.
This updates GtkPopover to use the new GtkNative abstraction for
reporting opaque regions of the window, in hopes that it can speed
up compositors for things like animated lists, menu transitions,
and more.
Fixes#4689
This switches to using the new GtkNative machinery for updating the
opaque region. Some amount of local calculation is still required for
determining when we should apply shadows, and this inherits what was
done previous for that.
Related #4689
This abstracts the machinery to update the opaque region for a GtkWindow
into GtkNative so it may be used from other native impelementations such
as GtkPopover.
Related #4689
Some Windows keymaps have bogus mappings for the Ctrl modifier. !4423 attempted
to fix this by ignoring the Ctrl layer, but that was not enough. We also need to
ignore combinations of Ctrl with other modifiers, i.e. Ctrl + Shift. For example,
Ctrl + Shift + 6 is mapped to the character 0x1E on a US keyboard (but it should
be treated as Ctrl + ^). Basically, always ignore Ctrl unless it is used in
conjunction with Alt, i.e. as part of AltGr.
Related issue: #4667
If any of the APIs that assumes that the entry is set already is used
before having one already set, things break pretty badly.
Fixes a downstream issue reported at https://github.com/gtk-rs/gtk4-rs/issues/873
`free` is defined in `stdlib.h`, see for example
<https://pubs.opengroup.org/onlinepubs/009604499/functions/free.html>. Without
this include compilation can fail with the following error:
```
../gdk/loaders/gdkjpeg.c: In function ‘gdk_save_jpeg’:
../gdk/loaders/gdkjpeg.c:264:7: warning: implicit declaration of function ‘free’ [-Wimplicit-function-declaration]
free (data);
^
../gdk/loaders/gdkjpeg.c:264:7: warning: incompatible implicit declaration of built-in function ‘free’
../gdk/loaders/gdkjpeg.c:264:7: note: include ‘<stdlib.h>’ or provide a declaration of ‘free’
../gdk/loaders/gdkjpeg.c:302:67: error: ‘free’ undeclared (first use in this function)
return g_bytes_new_with_free_func (data, size, (GDestroyNotify) free, NULL);
^
../gdk/loaders/gdkjpeg.c:302:67: note: each undeclared identifier is reported only once for each function it appears in
../gdk/loaders/gdkjpeg.c:303:1: warning: control reaches end of non-void function [-Wreturn-type]
}
^
```
We don't want to risk having something really weird come out if we have a
WCG colorspace, so instead only do the performance hack on systems where
the output is likely reasonable.
We will want to eventually just be drawing in the appropriate colorspace,
but that is not available yet.
When using software rendering w/ cairo, assume we're drawing in
the best-monitor's colorspace rather than RGB to avoid colorspace
conversions on every frame.
Instead of relying on cairo_t to perform drawing from our backing
image surface to the Core Graphics context, we can convert the
cairo_image_surface_t into a CGImageRef without having to copy
data if we are certain of the alignment of the image up front.
Without this, there are many situations, based on the size of the
window that could cause cairo to take a slow path and malloc/copy
the data to ensure that alignment.
The previous commit titled "macos: align image surface rowstride to
16-bytes" ensures that this invariant is true so that our drawing
code can assume we can reference the framebuffer from the
cairo_image_surface_t using a CGDataProvider.
Since GdkMacosCairoContext and GdkMacosCairoSubview are coordinating,
we can also setup the transformation/scale early when drawing the
cairo_image_surface_t instead of when copying it to Core Graphics.
Furthermore, the CGImageRef is created with an RGB colorspace so
that we are not performing colorspace conversion to the output
device. We don't get color matching between displays, but we don't
expect that anyway, particularly with the software renderer.
When creating a cairo_image_surface_t we want both the framebuffer pointer
and each row to be aligned to 16-bytes so that Core Graphics will use more
optimal paths.
However, cairo_image_surface_create() will not guarantee that the rowstride
is aligned to 16-bytes so we must do that ourselves.
We need to avoid conflating the managing of frame callbacks from
the freeze/thaw mechanics and ensure we don't perform extra thaw
requests at the wrong time.
Some keymaps on Windows contain bogus mappings for Ctrl+key for certain
keys, e.g. Ctrl+Backspace = Delete, or Ctrl+[ = 0x1B. These are never
used on Windows, so we should ignore them.
Fixes#4667
GTK's old key symbol list is missing a few symbols like the per mille
sign that is included in some keyboard layouts. This commit updates
gdkkeyuni.c to match libxkbcommon's current key symbol list.
From the GCC manpage:
> Wimplicit-fallthrough=5 doesn't recognize any comments as
> fallthrough comments, only attributes disable
> the warning.
So, check for the =5 version after checking for the simple version. This
way we get -Wfallhrough with clang and -Wfallthrough -Wfallthrough=5
with GCC, which works.
Hold gestures are used to bring existing gestures on touchpad
semantically closer to touchscreen gestures.
Touchpad gestures observe hold gestures with a matching amount of
fingers and emit their begin and end signals when fingers are detected
or removed on/from the touchpad.
When a hold cancel event is detected, it is required to wait a few
milliseconds until the next event(s) are received to avoid emitting
multiple begin signals.
Part-of: <!3454>
Handle hold events:
- GDK_TOUCHPAD_GESTURE_PHASE_BEGIN: scroll-begin is emitted.
- GDK_TOUCHPAD_GESTURE_PHASE_END: A hold gesture ends only when all
fingers are lifted from the touchpad without movement, so
scroll-end is emitted right away.
- GDK_TOUCHPAD_GESTURE_PHASE_CANCEL: A hold gesture is cancelled when
some fingers are lifted/put down or movement is detected. In this
case, scroll-end is emitted after a small timeout only if
GDK_SCROLL wasn't detected.
Part-of: <!3454>
Since the addition of GdkEventSequence in touchpad events, these
are now stored in the gesture using that sequence. This bit of touchpad
gesture handling was however missing to be updated, still looking up
the special NULL sequence.
Use the last sequence here, which will be the one coming from touchpad
gesture events.
Despite touchpad gestures having a sequence, these must use the logical
pointer focus. Avoid using the sequence for GtkPointerFocus lookups with
those events, in order to ensure those events make it all the way to the
intended target.
This is fallout from adding GdkEventSequence information to touchpad
gestures.
This change is done for 2 reasons:
- The logic to request this phase when compressing scroll events is
slightly broken. If there are multiple scroll events that are
coalesced into one, the surface frame clock will not get this request.
The worst case is having >= 2 scroll events on every frame, as the
compressed event will be left in the queue, and be further compressed
on future events.
- Even scroll events aside, this phase is requested in oddly specific
places that are not enough to cover all events, others do rely on
unrelated GdkFrameClock activity that happens to flush the events
as well.
Unify this phase request so it explicitly happens on the arrival of any
event. This ensures that events (compressed or not) will be handled
promptly after arrival.
Currently when the widget is realized after the focus in event the input
method isn't activated as enable is never sent. The call trace is
gtk_text_focus_changed ->
gtk_im_context_focus_in ->
gtk_im_context_wayland_focus_in
which returns early as self->widget is NULL since it's set up in
gtk_text_realize() via gtk_im_context_set_client_widget(). Handle that
case by invoking gtk_im_context_focus_in() from gtk_text_realize() too.
A case where the above happens is a GtkSearchEntry in a GtkSearchBar.
E.g. in gtk4-demo when starting the demo and then hitting the search
button right away.
Remember the current context on focus-in even though the text-input
isn't set up yet. This helps in the case where the text-input is not yet
created but a widget already got focused. Without that the enable()
invocation in text_input_enter() woulnd't be invoked leaving the input
method disabled.
This fixes
gtk4-demo --run=search_entry
which would initially not show the on-screen keyboard when e.g using
phoc/sway as compositor.
As per Benjamin's suggestions, cleanup the previous implementation on
initializing the GLES context on Windows, so that we use more items that are
already in GDK proper and integrate two functions into one.
Instead of first trying to explicitly ask for a WGL 4.1 context, ask for
the WGL context version that matches what is reported via
epoxy_gl_version(), so that we get the maximum WGL version that is
supported by the graphics drivers, and make sure any WGL contexts that
are shared with this (initial) WGL context are created likewise.
We can try to do a default-bog-standard 3.2 core WGL context creation
if the need arises, but let's leave that alone for now.
The EGL context that we are actually creating must have matching OpenGL/ES
versions and allowed GL API set with the previously-created EGL context
that will be shared with it so that they can interoperate together, if
applicable.
This will fix the situation by making sure that we request for the
OpenGL/ES version and OpenGL API set that match with what we have in our shared
EGL context. Otherwise, the newly-created EGL context assumed a OpenGL/ES 2.0
context that supported desktop OpenGL, which may not be what we wanted, such as
in the case of libANGLE.
We are now able to create EGL contexts properly on Windows, but not GLES. This
tries to fix things by doing the following:
* Record the GL context type in a more proper fashion, using an Enum. This
makes things a bit cleaner.
* Force GLES-3.0+ contexts, since libANGLE requires this to properly work with
the shaders-its 2.0 contexts don't work well with our shaders.
Since now we have the shaders working on Windows under GLES with libANGLE using
a 3.0+ context, drop the check to fall back to the Cairo renderer when GLES is
being used.
We only save the size when we transition from floating to fixed, so that
we can restore the size to the one prior to being fixed.
However, we should not restore to this size whenever we see a 0x0 size
from xdg_toplevel, as it can do that any time it doesn't care about the
size, e.g. when the surface is floating and just changing state.
Fix this by only using the saved size when transitioning from fixed to
floating, not when staying floating while previously floating.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4634
Calling functions inside a g_assert() means those functions will be
compiled out when building with G_DISABLE_ASSERT.
This fixes the release job in the CI pipeline.
Make GtkIMContextIME ignore ASCII control characters just like other
IMContext implementations (e.G. GtkIMContextSimple). Fixes bogus
characters appearing in text input fields (old bug 676077).
The actual code that does the IM context code handling on Windows now uses the
native Windows APIs to handle keystrokes, so this patch is no longer needed, as
it was found that it instead caused issues.
Pointed out in issue #2865.
This reverts commit fd6ce9975e.
gdk_wayland_toplevel_inhibit_idle() contained a contradictory assert
that always fail. More specifically, in the branch that is supposed to
create the idle inhibitor, there is an assertion that it must already
exist and that the refcount must be greater than zero. This causes a
crash on WMs/DEs that use the ZWP idle inhibit manager protocol such as
KDE Plasma and Sway. Fix this by just asserting that the refcount is
zero instead.
GtkBuilder uses GMarkup, which defines a boolean attribute value as:
- yes/no
- true/false
- 1/0
The ITS file for GtkBuilder UI definitions is only using the first pair,
likely because Glade only ever used those values. GTK's own tools, though,
will typically simplify the full yes/no and true/false strings to 1 and 0,
to minimise the parsing time.
Fixes: #4596
Various transforms are normalized with their next transform, and if they
end up being the identity transform will return NULL.
For example a translation by (x,y,z) and followed by (-x,-y,-z) will
result in NULL.
This makes the hotspot of DND surfaces work when using the Vulkan and
OpenGL renderers.
This bumps the CI image used to the newly built image. This is needed to
install a new enough libwayland-client.so needed for wl_surface.offset.
This is done by adding wayland as a meson subproject, building it
on-demand if the version in the system is not new enough. As
libwayland-client.so is pulled in implicitly when linking to gtk4, the
compile step needs LD_LIBRARY_PATH set to make ld find the right library
to link to.
For some users, GetKeyboardLayoutNameA() returns an alias instead of the
fully resolved keyboard layout identifier. In that case, we have to
query the registry to resolve the alias before we can look up the DLL
path.
See comments under https://gitlab.gnome.org/GNOME/gtk/-/issues/4610
Contrary to what you can read on the internet, SGCAPS keys don't work
by having capslock toggle the KBDCTRL bit, they actually have two
consecutive table entries, the first of which is for the normal
version and the second of which is for the capslocked version.
Background: SGCAPS is short for Swiss German caps because Swiss German
was the first layout to use this feature. For keys with the SGCAPS flag,
capslock has a different effect than pressing shift. For example:
Shift + ü = è, CapsLock + ü = Ü, CapsLock + Shift + ü = È
DLL loading failures should not happen under normal circumstances, but
we should at least try not to crash and and print better diagnostic
messages if they do happen.
See https://gitlab.gnome.org/GNOME/gtk/-/issues/4610
Previously, we treated CapsLock and KanaLock as part of the global
keyboard state, much like NumLock and ScrollLock, rather than using
the supplied modifier mask. This was because GDK does not have a
modifier mask for KanaLock, only for CapsLock, so it would not have been
possible to properly support it.
However, this approach ended up causing problems, with certain keyboard
shortcuts not registering when capslock was active. This was first
observed in Inkscape [0] and appears to affect shortcuts consisting of a
single key (like 'a') with no additional modifiers (wheareas shortcuts
like 'ctrl+a' work).
So now we are using the supplied GDK_LOCK_MASK instead, and dropped
support for KanaLock, which we probably don't need anyway (since regular
text input should be handled by the IME input module -- the keymap is
mainly for shortcuts and keybindings, where you don't really want
KanaLock).
[0] https://gitlab.com/inkscape/inkscape/-/issues/3082
The old code used repeated calls to `ToUnicodeEx` to populate
the translation table, which is slow and buggy. The new code
directly loads the layout driver DLLs from Windows.
See https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/4338
Unref private spool_io of GtkPrintJob before setting it to a new one
in gtk_print_job_set_source_file() and gtk_print_job_set_source_fd()
to prevent a leak.
Fixes: #4627
We are no longer using PangoFT2 APIs in this demo, so make sure that we build
it on all builds since we already depend on a HarfBuzz/Pango version that
provide everything that we need here.
Drop the unnecessary pangofc-font.h include as a result.
Like what was done on gtk/language-names.c, acquire the language names via the
native Windows NLS APIs, eliminating a run-time dependency on iso-codes on
Windows.
Instead of relying on the iso-codes package, use the native Windows NLS APIs to
acquire the localized (translated) language names so that we do not need to
incur an extra runtime dependency on Windows. It's not coverering 100% of the
languages that we would like to support through this, but should cover much of
the things that are required.
We aren't really using PangoFT2 for [language|script]-names.c, and are
always using items from them, so make sure they are being built.
Also always include the pangoft2 dependency in gtk_dep if it is found.
We were handling events in the wrong order,
by doing async calls for some of them, but not
for all of them.
And we were not taking into account that GFileMonitors
RENAMED events may or may not move a file on top
of an existing file.
Fixes: #3784
Document the return value and more importantly, specify that a call to
`gsk_renderer_realize()` needs to be matched with a call
`gsk_renderer_unrealize()`.
Prevents issues like https://gitlab.gnome.org/GNOME/gtk/-/issues/4625
Without building the demos, nothing gets installed into $prefix/share/icons/hicolor. Which makes running
`gtk4-update-icon-cache` on the machine causes an error. This is easily reproducible on a Windows machine with MSVC where
there is nothing pre-installed on hicolor icon theme and that makes building gtk without the demos fails with "No such file or directory".
libpng wants to receive samples in either RGB or RGBA order, whether
each sample is big-endian or not. This resolves test failures in
testsuite/gdk/memorytexture.c (and a lot of reftests) on s390x, and
probably the PowerPC family too.
Modifying the test to show the color in use and write out the PNG bytes
to a file, and running the memorytexture test on s390x, produces a PNG
that loads with the correct color values in GIMP (on an x86_64 machine),
which seems like evidence that this is the correct change and not just
compensating errors.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/4616
Signed-off-by: Simon McVittie <smcv@debian.org>
If we ended up on no output at all, keep the HiDPI scale as is, as it
likely means we were on a workspace that was switched away from. By
keeping the same scale, we avoid unnecessary scale changes that would
otherwise take place if the scale when on monitors would end up being
more than 1.
clang-tidy says:
gtklabel.c:1188:15: warning: Although the value stored to 'mid' is used in the enclosing expression, the value is never actually read from 'mid'
min = mid = text_width;
^ ~~~~~~~~~~
Which seems right since mid will be assigned to at the beginning of the
next loop iteration anyway.
If we have a GDK_ACTION_MOVE, we need to delete the selection. However,
previously this only worked when the drop target and drag source were
different applications, as the selection would get messed up along the
way.
Instead, we stash marks for the duration of the operation so that we can
delete the appropriate selection when completing the move.
That way we ensure that the GL context(s) get disposed, which they
previously weren't due to them still being the current context.
This also implicitly adds testing of gLContext destruction, which
previously wasn't ever done by any test.
The change to use ld and objcopy for resources
had some side-effects: it leaked a few symbols
and made our stack executable. We don't want that.
Use -z nonexecstack and --strip-all to avoid this.
Fixes: #4598
Everything that makes use of gtk_printer_settings_get should be nullable
Because the hashtable might not contain the key and there's no default value provided
Pango may not do this for us, so don't rely on it.
We only show one face with a given name, and we
prefer a variable face over a non-variable one.
The check for variable faces requires new Pango
API that will be in Pango 1.52.
Allowing to tweak the axes of named instances does
not do any harm. If we don't, we have to worry that
we need at least one non-named-instance in the face
list, and make it more obvious how to pick it out.
If the application window is measured with for_size -1 horizontally,
this code clearly passes something lower to the parent class measure()
implementation. Only subtract the menubar_height if we're passed a
for_size > -1.
This has lots of issues:
* It randomly crashes when data is loading while the dnd goes away.
* The data gets randomly reset at the wrong time
* Can't scroll the window on Wayland
* ...
But it's better than nothing, so better get it committed.
After performing an action such as undo/redo, we need to actually scroll
to the position where the operation occurred.
I do note that the scroll here seems to often get invalidated if it is
pages away, and we never make the full scroll. But I've seen this all over
the place elsewhere too and that needs to be handled, most likely, as a
more comprehensive fix for scrolling during line validation.
Related #4575
It's cheap to store the selection position, so always set it even if we
are in a user section. Otherwise, we risk not having the right position
when starting a delete action within a begin_user_action(),
end_user_action() pair.
Related #4575
This adds a test to expose the failure of #4575 which results in the
selection being incorrect when performing a delete as we are likely
already in a begin_user_action()/end_user_action() pair.
Related #4575
We don't need to apply these here, as it will clear the selection which is
needed for the undo. Otherwise we won't be able to test that we end up at
the right selection afterwards.
Instead of just passing major/minor, pass them twice, once for GL and
once for GLES. This way, we don't need to check for GL and GLES
separately.
If something is supported unconditionally, passing 0/0 works fine.
That said, I'd like to group the arguments somehow, because otherwise
it's just a confusing list of numbers - but I have no idea how to do
that.
We want critical GL debug messages to be critical, so that the testsuite
sudokus itself when they appear.
This is relevant in particular for GLES warnings in the GLES runner,
because its warnings can cause crashes on GL drivers less forgiving than
Mesa.
Related: #4571
At last as long as widgets like GtkFlowBox and
GtkGrid still trigger this, it is not a great
idea to have this warning in a stable release.
So remove it for 4.6
When destroying the EGLSurface or GLXDrawable of a GdkSurface, make sure
the current context is not still bound to it.
If it is, clear the current context.
Fixes#4554
We now have a boolean setting that determines whether the high-contrast
theme should be used. Support it by automatically setting the existing
`gtk-theme-name` and `gtk-icon-theme-name` properties when enabled.
With that, it is no longer necessary to change the regular theme settings
for high-contrast, so toggling between high-contrast and a non-default
theme finally works reliably.
Limit the diff region to 30 rectangles (randomly chosen because it
looked big enough to not trigger by accident and small enough to not
cause performance issues).
If the diff region gets more complicated, we abort to the parent node
and use its bounds as the diff region instead and then continue diffing
the rest of the node tree.
Fixes: #4560Fixes: #2396
Functional package managers such as GNU Guix rely on environment
variables such as GI_TYPELIB_PATH to discover the system libraries and
resources; extend rather than override them.
* testsuite/introspection/meson.build (env): New variable that extends
rather than override the GI_TYPELIB_PATH and LD_PRELOAD environment
variables.
(api): Use the above as the value of the 'env' keyword argument.
The introspection tests depend on the pygobject module, but we currently
are not checking if it's available at configuration time, which means we
can get build failures like:
> ModuleNotFoundError: No module named 'gi'
when running the test suite.
Generates a graph visualizing calls to gtk_widget_measure().
Generation of the graph can be slow - like when it forces Pango to wrap
a huge label 1000s of times.
You can dnd the graph to look at it closer or to impress people in
gitlab issues.
It makes sense to connect the begin/update/end events
for touchpad swipes and pinches in a sequence. This
commit adds the plumbing for it, but not backends
are setting sequences yet.
We now require a Pango version that requires Visual Studio 2015 or later to
build, and non-UCRT-based (VS2013) binaries may not bode well with
UCRT-based binaries (VS2015+). Drop the support for VS2013 as a result.
This reverts commit e208e0e07886248d4d86118aa5591c9882f0ed5c.
We run into trouble on X11 if the widgets
in the drag icon have drop targets attached.
Prevent this by suppressing event delivery
to drag icons outright.
We finish the write to the output stream long after the stream has been
closed, so we want to keep the event handler around to do just that.
Instead, remove the handler on finalize.
The OutputStream needs to write a 0 byte end of stream Property. We need
to track if that has been written, and we do that with that new
property.
We also use that property to always request flushes when the stream is
being closed, so that we don't wait for another flush() call.
We need to be very careful when writing data, because if we aren't, sync
functions will be called on the output stream and X11 does not like that
at all.
We were sometimes ending printer enumeration prematurely,
and the code was confused about the meaning of found_printer.
The new setup follows these rules:
- We *only* end the search prematurely if found_printer
is set, which indicates that we found the right printer
- We *always* call find_printer_idle exactly once, and
make it return less than perfect matches like the
default printer, or the first printer we found
Fixes: #4439
If we've already done the tracking into the parent muxer, there is no need
to do it again. This can save a great deal of recursive work when adding
items to the muxer.
This makes showing the context menu in gnome-text-editor repeatedly fast
even as spelling corrections are changed.
It is likely that this could fix#4422 as well.
Fixes#4519
Fixes https://gitlab.gnome.org/GNOME/gnome-text-editor/-/issues/220
When handling action-added callbacks the code was previously using a
freeze_notify/thaw_notify in all cases. This turns out to allocate a
significant amount of memory when called a lot.
That said, it shouldn't be getting called this much but given the current
state of affairs elsewhere in GtkActionMuxer, this brought temporary
allocations down from 9MiB to 9KiB in gnome-text-editor after showing
the context menu a few times.
Related #4422
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
Instead of allocation width for height for width for height or whatever
that code was doing, actually allocate the size we were given or the
requested size, whatever is larger.
Don't just pass on measure() calls, but actually behave in the way we
behave during size allocate.
This should improve cases where GtkScrolledWindow is used with GTK_POLICY_NEVER.
When loading .mp3 files the duration is initially unknown. Before this
change it was reported as a large integer (since GST_CLOCK_TIME_NONE is
-1). Now it's correctly reported as 0.
We want this to take precedence in the wayland platform to other
modules that might be loaded via the IO extension point. None of
those is going to bode well in this platform.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4443
This adds a new row to the Global/Information section which displays the
GTK im-module that is likely to be in use unless changed by an application.
It responds to updates of GtkSettings:gtk-im-module unless the
GTK_IM_MODULE environment variable is set.
Fixes#4512
When returning surrounding context to input methods,
include at least 2 words before and after the insertion
point.
Update the affected input method tests.
For libANGLE to work with our shaders, we must use "300 es" for
the #version directive in our shaders, as well as using the non-legacy/
non-GLES codepath in the shaders. In order to check whether we are
using the GLSL 300 es shaders, we check whether we are using a GLES 3.0+
context. As a result, make ->glsl_version a const char* and make sure
the existing shader version macros are defined apprpriately, and add a
new macro for the "300 es" shader version string.
This will allow the gtk4 programs to run under Windows using EGL via
libANGLE. Some of the GL demos won't work for now, but at least this
makes things a lot better for using GL-accelerated graphics under Windows
for those that want to or need to use libANGLE (such as those with
graphics drivers that aren't capable of our Desktop (W)GL requirements in
GTK.
.. when creating the surface (with the HWND associated with the
newly-created surface) as well as destroying the surface (with NULL,
since the HWND is going to be destroyed), so that we can tie the EGL
calls to the HWND that we want to do the EGL stuff.
If we set the placeholder text before setting a buffer, we end up with
both the placeholder *and* the buffer's contents visible at the same
time.
Fixes: #4376
We use gtk_gesture_get_last_event() underneath at places that need to
work during ::proximity emission. Since GtkGesture only tracks events
while there are button/touch presses involved, this is not going to
bring the right result there.
Use gtk_event_controller_get_current_event() consistently inside,
which always pokes at the event being handled (which is the correct
intent here).
In some circumstances (e.g. activating with a stylus something that
closes a window), we can receive zwp_tablet_tool.proximity_out without
receiving a zwp_tablet_tool.up beforehand.
In those cases, we are not expecting neither .up nor .button, so
reset the stylus device button modifiers on proximity_out.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4103
We are looking up the seat logical pointer modifiers (i.e. the wl_pointer),
not the ones for the tablet tool device. This breaks accounting further
along in GTK leaving stuck implicit grabs.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4102
The idea of within-margin is to scroll as little
as possible to bring the mark within the margins
defined by the factor. The code was achieving
that when scrolling down, but not when scrolling
up. This change makes things symmetrical.
Fixes: #4325
Update the functions that were updated in the previous commit to have all
GdkSurface variables named as 'surface' instead of the GTK-3.x-era window, to
make things more consistent across the board. Also fix formatting a bit.
Make the toplevel surface respond to size computations unless it is just being
created, or maximized, made fullscreen or underwent an AeroSnap operation.
This will ensure that the surface size is properly computed in time, so that
surfaces can be resized as needed.
This will fix issues 3728 and 3799.
On Windows with nVidia drivers at least, when we create a legacy context
via wglCreateContext(), we may still get a (W)GL 4.x context. Allow
such contexts to also use GLSL version 130 instead of 110, so that
things do continue to work.
It turns out we can't just use the size returned
by the memory stream as-is, since it may contain
unfilled garbage at the end, which utf8 validation
will choke on. So, cut it off at the first '\0'
we find.
When the iter is at the end of the buffer,
gtk_text_view_get_iter_location returns a
rectangle with width 0, which in turn makes
gdk_rectangle_intersect return FALSE.
Avoid that by always giving the rectangle
non-empty dimensions.
Fixes: #4503
As far as I can tell, the code here is redundant and probably ended up
this way for historical reasons. A drag surface without
`->is_drag_surface` would be created if `gdk_display_create_surface`
were called with `GDK_SURFACE_TEMP`, but drag surfaces never seem to be
created that way.
In `gtk4-demos`, drag and drop and popovers seem to be working normally
with this.
Setting variations to their default value causes
them to show up in the serialization of the font
description - a font description has no idea about
the default values, so can't filter them out.
Avoid that.
Try to compute a min size that matches the current aspect ratio.
This means that when interactively resizing, we adapt the min size to
the current window area dynamically.
And that means that we always have a min size that is large enough, but
users can interactively cause it to be small-width x large-height,
large-width x small-width or anything inbetween.
Printing the affected widget leads people to assume that it is to blame
for the error. However, the widget is the object the function is being
called on, not the caller. And the caller is doing it wrong.
Usually the caller is the parent widget, so we could print that one, but
it's only usually, it can be an issue propagating from a grandparent and
it doesn't tell you from where the function is called (allocation or
measuring), so you need a debugger anyway.
So don't put anything there instead.
When the stack is homogeneous in only one direction, the other direction
may produce min sizes to small for all children. Make sure to query at
least the min size for those.
If halign=fill, force adjustment to height-for-width.
If valign=fill, force adjustment to width-for-height.
Otherwise look at request mode.
This way we don't try to adapt the filled dimension and only adjust
the one that is not set to fill.
It's not expensive to check it because we'll cache the dfault size
request anyway, and people do it wrong a lot.
As a bonus, don't do any return_if_fail(), just use the min size
instead.
Ensure that we take the DPI scaling into account so that surfaces will
be placed at their correct positions upon an AeroSnap operation on HiDPI
displays.
Also, use the X coordinate of the surface as-is during snap up so that
we do not inadvertently move the surface to the very left. Also fix the
AeroSnap indicator drawing for snap up so that it is drawn at the
correct places.
Since we are updating these functions, make the old GdkWindow-era
variable names to match better the names we use nowadays.
g_log_writer_standard_streams just puts all the logs
out onto stderr and stdout if we don't stop it. Pango
recently grew a bunch of g_debug calls, and those were
now showing up, making all the reftests fail.
When the compose file is a symbolic link, take the link itself's
modification time into account (in addition to its target's) in
determining whether to invalidate the compose cache.
This is useful e.g. on NixOS systems where the compose file might point
to a store path with an irrelevant modification time, and we want the
cache to expire when the symlink itself changes.
This grab-induced crossing event may come from outer means while there are
buttons pressed (e.g. WM window drags/resizes in X11), the implicit active
state should be undone in that situation.
Also, separate the handling of GDK_LEAVE_NOTIFY, as it's fundamentally
different from GDK_TOUCH_END/CANCEL handling.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4416
The sequence should be cancelled from the gesture despite its current state.
Also, there was a piece of pointer emulation that was not dropped here,
maybe breaking things further for the pointer emulated touchpoint.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4387
By adding the `docs_url` key in the project configuration file,
gi-docgen will generate an OpenSearch XML file, which allows to add
docs.gtk.org/<reference> as a "search engine" in web browsers.
I forgot to remove the '-Werror=' part from all the extra warnings, so
the warning/error flags we generated were '-Werror=-Werror=warning-flag'
or 'W-Werror=warning-flag' - but because our compiler flag checking
infrastructure works so nicely, it just ignored these obviously wrong
flags.
Fixes commit 362e91c40b
We only want to determine the size pixel-exact, not pango-unit-exact, so
don't spend lots of time wondering if text is half a pixel or a quarter
pixel wider.
Do kep them for debug and debugoptimized builds though.
Keeping -Werror flags in release builds causes issues with forward
compatibility, when new compiler releases or different toolchains
suddenly cause those warnings to be emitted during compilation.
While we certainly want those issues to be investigated and fixed, they
should not prevent anyone from building GTK until they are.
Resolves#4388
We have a tight coupling with pango, whenever new
pango API appears, our build usually breaks. So
just make our flatpak manifests build pango from git.
Non-root widgets should unrealize their ATContext, if they have one,
when they are unrooted, as they don't have a connection to a top level
any more.
Fixes: #4421
Use the debug envvar 'GDK_DEBUG=gl-egl' to determine whether we want to try to
initialize EGL first before trying WGL, as a means for people to more easily
enable EGL support on Windows to test EGL there (such as to debug the shaders,
for instance)
This will clean up the EGL code in GDK-Win32, as well as fixing crashes caused
by using an invalid EGL context in gdk_gl_context_make_current() as we did not
store up the EGL context in the correct place (lost during the transition to
the common EGL initialization code).
On the Windows/libANGLE side, the initialization of EGL has now fully moved to
the common code in GDK, but we will still default on WGL for now. Help is
really appreciated for fixing the shaders on libANGLE!
We need to ensure that gdk_display_get_egl_display() is available even if EGL
is not enabled in the build, so that things will continue to link and work.
For builds without EGL, just return NULL.
This will port the EGL code in GDK-Win32 to use the common GDK code to
initialize EGL. However, at the current state, although EGL is
correctly initialized, this code is disabled for now since
gdk_gl_context_make_current() fails as the shaders do not work for EGL
via libANGLE on Windows.
We can now clean things up in gdkglcontext-win32-egl.c as a result.
<property name="label">“Copy” will copy the selected data the clipboard, “Paste” will show the current clipboard contents. You can also drag the data to the bottom.</property>
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.